rewrote wxFileName::Normalize(), added a few methods, general clean up,

added some tests


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9026 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2000-12-31 00:23:09 +00:00
parent 07e285be62
commit 844f90fba6
5 changed files with 456 additions and 321 deletions

View File

@@ -252,6 +252,7 @@ WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0);
#define wxFILE_SEP_DSK wxT(':')
#define wxFILE_SEP_PATH_DOS wxT('\\')
#define wxFILE_SEP_PATH_UNIX wxT('/')
#define wxFILE_SEP_PATH_MAC wxT(':')
// separator in the path list (as in PATH environment variable)
// NB: these are strings and not characters on purpose!
@@ -262,6 +263,8 @@ WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0);
#ifdef __UNIX__
#define wxFILE_SEP_PATH wxFILE_SEP_PATH_UNIX
#define wxPATH_SEP wxPATH_SEP_UNIX
#elif defined(__MAC__)
#define wxFILE_SEP_PATH wxFILE_SEP_PATH_MAC
#else // Windows and OS/2
#define wxFILE_SEP_PATH wxFILE_SEP_PATH_DOS
#define wxPATH_SEP wxPATH_SEP_DOS

View File

@@ -1,7 +1,7 @@
/////////////////////////////////////////////////////////////////////////////
// Name: wx/filename.h
// Purpose: wxFileName - encapsulates a file path
// Author: Robert Roebling
// Author: Robert Roebling, Vadim Zeitlin
// Modified by:
// Created: 28.12.00
// RCS-ID: $Id$
@@ -32,7 +32,7 @@
// Windows)
enum wxPathFormat
{
wxPATH_NATIVE = 0,
wxPATH_NATIVE = 0, // the path format for the current platform
wxPATH_UNIX,
wxPATH_MAC,
wxPATH_DOS,
@@ -47,9 +47,11 @@ enum wxPathFormat
enum wxPathNormalize
{
wxPATH_NORM_ENV_VARS = 0x0001, // replace env vars with their values
wxPATH_NORM_ABSOLUTE = 0x0002, // squeeze all .. and . and prepend cwd
wxPATH_NORM_DOTS = 0x0002, // squeeze all .. and . and prepend cwd
wxPATH_NORM_TILDE = 0x0004, // Unix only: replace ~ and ~user
wxPATH_NORM_ALL = 0x0007
wxPATH_NORM_CASE = 0x0008, // if case insensitive => tolower
wxPATH_NORM_ABSOLUTE = 0x0010, // make the path absolute
wxPATH_NORM_ALL = 0x001f
};
// ----------------------------------------------------------------------------
@@ -60,48 +62,136 @@ class WXDLLEXPORT wxFileName
{
public:
// constructors and assignment
wxFileName()
{ }
wxFileName( const wxFileName &filepath );
wxFileName( const wxString &path, bool dir_only = FALSE, wxPathFormat format = wxPATH_NATIVE )
{ Assign( path, dir_only, format ); }
void Assign( const wxString &path, bool dir_only = FALSE, wxPathFormat format = wxPATH_NATIVE );
void Assign( const wxFileName &filepath );
// Only native form
// the usual stuff
wxFileName() { }
wxFileName( const wxFileName &filepath ) { Assign(filepath); }
// from a full filename: if it terminates with a '/', a directory path
// is contructed (the name will be empty), otherwise a file name and
// extension are extracted from it
wxFileName( const wxString& fullpath, wxPathFormat format = wxPATH_NATIVE )
{ Assign( fullpath, format ); }
// from a directory name and a file name
wxFileName(const wxString& path,
const wxString& name,
wxPathFormat format = wxPATH_NATIVE)
{ Assign(path, name, format); }
// from a directory name, file base name and extension
wxFileName(const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE)
{ Assign(path, name, ext, format); }
// assorted assignment operators
wxFileName& operator=(const wxFileName& filename)
{ Assign(filename); return *this; }
wxFileName& operator=(const wxString& filename)
{ Assign(filename); return *this; }
// the same for delayed initialization
// VZ: wouldn't it be better to call this Create() for consistency with
// all GUI classes? Personally, I like Set() more than Assign() too
void Assign(const wxFileName& filepath);
void Assign(const wxString& fullpath,
wxPathFormat format = wxPATH_NATIVE);
void Assign(const wxString& path,
const wxString& name,
wxPathFormat format = wxPATH_NATIVE);
void Assign(const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE);
void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE)
{ Assign(dir, _T(""), format); }
// reset all components to default, uninitialized state
void Clear();
// static pseudo constructors
static wxFileName FileName(const wxString& file);
static wxFileName DirName(const wxString& dir);
// test for existence
// is the filename valid at all?
bool IsOk() const { return !m_dirs.IsEmpty() || !m_name.IsEmpty(); }
// does the file with this name exists?
bool FileExists();
static bool FileExists( const wxString &file );
// does the directory with this name exists?
bool DirExists();
static bool DirExists( const wxString &dir );
// VZ: also need: IsDirWritable(), IsFileExecutable() &c (TODO)
// various file/dir operations
// retrieve the value of the current working directory
void AssignCwd();
static wxString GetCwd();
// change the current working directory
bool SetCwd();
static bool SetCwd( const wxString &cwd );
// get the value of user home (Unix only mainly)
void AssignHomeDir();
static wxString GetHomeDir();
// get a temp file name starting with thespecified prefix
void AssignTempFileName( const wxString &prefix );
// directory creation and removal
bool Mkdir( int perm = 0777 );
static bool Mkdir( const wxString &dir, int perm = 0777 );
bool Rmdir();
static bool Rmdir( const wxString &dir );
// Remove . and .. (under Unix ~ as well)
bool Normalize( const wxString &cwd = wxEmptyString, const wxString &home = wxEmptyString );
// operations on the path
// normalize the path: with the default flags value, the path will be
// made absolute, without any ".." and "." and all environment
// variables will be expanded in it
//
// this may be done using another (than current) value of cwd
bool Normalize(wxPathNormalize flags = wxPATH_NORM_ALL,
const wxString& cwd = wxEmptyString,
wxPathFormat format = wxPATH_NATIVE);
// Comparison
bool SameAs( const wxFileName &filepath, bool upper_case = TRUE );
// uses the current platform settings
bool operator==(const wxFileName& filename) { return SameAs(filename); }
bool operator==(const wxString& filename)
{ return *this == wxFileName(filename); }
// compares with the rules of this platform
bool SameAs(const wxFileName &filepath,
wxPathFormat format = wxPATH_NATIVE);
// Tests
bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE );
static bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE );
bool IsRelative( wxPathFormat format = wxPATH_NATIVE );
bool IsAbsolute( wxPathFormat format = wxPATH_NATIVE );
// get the string of path separators for this format
static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE);
// is the char a path separator for this format?
static bool IsPathSeparator(wxChar ch, wxPathFormat format = wxPATH_NATIVE);
// FIXME: what exactly does this do?
bool IsWild( wxPathFormat format = wxPATH_NATIVE );
// Dir accessors
@@ -120,25 +210,29 @@ public:
wxString GetName() const { return m_name; }
bool HasName() const { return !m_name.IsEmpty(); }
// name and ext
void SetFullName( const wxString name, wxPathFormat format = wxPATH_NATIVE );
wxString GetFullName();
wxString GetFullName() const;
const wxArrayString &GetDirs() const { return m_dirs; }
// Construct path only
// Construct path only - possibly with the trailing separator
wxString GetPath( bool add_separator = FALSE, wxPathFormat format = wxPATH_NATIVE ) const;
// more readable synonym
wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const
{ return GetPath(TRUE /* add separator */, format); }
// Construct full path with name and ext
wxString GetFullPath( wxPathFormat format = wxPATH_NATIVE ) const;
static wxPathFormat GetFormat( wxPathFormat format = wxPATH_NATIVE );
private:
// the path components of the file
wxArrayString m_dirs;
wxString m_name;
wxString m_ext;
// the file name and extension (empty for directories)
wxString m_name,
m_ext;
};
#endif // _WX_FILENAME_H_

View File

@@ -42,8 +42,9 @@
//#define TEST_DLLLOADER
//#define TEST_ENVIRON
//#define TEST_EXECUTE
#define TEST_FILE
//#define TEST_FILE
//#define TEST_FILECONF
#define TEST_FILENAME
//#define TEST_FTP
//#define TEST_HASH
//#define TEST_LIST
@@ -587,6 +588,61 @@ static void TestFileConfRead()
#endif // TEST_FILECONF
// ----------------------------------------------------------------------------
// wxFileName
// ----------------------------------------------------------------------------
#ifdef TEST_FILENAME
#include <wx/filename.h>
static void TestFileNameConstruction()
{
puts("*** testing wxFileName construction ***");
static const wxChar *filenames[] =
{
_T("/usr/bin/ls"),
_T("/usr/bin/"),
_T("~/.zshrc"),
_T("../../foo"),
};
for ( size_t n = 0; n < WXSIZEOF(filenames); n++ )
{
wxFileName fn(filenames[n]);
printf("Filename: '%s'\t", fn.GetFullPath().c_str());
if ( !fn.Normalize() )
{
puts("ERROR (couldn't be normalized)");
}
else
{
printf("normalized: '%s'\n", fn.GetFullPath().c_str());
}
}
puts("");
}
static void TestFileNameComparison()
{
// TODO!
}
static void TestFileNameOperations()
{
// TODO!
}
static void TestFileNameCwd()
{
// TODO!
}
#endif // TEST_FILENAME
// ----------------------------------------------------------------------------
// wxHashTable
// ----------------------------------------------------------------------------
@@ -3906,6 +3962,10 @@ int main(int argc, char **argv)
TestFileCopy();
#endif // TEST_FILE
#ifdef TEST_FILENAME
TestFileNameConstruction();
#endif // TEST_FILENAME
#ifdef TEST_THREADS
int nCPUs = wxThread::GetCPUCount();
printf("This system has %d CPUs\n", nCPUs);

View File

@@ -988,7 +988,6 @@ wxConcatFiles (const wxString& file1, const wxString& file2, const wxString& fil
fclose (fp3);
bool result = wxRenameFile(outfile, file3);
delete outfile;
return result;
}

View File

@@ -1,7 +1,7 @@
/////////////////////////////////////////////////////////////////////////////
// Name: src/common/filename.cpp
// Purpose: wxFileName - encapsulates a file path
// Author: Robert Roebling
// Author: Robert Roebling, Vadim Zeitlin
// Modified by:
// Created: 28.12.2000
// RCS-ID: $Id$
@@ -35,117 +35,100 @@
#include "wx/filename.h"
#include "wx/tokenzr.h"
#include "wx/config.h" // for wxExpandEnvVars
#include "wx/utils.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// the character separating the extension from the base name
#define EXT_SEP _T('.')
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxFileName
// wxFileName construction
// ----------------------------------------------------------------------------
wxFileName::wxFileName( const wxFileName &filepath )
{
m_ext = filepath.GetExt();
m_name = filepath.GetName();
const wxArrayString &dirs = filepath.GetDirs();
for (size_t i = 0; i < dirs.GetCount(); i++)
m_dirs.Add( dirs[i] );
}
void wxFileName::Assign( const wxFileName &filepath )
{
m_dirs.Clear();
m_ext = filepath.GetExt();
m_name = filepath.GetName();
const wxArrayString &dirs = filepath.GetDirs();
for (size_t i = 0; i < dirs.GetCount(); i++)
m_dirs.Add( dirs[i] );
m_dirs = filepath.GetDirs();
}
void wxFileName::Assign( const wxString &path, bool dir_only, wxPathFormat format )
void wxFileName::Assign( const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format )
{
m_ext = wxEmptyString;
m_name = wxEmptyString;
m_dirs.Clear();
format = GetFormat( format );
wxString seps;
if (format == wxPATH_DOS)
{
seps = _T("/\\");
}
else
if (format == wxPATH_UNIX)
{
seps = _T("/");
}
else
{
seps = _T(":");
}
wxStringTokenizer tn( path, seps, wxTOKEN_RET_EMPTY_ALL );
wxStringTokenizer tn(path, GetPathSeparators(format),
wxTOKEN_RET_EMPTY_ALL);
bool first = TRUE;
while (tn.HasMoreTokens())
m_dirs.Clear();
while ( tn.HasMoreTokens() )
{
wxString token( tn.GetNextToken() );
wxString token = tn.GetNextToken();
// If the path starts with a slash, we need the first
// dir entry to be an empty for later reassembly.
if (first || !token.IsEmpty())
m_dirs.Add( token );
first = FALSE;
}
if (!dir_only)
{
// make last m_dir -> m_name
size_t last = m_dirs.GetCount();
if (last == 0) return;
last--;
m_name = m_dirs[last];
m_dirs.Remove( last );
if (m_name == wxT(".")) return;
if (m_name == wxT("..")) return;
// ext?
int pos = m_name.Find( wxT('.') );
if (pos == -1) return;
bool has_starting_dot = (pos == 0);
if (has_starting_dot && (format == wxPATH_UNIX))
{
// remove dot
m_name.Remove(0,1);
// search again
pos = m_name.Find( wxT('.') );
if (pos == -1)
{
// add dot back
m_name.Prepend( _T(".") );
return;
}
}
m_ext = m_name;
m_ext.Remove( 0, pos+1 );
m_name.Remove( pos, m_name.Len()-pos );
if (has_starting_dot && (format == wxPATH_UNIX))
{
// add dot back
m_name.Prepend( _T(".") );
return;
}
}
m_ext = ext;
m_name = name;
}
void wxFileName::Assign(const wxString& fullpath,
wxPathFormat format)
{
wxString path, name, ext;
wxSplitPath(fullpath, &path, &name, &ext);
Assign(path, name, ext, format);
}
void wxFileName::Assign(const wxString& path,
const wxString& fullname,
wxPathFormat format)
{
wxString name, ext;
wxSplitPath(fullname, NULL /* no path */, &name, &ext);
Assign(path, name, ext, format);
}
void wxFileName::Clear()
{
m_dirs.Clear();
m_name =
m_ext = wxEmptyString;
}
/* static */
wxFileName wxFileName::FileName(const wxString& file)
{
return wxFileName(file);
}
/* static */
wxFileName wxFileName::DirName(const wxString& dir)
{
wxFileName fn;
fn.AssignDir(dir);
return fn;
}
// ----------------------------------------------------------------------------
// existence tests
// ----------------------------------------------------------------------------
bool wxFileName::FileExists()
{
return wxFileName::FileExists( GetFullPath() );
@@ -166,11 +149,16 @@ bool wxFileName::DirExists( const wxString &dir )
return ::wxDirExists( dir );
}
// ----------------------------------------------------------------------------
// CWD and HOME stuff
// ----------------------------------------------------------------------------
void wxFileName::AssignCwd()
{
Assign( wxFileName::GetCwd(), TRUE );
AssignDir(wxFileName::GetCwd());
}
/* static */
wxString wxFileName::GetCwd()
{
return ::wxGetCwd();
@@ -188,7 +176,7 @@ bool wxFileName::SetCwd( const wxString &cwd )
void wxFileName::AssignHomeDir()
{
Assign( wxFileName::GetHomeDir(), TRUE );
AssignDir(wxFileName::GetHomeDir());
}
wxString wxFileName::GetHomeDir()
@@ -198,8 +186,21 @@ wxString wxFileName::GetHomeDir()
void wxFileName::AssignTempFileName( const wxString &prefix )
{
wxString fullname;
if ( wxGetTempFileName(prefix, fullname) )
{
Assign(fullname);
}
else // error
{
Clear();
}
}
// ----------------------------------------------------------------------------
// directory operations
// ----------------------------------------------------------------------------
bool wxFileName::Mkdir( int perm )
{
return wxFileName::Mkdir( GetFullPath(), perm );
@@ -220,123 +221,200 @@ bool wxFileName::Rmdir( const wxString &dir )
return ::wxRmdir( dir );
}
bool wxFileName::Normalize( const wxString &cwd, const wxString &home )
// ----------------------------------------------------------------------------
// path normalization
// ----------------------------------------------------------------------------
bool wxFileName::Normalize(wxPathNormalize flags,
const wxString& cwd,
wxPathFormat format)
{
wxFileName tmp( *this );
m_dirs.Clear();
const wxArrayString &dirs = tmp.GetDirs();
// the existing path components
wxArrayString dirs = GetDirs();
if (dirs.GetCount() == 0) return FALSE;
// the path to prepend in front to make the path absolute
wxFileName curDir;
size_t start = 0;
format = GetFormat(format);
if (dirs[0] == wxT("."))
// make the path absolute
if ( (flags & wxPATH_NORM_ABSOLUTE) && !IsAbsolute() )
{
if (cwd == wxEmptyString)
Assign( wxFileName::GetCwd(), TRUE );
if ( cwd.empty() )
curDir.AssignCwd();
else
Assign( cwd );
start = 1;
}
else
if (dirs[0] == wxT(".."))
{
if (cwd == wxEmptyString)
Assign( wxFileName::GetCwd(), TRUE );
else
Assign( cwd );
m_dirs.Remove( m_dirs.GetCount()-1 );
start = 1;
}
else
if (dirs[0] == wxT("~"))
{
if (home == wxEmptyString)
Assign( wxFileName::GetHomeDir(), TRUE );
else
Assign( home );
start = 1;
curDir.AssignDir(cwd);
}
for (size_t i = start; i < dirs.GetCount(); i++)
// handle ~ stuff under Unix only
if ( (format == wxPATH_UNIX) && (flags & wxPATH_NORM_TILDE) )
{
if (dirs[i] == wxT(".")) continue;
if (dirs[i] == wxT(".."))
if ( !dirs.IsEmpty() )
{
m_dirs.Remove( m_dirs.GetCount()-1 );
continue;
wxString dir = dirs[0u];
if ( !dir.empty() && dir[0u] == _T('~') )
{
curDir.AssignDir(wxGetUserHome(dir.c_str() + 1));
dirs.Remove(0u);
}
}
}
if ( curDir.IsOk() )
{
wxArrayString dirsNew = curDir.GetDirs();
size_t count = dirs.GetCount();
for ( size_t n = 0; n < count; n++ )
{
dirsNew.Add(dirs[n]);
}
// expand env vars here ?
m_dirs.Add( dirs[i] );
dirs = dirsNew;
}
m_name = tmp.GetName();
m_ext = tmp.GetExt();
// now deal with ".", ".." and the rest
m_dirs.Empty();
size_t count = dirs.GetCount();
for ( size_t n = 0; n < count; n++ )
{
wxString dir = dirs[n];
if ( flags && wxPATH_NORM_DOTS )
{
if ( dir == wxT(".") )
{
// just ignore
continue;
}
if ( dir == wxT("..") )
{
if ( m_dirs.IsEmpty() )
{
wxLogError(_("The path '%s' contains too many \"..\"!"),
GetFullPath().c_str());
return FALSE;
}
m_dirs.Remove(m_dirs.GetCount() - 1);
continue;
}
}
if ( flags & wxPATH_NORM_ENV_VARS )
{
dir = wxExpandEnvVars(dir);
}
if ( (flags & wxPATH_NORM_CASE) && !IsCaseSensitive(format) )
{
dir.MakeLower();
}
m_dirs.Add(dir);
}
if ( (flags & wxPATH_NORM_CASE) && !IsCaseSensitive(format) )
{
// VZ: expand env vars here too?
m_name.MakeLower();
m_ext.MakeLower();
}
return TRUE;
}
bool wxFileName::SameAs( const wxFileName &filepath, bool upper_case )
// ----------------------------------------------------------------------------
// filename kind tests
// ----------------------------------------------------------------------------
bool wxFileName::SameAs( const wxFileName &filepath, wxPathFormat format)
{
wxString file1( GetFullPath() );
wxString file2( filepath.GetFullPath() );
wxFileName fn1 = *this,
fn2 = filepath;
if (upper_case)
{
file1.MakeUpper(); // what does MSW do to non-ascii chars etc? native funcs?
file2.MakeUpper();
}
// get cwd only once - small time saving
wxString cwd = wxGetCwd();
fn1.Normalize(wxPATH_NORM_ALL, cwd, format);
fn2.Normalize(wxPATH_NORM_ALL, cwd, format);
return (file1 == file2);
if ( fn1.GetFullPath() == fn2.GetFullPath() )
return TRUE;
// TODO: compare inodes for Unix, this works even when filenames are
// different but files are the same (symlinks) (VZ)
return FALSE;
}
/* static */
bool wxFileName::IsCaseSensitive( wxPathFormat format )
{
format = GetFormat( format );
return (format != wxPATH_DOS);
// only DOS filenames are case-sensitive
return GetFormat(format) != wxPATH_DOS;
}
bool wxFileName::IsRelative( wxPathFormat format )
{
format = GetFormat( format );
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
if ((format == wxPATH_UNIX) && (i == 0) && (m_dirs[0] == wxT("~"))) return TRUE;
if (m_dirs[i] == wxT(".")) return TRUE;
if (m_dirs[i] == wxT("..")) return TRUE;
}
return FALSE;
return !IsAbsolute(format);
}
bool wxFileName::IsAbsolute( wxPathFormat format )
{
return (!IsRelative(format));
wxChar ch = m_dirs.IsEmpty() ? _T('\0') : m_dirs[0u][0u];
// the path is absolute if it starts with a path separator or, only for
// Unix filenames, with "~" or "~user"
return IsPathSeparator(ch, format) ||
(GetFormat(format) == wxPATH_UNIX && ch == _T('~') );
}
/* static */
wxString wxFileName::GetPathSeparators(wxPathFormat format)
{
wxString seps;
switch ( GetFormat(format) )
{
case wxPATH_DOS:
// accept both as native APIs do
seps = _T("/\\");
break;
default:
wxFAIL_MSG( _T("unknown wxPATH_XXX style") );
// fall through
case wxPATH_UNIX:
seps = _T("/");
break;
case wxPATH_MAC:
seps = _T(":");
break;
}
return seps;
}
/* static */
bool wxFileName::IsPathSeparator(wxChar ch, wxPathFormat format)
{
return GetPathSeparators(format).Find(ch) != wxNOT_FOUND;
}
bool wxFileName::IsWild( wxPathFormat format )
{
format = GetFormat( format );
if (format == wxPATH_DOS)
{
if (m_name.Find( wxT('*') ) != -1) return TRUE;
if (m_name.Find( wxT('?') ) != -1) return TRUE;
}
else
{
if (m_name.Find( wxT('*') ) != -1) return TRUE;
}
return FALSE;
// FIXME: this is probably false for Mac and this is surely wrong for most
// of Unix shells (think about "[...]")
return m_name.find_first_of(_T("*?")) != wxString::npos;
}
// ----------------------------------------------------------------------------
// path components manipulation
// ----------------------------------------------------------------------------
void wxFileName::AppendDir( const wxString &dir )
{
m_dirs.Add( dir );
@@ -357,58 +435,19 @@ void wxFileName::RemoveDir( int pos )
m_dirs.Remove( (size_t)pos );
}
void wxFileName::SetFullName( const wxString name, wxPathFormat format )
// ----------------------------------------------------------------------------
// accessors
// ----------------------------------------------------------------------------
wxString wxFileName::GetFullName() const
{
format = GetFormat( format );
m_name = name;
m_ext = wxEmptyString;
if (m_name == wxT(".")) return;
if (m_name == wxT("..")) return;
// ext?
int pos = m_name.Find( wxT('.') );
if (pos == -1) return;
bool has_starting_dot = (pos == 0);
if (has_starting_dot && (format == wxPATH_UNIX))
wxString fullname = m_name;
if ( !m_ext.empty() )
{
// remove dot
m_name.Remove(0,1);
// search again
pos = m_name.Find( wxT('.') );
if (pos == -1)
{
// add dot back
m_name.Prepend( _T(".") );
return;
}
fullname << EXT_SEP << m_ext;
}
m_ext = m_name;
m_ext.Remove( 0, pos+1 );
m_name.Remove( pos, m_name.Len()-pos );
if (has_starting_dot && (format == wxPATH_UNIX))
{
// add dot back
m_name.Prepend( _T(".") );
return;
}
}
wxString wxFileName::GetFullName()
{
wxString ret( m_name );
if (!m_ext.IsEmpty())
{
ret += '.';
ret += m_ext;
}
return ret;
return fullname;
}
wxString wxFileName::GetPath( bool add_separator, wxPathFormat format ) const
@@ -416,33 +455,12 @@ wxString wxFileName::GetPath( bool add_separator, wxPathFormat format ) const
format = GetFormat( format );
wxString ret;
if (format == wxPATH_DOS)
size_t count = m_dirs.GetCount();
for ( size_t i = 0; i < count; i++ )
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
if (add_separator || (i != m_dirs.GetCount()-1))
ret += '\\';
}
}
else
if (format == wxPATH_UNIX)
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
if (add_separator || (i != m_dirs.GetCount()-1))
ret += '/';
}
}
else
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
if (add_separator || (i != m_dirs.GetCount()-1))
ret += _T(":");
}
ret += m_dirs[i];
if ( add_separator || (i < count) )
ret += wxFILE_SEP_PATH;
}
return ret;
@@ -450,44 +468,7 @@ wxString wxFileName::GetPath( bool add_separator, wxPathFormat format ) const
wxString wxFileName::GetFullPath( wxPathFormat format ) const
{
format = GetFormat( format );
wxString ret;
if (format == wxPATH_DOS)
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
ret += '\\';
}
}
else
if (format == wxPATH_UNIX)
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
ret += '/';
}
}
else
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
ret += ':';
}
}
ret += m_name;
if (!m_ext.IsEmpty())
{
ret += '.';
ret += m_ext;
}
return ret;
return GetPathWithSep() + GetFullName();
}
wxPathFormat wxFileName::GetFormat( wxPathFormat format )
@@ -496,11 +477,9 @@ wxPathFormat wxFileName::GetFormat( wxPathFormat format )
{
#if defined(__WXMSW__) || defined(__WXPM__)
format = wxPATH_DOS;
#endif
#if defined(__WXMAC__)
#elif defined(__WXMAC__)
format = wxPATH_MAC;
#endif
#if !defined(__WXMSW__) && !defined(__WXPM__) && !defined(__WXMAC__)
#else
format = wxPATH_UNIX;
#endif
}