fix rounding errors in stretchable items size calculation (patch 1754785)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@47506 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1651,6 +1651,7 @@ void wxBoxSizer::RecalcSizes()
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wxPoint pt( m_position );
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int stretchable = m_stretchable;
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wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
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while (node)
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{
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@@ -1667,7 +1668,9 @@ void wxBoxSizer::RecalcSizes()
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{
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// Because of at least one visible item has non-zero
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// proportion then m_stretchable is not zero
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height = (delta * item->GetProportion()) / m_stretchable;
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height = (delta * item->GetProportion()) / stretchable;
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delta -= height;
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stretchable -= item->GetProportion();
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}
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wxPoint child_pos( pt );
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@@ -1693,7 +1696,9 @@ void wxBoxSizer::RecalcSizes()
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{
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// Because of at least one visible item has non-zero
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// proportion then m_stretchable is not zero
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width = (delta * item->GetProportion()) / m_stretchable;
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width = (delta * item->GetProportion()) / stretchable;
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delta -= width;
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stretchable -= item->GetProportion();
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}
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wxPoint child_pos( pt );
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