rewrote wxFileName::Normalize(), added a few methods, general clean up,

added some tests


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9026 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2000-12-31 00:23:09 +00:00
parent 07e285be62
commit 844f90fba6
5 changed files with 456 additions and 321 deletions

View File

@@ -1,7 +1,7 @@
/////////////////////////////////////////////////////////////////////////////
// Name: src/common/filename.cpp
// Purpose: wxFileName - encapsulates a file path
// Author: Robert Roebling
// Author: Robert Roebling, Vadim Zeitlin
// Modified by:
// Created: 28.12.2000
// RCS-ID: $Id$
@@ -35,117 +35,100 @@
#include "wx/filename.h"
#include "wx/tokenzr.h"
#include "wx/config.h" // for wxExpandEnvVars
#include "wx/utils.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// the character separating the extension from the base name
#define EXT_SEP _T('.')
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxFileName
// wxFileName construction
// ----------------------------------------------------------------------------
wxFileName::wxFileName( const wxFileName &filepath )
{
m_ext = filepath.GetExt();
m_name = filepath.GetName();
const wxArrayString &dirs = filepath.GetDirs();
for (size_t i = 0; i < dirs.GetCount(); i++)
m_dirs.Add( dirs[i] );
}
void wxFileName::Assign( const wxFileName &filepath )
{
m_dirs.Clear();
m_ext = filepath.GetExt();
m_name = filepath.GetName();
const wxArrayString &dirs = filepath.GetDirs();
for (size_t i = 0; i < dirs.GetCount(); i++)
m_dirs.Add( dirs[i] );
m_dirs = filepath.GetDirs();
}
void wxFileName::Assign( const wxString &path, bool dir_only, wxPathFormat format )
void wxFileName::Assign( const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format )
{
m_ext = wxEmptyString;
m_name = wxEmptyString;
m_dirs.Clear();
format = GetFormat( format );
wxString seps;
if (format == wxPATH_DOS)
{
seps = _T("/\\");
}
else
if (format == wxPATH_UNIX)
{
seps = _T("/");
}
else
{
seps = _T(":");
}
wxStringTokenizer tn( path, seps, wxTOKEN_RET_EMPTY_ALL );
wxStringTokenizer tn(path, GetPathSeparators(format),
wxTOKEN_RET_EMPTY_ALL);
bool first = TRUE;
while (tn.HasMoreTokens())
m_dirs.Clear();
while ( tn.HasMoreTokens() )
{
wxString token( tn.GetNextToken() );
wxString token = tn.GetNextToken();
// If the path starts with a slash, we need the first
// dir entry to be an empty for later reassembly.
if (first || !token.IsEmpty())
m_dirs.Add( token );
first = FALSE;
}
if (!dir_only)
{
// make last m_dir -> m_name
size_t last = m_dirs.GetCount();
if (last == 0) return;
last--;
m_name = m_dirs[last];
m_dirs.Remove( last );
if (m_name == wxT(".")) return;
if (m_name == wxT("..")) return;
// ext?
int pos = m_name.Find( wxT('.') );
if (pos == -1) return;
bool has_starting_dot = (pos == 0);
if (has_starting_dot && (format == wxPATH_UNIX))
{
// remove dot
m_name.Remove(0,1);
// search again
pos = m_name.Find( wxT('.') );
if (pos == -1)
{
// add dot back
m_name.Prepend( _T(".") );
return;
}
}
m_ext = m_name;
m_ext.Remove( 0, pos+1 );
m_name.Remove( pos, m_name.Len()-pos );
if (has_starting_dot && (format == wxPATH_UNIX))
{
// add dot back
m_name.Prepend( _T(".") );
return;
}
}
m_ext = ext;
m_name = name;
}
void wxFileName::Assign(const wxString& fullpath,
wxPathFormat format)
{
wxString path, name, ext;
wxSplitPath(fullpath, &path, &name, &ext);
Assign(path, name, ext, format);
}
void wxFileName::Assign(const wxString& path,
const wxString& fullname,
wxPathFormat format)
{
wxString name, ext;
wxSplitPath(fullname, NULL /* no path */, &name, &ext);
Assign(path, name, ext, format);
}
void wxFileName::Clear()
{
m_dirs.Clear();
m_name =
m_ext = wxEmptyString;
}
/* static */
wxFileName wxFileName::FileName(const wxString& file)
{
return wxFileName(file);
}
/* static */
wxFileName wxFileName::DirName(const wxString& dir)
{
wxFileName fn;
fn.AssignDir(dir);
return fn;
}
// ----------------------------------------------------------------------------
// existence tests
// ----------------------------------------------------------------------------
bool wxFileName::FileExists()
{
return wxFileName::FileExists( GetFullPath() );
@@ -166,11 +149,16 @@ bool wxFileName::DirExists( const wxString &dir )
return ::wxDirExists( dir );
}
// ----------------------------------------------------------------------------
// CWD and HOME stuff
// ----------------------------------------------------------------------------
void wxFileName::AssignCwd()
{
Assign( wxFileName::GetCwd(), TRUE );
AssignDir(wxFileName::GetCwd());
}
/* static */
wxString wxFileName::GetCwd()
{
return ::wxGetCwd();
@@ -188,18 +176,31 @@ bool wxFileName::SetCwd( const wxString &cwd )
void wxFileName::AssignHomeDir()
{
Assign( wxFileName::GetHomeDir(), TRUE );
AssignDir(wxFileName::GetHomeDir());
}
wxString wxFileName::GetHomeDir()
{
return ::wxGetHomeDir();
}
void wxFileName::AssignTempFileName( const wxString &prefix )
{
wxString fullname;
if ( wxGetTempFileName(prefix, fullname) )
{
Assign(fullname);
}
else // error
{
Clear();
}
}
// ----------------------------------------------------------------------------
// directory operations
// ----------------------------------------------------------------------------
bool wxFileName::Mkdir( int perm )
{
return wxFileName::Mkdir( GetFullPath(), perm );
@@ -220,123 +221,200 @@ bool wxFileName::Rmdir( const wxString &dir )
return ::wxRmdir( dir );
}
bool wxFileName::Normalize( const wxString &cwd, const wxString &home )
// ----------------------------------------------------------------------------
// path normalization
// ----------------------------------------------------------------------------
bool wxFileName::Normalize(wxPathNormalize flags,
const wxString& cwd,
wxPathFormat format)
{
wxFileName tmp( *this );
m_dirs.Clear();
const wxArrayString &dirs = tmp.GetDirs();
if (dirs.GetCount() == 0) return FALSE;
size_t start = 0;
if (dirs[0] == wxT("."))
// the existing path components
wxArrayString dirs = GetDirs();
// the path to prepend in front to make the path absolute
wxFileName curDir;
format = GetFormat(format);
// make the path absolute
if ( (flags & wxPATH_NORM_ABSOLUTE) && !IsAbsolute() )
{
if (cwd == wxEmptyString)
Assign( wxFileName::GetCwd(), TRUE );
if ( cwd.empty() )
curDir.AssignCwd();
else
Assign( cwd );
start = 1;
curDir.AssignDir(cwd);
}
else
if (dirs[0] == wxT(".."))
// handle ~ stuff under Unix only
if ( (format == wxPATH_UNIX) && (flags & wxPATH_NORM_TILDE) )
{
if (cwd == wxEmptyString)
Assign( wxFileName::GetCwd(), TRUE );
else
Assign( cwd );
m_dirs.Remove( m_dirs.GetCount()-1 );
start = 1;
}
else
if (dirs[0] == wxT("~"))
{
if (home == wxEmptyString)
Assign( wxFileName::GetHomeDir(), TRUE );
else
Assign( home );
start = 1;
}
for (size_t i = start; i < dirs.GetCount(); i++)
{
if (dirs[i] == wxT(".")) continue;
if (dirs[i] == wxT(".."))
if ( !dirs.IsEmpty() )
{
m_dirs.Remove( m_dirs.GetCount()-1 );
continue;
wxString dir = dirs[0u];
if ( !dir.empty() && dir[0u] == _T('~') )
{
curDir.AssignDir(wxGetUserHome(dir.c_str() + 1));
dirs.Remove(0u);
}
}
// expand env vars here ?
m_dirs.Add( dirs[i] );
}
m_name = tmp.GetName();
m_ext = tmp.GetExt();
if ( curDir.IsOk() )
{
wxArrayString dirsNew = curDir.GetDirs();
size_t count = dirs.GetCount();
for ( size_t n = 0; n < count; n++ )
{
dirsNew.Add(dirs[n]);
}
dirs = dirsNew;
}
// now deal with ".", ".." and the rest
m_dirs.Empty();
size_t count = dirs.GetCount();
for ( size_t n = 0; n < count; n++ )
{
wxString dir = dirs[n];
if ( flags && wxPATH_NORM_DOTS )
{
if ( dir == wxT(".") )
{
// just ignore
continue;
}
if ( dir == wxT("..") )
{
if ( m_dirs.IsEmpty() )
{
wxLogError(_("The path '%s' contains too many \"..\"!"),
GetFullPath().c_str());
return FALSE;
}
m_dirs.Remove(m_dirs.GetCount() - 1);
continue;
}
}
if ( flags & wxPATH_NORM_ENV_VARS )
{
dir = wxExpandEnvVars(dir);
}
if ( (flags & wxPATH_NORM_CASE) && !IsCaseSensitive(format) )
{
dir.MakeLower();
}
m_dirs.Add(dir);
}
if ( (flags & wxPATH_NORM_CASE) && !IsCaseSensitive(format) )
{
// VZ: expand env vars here too?
m_name.MakeLower();
m_ext.MakeLower();
}
return TRUE;
}
bool wxFileName::SameAs( const wxFileName &filepath, bool upper_case )
// ----------------------------------------------------------------------------
// filename kind tests
// ----------------------------------------------------------------------------
bool wxFileName::SameAs( const wxFileName &filepath, wxPathFormat format)
{
wxString file1( GetFullPath() );
wxString file2( filepath.GetFullPath() );
if (upper_case)
{
file1.MakeUpper(); // what does MSW do to non-ascii chars etc? native funcs?
file2.MakeUpper();
}
return (file1 == file2);
wxFileName fn1 = *this,
fn2 = filepath;
// get cwd only once - small time saving
wxString cwd = wxGetCwd();
fn1.Normalize(wxPATH_NORM_ALL, cwd, format);
fn2.Normalize(wxPATH_NORM_ALL, cwd, format);
if ( fn1.GetFullPath() == fn2.GetFullPath() )
return TRUE;
// TODO: compare inodes for Unix, this works even when filenames are
// different but files are the same (symlinks) (VZ)
return FALSE;
}
/* static */
bool wxFileName::IsCaseSensitive( wxPathFormat format )
{
format = GetFormat( format );
return (format != wxPATH_DOS);
// only DOS filenames are case-sensitive
return GetFormat(format) != wxPATH_DOS;
}
bool wxFileName::IsRelative( wxPathFormat format )
{
format = GetFormat( format );
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
if ((format == wxPATH_UNIX) && (i == 0) && (m_dirs[0] == wxT("~"))) return TRUE;
if (m_dirs[i] == wxT(".")) return TRUE;
if (m_dirs[i] == wxT("..")) return TRUE;
}
return FALSE;
return !IsAbsolute(format);
}
bool wxFileName::IsAbsolute( wxPathFormat format )
{
return (!IsRelative(format));
wxChar ch = m_dirs.IsEmpty() ? _T('\0') : m_dirs[0u][0u];
// the path is absolute if it starts with a path separator or, only for
// Unix filenames, with "~" or "~user"
return IsPathSeparator(ch, format) ||
(GetFormat(format) == wxPATH_UNIX && ch == _T('~') );
}
/* static */
wxString wxFileName::GetPathSeparators(wxPathFormat format)
{
wxString seps;
switch ( GetFormat(format) )
{
case wxPATH_DOS:
// accept both as native APIs do
seps = _T("/\\");
break;
default:
wxFAIL_MSG( _T("unknown wxPATH_XXX style") );
// fall through
case wxPATH_UNIX:
seps = _T("/");
break;
case wxPATH_MAC:
seps = _T(":");
break;
}
return seps;
}
/* static */
bool wxFileName::IsPathSeparator(wxChar ch, wxPathFormat format)
{
return GetPathSeparators(format).Find(ch) != wxNOT_FOUND;
}
bool wxFileName::IsWild( wxPathFormat format )
{
format = GetFormat( format );
if (format == wxPATH_DOS)
{
if (m_name.Find( wxT('*') ) != -1) return TRUE;
if (m_name.Find( wxT('?') ) != -1) return TRUE;
}
else
{
if (m_name.Find( wxT('*') ) != -1) return TRUE;
}
return FALSE;
// FIXME: this is probably false for Mac and this is surely wrong for most
// of Unix shells (think about "[...]")
return m_name.find_first_of(_T("*?")) != wxString::npos;
}
// ----------------------------------------------------------------------------
// path components manipulation
// ----------------------------------------------------------------------------
void wxFileName::AppendDir( const wxString &dir )
{
m_dirs.Add( dir );
@@ -357,137 +435,40 @@ void wxFileName::RemoveDir( int pos )
m_dirs.Remove( (size_t)pos );
}
void wxFileName::SetFullName( const wxString name, wxPathFormat format )
{
format = GetFormat( format );
m_name = name;
m_ext = wxEmptyString;
if (m_name == wxT(".")) return;
if (m_name == wxT("..")) return;
// ext?
int pos = m_name.Find( wxT('.') );
if (pos == -1) return;
bool has_starting_dot = (pos == 0);
if (has_starting_dot && (format == wxPATH_UNIX))
{
// remove dot
m_name.Remove(0,1);
// search again
pos = m_name.Find( wxT('.') );
if (pos == -1)
{
// add dot back
m_name.Prepend( _T(".") );
return;
}
}
m_ext = m_name;
m_ext.Remove( 0, pos+1 );
m_name.Remove( pos, m_name.Len()-pos );
if (has_starting_dot && (format == wxPATH_UNIX))
{
// add dot back
m_name.Prepend( _T(".") );
return;
}
}
// ----------------------------------------------------------------------------
// accessors
// ----------------------------------------------------------------------------
wxString wxFileName::GetFullName()
wxString wxFileName::GetFullName() const
{
wxString ret( m_name );
if (!m_ext.IsEmpty())
{
ret += '.';
ret += m_ext;
wxString fullname = m_name;
if ( !m_ext.empty() )
{
fullname << EXT_SEP << m_ext;
}
return ret;
return fullname;
}
wxString wxFileName::GetPath( bool add_separator, wxPathFormat format ) const
{
format = GetFormat( format );
wxString ret;
if (format == wxPATH_DOS)
size_t count = m_dirs.GetCount();
for ( size_t i = 0; i < count; i++ )
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
if (add_separator || (i != m_dirs.GetCount()-1))
ret += '\\';
}
ret += m_dirs[i];
if ( add_separator || (i < count) )
ret += wxFILE_SEP_PATH;
}
else
if (format == wxPATH_UNIX)
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
if (add_separator || (i != m_dirs.GetCount()-1))
ret += '/';
}
}
else
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
if (add_separator || (i != m_dirs.GetCount()-1))
ret += _T(":");
}
}
return ret;
}
wxString wxFileName::GetFullPath( wxPathFormat format ) const
{
format = GetFormat( format );
wxString ret;
if (format == wxPATH_DOS)
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
ret += '\\';
}
}
else
if (format == wxPATH_UNIX)
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
ret += '/';
}
}
else
{
for (size_t i = 0; i < m_dirs.GetCount(); i++)
{
ret += m_dirs[i];
ret += ':';
}
}
ret += m_name;
if (!m_ext.IsEmpty())
{
ret += '.';
ret += m_ext;
}
return ret;
return GetPathWithSep() + GetFullName();
}
wxPathFormat wxFileName::GetFormat( wxPathFormat format )
@@ -496,11 +477,9 @@ wxPathFormat wxFileName::GetFormat( wxPathFormat format )
{
#if defined(__WXMSW__) || defined(__WXPM__)
format = wxPATH_DOS;
#endif
#if defined(__WXMAC__)
#elif defined(__WXMAC__)
format = wxPATH_MAC;
#endif
#if !defined(__WXMSW__) && !defined(__WXPM__) && !defined(__WXMAC__)
#else
format = wxPATH_UNIX;
#endif
}