Reformatted Motif headers; added __WXX11__ symbol support to common headers;
added place-holding src/x11 and include/wx/x11 files. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14015 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -19,15 +19,15 @@
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#include "wx/bitmap.h"
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/* Cursor for one display, so we can choose the correct one for
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* the current display.
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*/
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* the current display.
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*/
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class wxXCursor : public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxXCursor)
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public:
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WXDisplay* m_display;
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WXCursor m_cursor;
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DECLARE_DYNAMIC_CLASS(wxXCursor)
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public:
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WXDisplay* m_display;
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WXCursor m_cursor;
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};
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class WXDLLEXPORT wxCursorRefData: public wxBitmapRefData
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@@ -37,7 +37,7 @@ class WXDLLEXPORT wxCursorRefData: public wxBitmapRefData
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public:
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wxCursorRefData();
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~wxCursorRefData();
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wxList m_cursors; // wxXCursor objects, one per display
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wxStockCursor m_cursorId; // wxWindows standard cursor id
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};
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@@ -48,37 +48,37 @@ public:
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// Cursor
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class WXDLLEXPORT wxCursor: public wxBitmap
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{
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DECLARE_DYNAMIC_CLASS(wxCursor)
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DECLARE_DYNAMIC_CLASS(wxCursor)
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public:
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wxCursor();
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// Copy constructors
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wxCursor(const wxCursor& cursor) { Ref(cursor); }
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wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
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const char maskBits[] = NULL);
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wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_XBM,
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int hotSpotX = 0, int hotSpotY = 0);
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wxCursor(wxStockCursor id);
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~wxCursor();
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virtual bool Ok() const { return ((m_refData != NULL) && M_CURSORDATA->m_ok); }
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wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
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bool operator == (const wxCursor& cursor) const { return m_refData == cursor.m_refData; }
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bool operator != (const wxCursor& cursor) const { return m_refData != cursor.m_refData; }
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// Motif-specific.
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// Create/get a cursor for the current display
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WXCursor GetXCursor(WXDisplay* display) ;
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// Make a cursor from standard id
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WXCursor MakeCursor(WXDisplay* display, wxStockCursor id);
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wxCursor();
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// Copy constructors
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wxCursor(const wxCursor& cursor) { Ref(cursor); }
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wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
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const char maskBits[] = NULL);
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wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_XBM,
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int hotSpotX = 0, int hotSpotY = 0);
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wxCursor(wxStockCursor id);
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~wxCursor();
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virtual bool Ok() const { return ((m_refData != NULL) && M_CURSORDATA->m_ok); }
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wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
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bool operator == (const wxCursor& cursor) const { return m_refData == cursor.m_refData; }
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bool operator != (const wxCursor& cursor) const { return m_refData != cursor.m_refData; }
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// Motif-specific.
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// Create/get a cursor for the current display
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WXCursor GetXCursor(WXDisplay* display) ;
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// Make a cursor from standard id
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WXCursor MakeCursor(WXDisplay* display, wxStockCursor id);
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};
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extern WXDLLEXPORT void wxSetCursor(const wxCursor& cursor);
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#endif
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// _WX_CURSOR_H_
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// _WX_CURSOR_H_
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