Applied [ 1708971 ] Make a virtual function to enable/disable docking
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@48276 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -166,7 +166,7 @@ public:
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}
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~wxAuiPaneInfo() {}
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~wxAuiPaneInfo() {}
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#ifndef SWIG
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#ifndef SWIG
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wxAuiPaneInfo(const wxAuiPaneInfo& c)
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wxAuiPaneInfo(const wxAuiPaneInfo& c)
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{
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{
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@@ -347,12 +347,12 @@ public:
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#ifdef SWIG
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#ifdef SWIG
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%typemap(out) wxAuiPaneInfo& ;
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%typemap(out) wxAuiPaneInfo& ;
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#endif
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#endif
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public:
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public:
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// NOTE: You can add and subtract flags from this list,
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// NOTE: You can add and subtract flags from this list,
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// but do not change the values of the flags, because
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// but do not change the values of the flags, because
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// they are stored in a binary integer format in the
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// they are stored in a binary integer format in the
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// perspective string. If you really need to change the
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// perspective string. If you really need to change the
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// values around, you'll have to ensure backwards-compatibility
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// values around, you'll have to ensure backwards-compatibility
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// in the perspective loading code.
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// in the perspective loading code.
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@@ -380,11 +380,11 @@ public:
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buttonMaximize = 1 << 22,
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buttonMaximize = 1 << 22,
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buttonMinimize = 1 << 23,
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buttonMinimize = 1 << 23,
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buttonPin = 1 << 24,
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buttonPin = 1 << 24,
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buttonCustom1 = 1 << 26,
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buttonCustom1 = 1 << 26,
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buttonCustom2 = 1 << 27,
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buttonCustom2 = 1 << 27,
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buttonCustom3 = 1 << 28,
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buttonCustom3 = 1 << 28,
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savedHiddenState = 1 << 30, // used internally
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savedHiddenState = 1 << 30, // used internally
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actionPane = 1 << 31 // used internally
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actionPane = 1 << 31 // used internally
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};
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};
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@@ -450,7 +450,7 @@ public:
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bool AddPane(wxWindow* window,
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bool AddPane(wxWindow* window,
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const wxAuiPaneInfo& pane_info);
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const wxAuiPaneInfo& pane_info);
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bool AddPane(wxWindow* window,
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bool AddPane(wxWindow* window,
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const wxAuiPaneInfo& pane_info,
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const wxAuiPaneInfo& pane_info,
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const wxPoint& drop_pos);
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const wxPoint& drop_pos);
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@@ -464,7 +464,7 @@ public:
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int insert_level = wxAUI_INSERT_PANE);
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int insert_level = wxAUI_INSERT_PANE);
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bool DetachPane(wxWindow* window);
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bool DetachPane(wxWindow* window);
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void Update();
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void Update();
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wxString SavePaneInfo(wxAuiPaneInfo& pane);
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wxString SavePaneInfo(wxAuiPaneInfo& pane);
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@@ -474,7 +474,7 @@ public:
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void SetDockSizeConstraint(double width_pct, double height_pct);
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void SetDockSizeConstraint(double width_pct, double height_pct);
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void GetDockSizeConstraint(double* width_pct, double* height_pct) const;
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void GetDockSizeConstraint(double* width_pct, double* height_pct) const;
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void ClosePane(wxAuiPaneInfo& pane_info);
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void ClosePane(wxAuiPaneInfo& pane_info);
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void MaximizePane(wxAuiPaneInfo& pane_info);
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void MaximizePane(wxAuiPaneInfo& pane_info);
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void RestorePane(wxAuiPaneInfo& pane_info);
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void RestorePane(wxAuiPaneInfo& pane_info);
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@@ -483,6 +483,7 @@ public:
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public:
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public:
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virtual wxAuiFloatingFrame* CreateFloatingFrame(wxWindow* parent, const wxAuiPaneInfo& p);
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virtual wxAuiFloatingFrame* CreateFloatingFrame(wxWindow* parent, const wxAuiPaneInfo& p);
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virtual bool CanDockPanel(const wxAuiPaneInfo & p);
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void StartPaneDrag(
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void StartPaneDrag(
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wxWindow* pane_window,
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wxWindow* pane_window,
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@@ -492,12 +493,12 @@ public:
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wxWindow* pane_window,
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wxWindow* pane_window,
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const wxPoint& pt,
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const wxPoint& pt,
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const wxPoint& offset);
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const wxPoint& offset);
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void DrawHintRect(
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void DrawHintRect(
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wxWindow* pane_window,
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wxWindow* pane_window,
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const wxPoint& pt,
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const wxPoint& pt,
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const wxPoint& offset);
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const wxPoint& offset);
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virtual void ShowHint(const wxRect& rect);
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virtual void ShowHint(const wxRect& rect);
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virtual void HideHint();
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virtual void HideHint();
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@@ -505,14 +506,14 @@ public:
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// deprecated -- please use SetManagedWindow() and
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// deprecated -- please use SetManagedWindow() and
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// and GetManagedWindow() instead
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// and GetManagedWindow() instead
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wxDEPRECATED( void SetFrame(wxFrame* frame) );
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wxDEPRECATED( void SetFrame(wxFrame* frame) );
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wxDEPRECATED( wxFrame* GetFrame() const );
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wxDEPRECATED( wxFrame* GetFrame() const );
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protected:
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protected:
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void UpdateHintWindowConfig();
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void UpdateHintWindowConfig();
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void DoFrameLayout();
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void DoFrameLayout();
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void LayoutAddPane(wxSizer* container,
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void LayoutAddPane(wxSizer* container,
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@@ -622,7 +623,7 @@ protected:
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wxTimer m_hint_fadetimer; // transparent fade timer
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wxTimer m_hint_fadetimer; // transparent fade timer
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wxByte m_hint_fadeamt; // transparent fade amount
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wxByte m_hint_fadeamt; // transparent fade amount
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wxByte m_hint_fademax; // maximum value of hint fade
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wxByte m_hint_fademax; // maximum value of hint fade
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void* m_reserved;
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void* m_reserved;
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#ifndef SWIG
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#ifndef SWIG
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@@ -664,17 +665,17 @@ public:
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void SetPane(wxAuiPaneInfo* p) { pane = p; }
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void SetPane(wxAuiPaneInfo* p) { pane = p; }
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void SetButton(int b) { button = b; }
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void SetButton(int b) { button = b; }
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void SetDC(wxDC* pdc) { dc = pdc; }
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void SetDC(wxDC* pdc) { dc = pdc; }
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wxAuiManager* GetManager() const { return manager; }
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wxAuiManager* GetManager() const { return manager; }
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wxAuiPaneInfo* GetPane() const { return pane; }
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wxAuiPaneInfo* GetPane() const { return pane; }
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int GetButton() const { return button; }
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int GetButton() const { return button; }
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wxDC* GetDC() const { return dc; }
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wxDC* GetDC() const { return dc; }
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void Veto(bool veto = true) { veto_flag = veto; }
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void Veto(bool veto = true) { veto_flag = veto; }
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bool GetVeto() const { return veto_flag; }
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bool GetVeto() const { return veto_flag; }
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void SetCanVeto(bool can_veto) { canveto_flag = can_veto; }
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void SetCanVeto(bool can_veto) { canveto_flag = can_veto; }
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bool CanVeto() const { return canveto_flag && veto_flag; }
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bool CanVeto() const { return canveto_flag && veto_flag; }
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public:
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public:
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wxAuiManager* manager;
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wxAuiManager* manager;
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wxAuiPaneInfo* pane;
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wxAuiPaneInfo* pane;
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@@ -529,6 +529,13 @@ wxAuiFloatingFrame* wxAuiManager::CreateFloatingFrame(wxWindow* parent,
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return new wxAuiFloatingFrame(parent, this, pane_info);
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return new wxAuiFloatingFrame(parent, this, pane_info);
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}
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}
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bool wxAuiManager::CanDockPanel(const wxAuiPaneInfo & WXUNUSED(p))
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{
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// if a key modifier is pressed while dragging the frame,
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// don't dock the window
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return !(wxGetKeyState(WXK_CONTROL) || wxGetKeyState(WXK_ALT));
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}
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// GetPane() looks up a wxAuiPaneInfo structure based
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// GetPane() looks up a wxAuiPaneInfo structure based
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// on the supplied window pointer. Upon failure, GetPane()
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// on the supplied window pointer. Upon failure, GetPane()
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// returns an empty wxAuiPaneInfo, a condition which can be checked
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// returns an empty wxAuiPaneInfo, a condition which can be checked
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@@ -3392,7 +3399,7 @@ void wxAuiManager::OnFloatingPaneMoving(wxWindow* wnd, wxDirection dir)
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// if a key modifier is pressed while dragging the frame,
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// if a key modifier is pressed while dragging the frame,
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// don't dock the window
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// don't dock the window
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if (wxGetKeyState(WXK_CONTROL) || wxGetKeyState(WXK_ALT))
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if (!CanDockPanel(pane))
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{
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{
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HideHint();
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HideHint();
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return;
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return;
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@@ -3467,7 +3474,7 @@ void wxAuiManager::OnFloatingPaneMoved(wxWindow* wnd, wxDirection dir)
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// if a key modifier is pressed while dragging the frame,
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// if a key modifier is pressed while dragging the frame,
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// don't dock the window
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// don't dock the window
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if (!wxGetKeyState(WXK_CONTROL) && !wxGetKeyState(WXK_ALT))
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if (CanDockPanel(pane))
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{
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{
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// do the drop calculation
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// do the drop calculation
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DoDrop(m_docks, m_panes, pane, client_pt, action_offset);
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DoDrop(m_docks, m_panes, pane, client_pt, action_offset);
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