Make some local variables const
No real changes.
This commit is contained in:
committed by
Vadim Zeitlin
parent
dddca2f516
commit
8412a40b90
@@ -113,16 +113,16 @@ wxRegion::wxRegion(const wxBitmap& bmp, const wxColour& transp, int tolerance)
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memset(raw.get(), 0, bmp.GetWidth()*bmp.GetHeight());
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QImage img(bmp.GetHandle()->toImage());
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int r = transp.Red(), g = transp.Green(), b = transp.Blue();
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const int r = transp.Red(), g = transp.Green(), b = transp.Blue();
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for(int y=0; y<img.height(); y++)
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{
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for(int x=0; x<img.width(); x++)
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{
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QColor c = img.pixel(x, y);
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const QColor c = img.pixel(x, y);
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if ( abs(c.red() - r ) > tolerance ||
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abs(c.green() - g) > tolerance ||
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abs(c.blue() - b) > tolerance) {
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int ind = y*img.width()+x;
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const int ind = y*img.width()+x;
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raw[ind>>3] |= 1<<(ind&7);
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}
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}
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@@ -189,7 +189,7 @@ bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
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wxCHECK_MSG( IsOk(), false, "Invalid region" );
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QRect bounding = M_REGIONDATA.boundingRect();
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const QRect bounding = M_REGIONDATA.boundingRect();
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x = bounding.x();
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y = bounding.y();
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w = bounding.width();
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