Add wxWindow::EnableTouchEvents()
Don't request touch event generation for all windows by default, this has an inherent overhead and is not needed for 99% of the application windows, so require calling EnableTouchEvents() explicitly to do it instead. Note that this requires properly initializing gesture recognizers in wxOSX now that they're not always allocated, otherwise releasing them when destroying the window would crash.
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@@ -3649,6 +3649,10 @@ public:
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/** @class wxGestureEvent
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This is the base class for all supported gesture events.
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@note Gesture events are not generated by default, you must call
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wxWindow::EnableTouchEvents() with the appropriate parameter to
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request their generation.
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@library{wxcore}
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@category{events}
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@@ -3424,6 +3424,19 @@ public:
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*/
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virtual void WarpPointer(int x, int y);
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/**
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Request generation of touch events for this window.
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@param eventsMask Either wxTOUCH_NONE or wxTOUCH_ALL_GESTURES to
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disable or enable gesture events for this window.
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@return @true if the specified events were enabled or @false if the
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current platform doesn't support touch events.
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@since 3.1.1
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*/
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virtual bool EnableTouchEvents(int eventsMask);
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//@}
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