Use AttachPainter() instead of setting m_ownsPainter directly
No real changes, just another tiny simplification.
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@@ -667,8 +667,7 @@ public:
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wxQtGraphicsContext(wxGraphicsRenderer* renderer, QPaintDevice* device)
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wxQtGraphicsContext(wxGraphicsRenderer* renderer, QPaintDevice* device)
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: wxGraphicsContext(renderer)
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: wxGraphicsContext(renderer)
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{
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{
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m_qtPainter = new QPainter(device);
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AttachPainter(new QPainter(device));
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m_ownsPainter = true;
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m_width = device->width();
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m_width = device->width();
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m_height = device->height();
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m_height = device->height();
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