wxUSE_GIF instead of wxUSE_LIBGIF
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3600 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -28,7 +28,7 @@
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// is little advantage to setting it to 1.
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#define wxUSE_POSTSCRIPT 0
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// 0 for no PostScript device context
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// 0 for no PostScript device context
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#define wxUSE_AFM_FOR_POSTSCRIPT 0
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// 1 to use font metric files in GetTextExtent
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#define wxUSE_METAFILE 1
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@@ -50,65 +50,65 @@
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// 0 for no clipboard functions
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#define wxUSE_SPLINES 1
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// 0 for no splines
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// 0 for no splines
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#define wxUSE_DRAG_AND_DROP 1
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// 0 for no drag and drop
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#define wxUSE_TOOLBAR 1
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// Define 1 to use toolbar classes
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#define wxUSE_BUTTONBAR 1
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// Define 1 to use buttonbar classes (enhanced toolbar
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// for MS Windows)
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#define wxUSE_GAUGE 1
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// Define 1 to use Microsoft's gauge (Windows)
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// or Bull's gauge (Motif) library (both in contrib).
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#define wxUSE_COMBOBOX 1
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// Define 1 to use COMBOXBOX control (Windows)
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// or FWW's ComboBox widget (Motif).
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#define wxUSE_CHOICE 1
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// Define 1 to use CHOICE
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#define wxUSE_TOOLBAR 1
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// Define 1 to use toolbar classes
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#define wxUSE_BUTTONBAR 1
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// Define 1 to use buttonbar classes (enhanced toolbar
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// for MS Windows)
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#define wxUSE_GAUGE 1
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// Define 1 to use Microsoft's gauge (Windows)
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// or Bull's gauge (Motif) library (both in contrib).
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#define wxUSE_COMBOBOX 1
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// Define 1 to use COMBOXBOX control (Windows)
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// or FWW's ComboBox widget (Motif).
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#define wxUSE_CHOICE 1
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// Define 1 to use CHOICE
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#define wxUSE_RADIOBUTTON 1
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// Define 1 to use radio button control
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#define wxUSE_RADIOBTN 1
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// Unfortunately someone introduced this one, too
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#define wxUSE_RADIOBUTTON 1
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// Define 1 to use radio button control
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#define wxUSE_RADIOBTN 1
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// Unfortunately someone introduced this one, too
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#define wxUSE_SCROLLBAR 1
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// Define 1 to compile contributed wxScrollBar class
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#define wxUSE_SCROLLBAR 1
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// Define 1 to compile contributed wxScrollBar class
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#define wxUSE_CHECKBOX 1
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// Define 1 to compile checkbox
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#define wxUSE_CHECKBOX 1
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// Define 1 to compile checkbox
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#define wxUSE_LISTBOX 1
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// Define 1 to compile listbox
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#define wxUSE_LISTBOX 1
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// Define 1 to compile listbox
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#define wxUSE_SPINBTN 1
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// Define 1 to compile spin button
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#define wxUSE_SPINBTN 1
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// Define 1 to compile spin button
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// use wxStaticLine class (separator line in the dialog)?
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#define wxUSE_STATLINE 1
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#define wxUSE_STATLINE 1
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#define wxUSE_CHECKLISTBOX 1
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// Define 1 to compile check listbox
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// Define 1 to compile check listbox
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#define wxUSE_CHOICE 1
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// Define 1 to compile choice
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#define wxUSE_CHOICE 1
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// Define 1 to compile choice
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#define wxUSE_CARET 1
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// Define 1 to use wxCaret class
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#define wxUSE_XPM_IN_MSW 1
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// Define 1 to support the XPM package in wxBitmap.
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#define wxUSE_CARET 1
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// Define 1 to use wxCaret class
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#define wxUSE_XPM_IN_MSW 1
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// Define 1 to support the XPM package in wxBitmap.
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#define wxUSE_IMAGE_LOADING_IN_MSW 1
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// Use dynamic DIB loading/saving code in utils/dib under MSW.
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// Use dynamic DIB loading/saving code in utils/dib under MSW.
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#define wxUSE_RESOURCE_LOADING_IN_MSW 1
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// Use dynamic icon/cursor loading/saving code
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// under MSW.
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// Use dynamic icon/cursor loading/saving code
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// under MSW.
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#define wxUSE_WX_RESOURCES 1
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// Use .wxr resource mechanism (requires PrologIO library)
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// Use .wxr resource mechanism (requires PrologIO library)
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// support for startup tips (wxShowTip &c)
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#define wxUSE_STARTUP_TIPS 1
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#define wxUSE_STARTUP_TIPS 1
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// BC++/Win16 can't cope with the amount of data in resource.cpp
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#if defined(__WIN16__) && defined(__BORLANDC__)
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@@ -117,106 +117,106 @@
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#endif
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#define wxUSE_DOC_VIEW_ARCHITECTURE 1
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// Set to 0 to disable document/view architecture
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#define wxUSE_MDI_ARCHITECTURE 1
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// Set to 0 to disable MDI document/view architecture
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// Set to 0 to disable document/view architecture
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#define wxUSE_MDI_ARCHITECTURE 1
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// Set to 0 to disable MDI document/view architecture
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#define wxUSE_PRINTING_ARCHITECTURE 1
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// Set to 0 to disable print/preview architecture code
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// Set to 0 to disable print/preview architecture code
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#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
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// Set to 0 to disable PostScript print/preview architecture code
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// under Windows (just use Windows printing).
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// Set to 0 to disable PostScript print/preview architecture code
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// under Windows (just use Windows printing).
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#define wxUSE_DYNAMIC_CLASSES 1
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// If 1, enables provision of run-time type information.
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// NOW MANDATORY: don't change.
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// If 1, enables provision of run-time type information.
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// NOW MANDATORY: don't change.
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#define wxUSE_MEMORY_TRACING 1
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// If 1, enables debugging versions of wxObject::new and
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// wxObject::delete *IF* __WXDEBUG__ is also defined.
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// WARNING: this code may not work with all architectures, especially
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// if alignment is an issue.
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// If 1, enables debugging versions of wxObject::new and
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// wxObject::delete *IF* __WXDEBUG__ is also defined.
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// WARNING: this code may not work with all architectures, especially
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// if alignment is an issue.
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#define wxUSE_DEBUG_CONTEXT 1
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// If 1, enables wxDebugContext, for
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// writing error messages to file, etc.
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// If __WXDEBUG__ is not defined, will still use
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// normal memory operators.
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// It's recommended to set this to 1,
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// since you may well need to output
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// an error log in a production
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// version (or non-debugging beta)
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// If 1, enables wxDebugContext, for
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// writing error messages to file, etc.
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// If __WXDEBUG__ is not defined, will still use
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// normal memory operators.
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// It's recommended to set this to 1,
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// since you may well need to output
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// an error log in a production
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// version (or non-debugging beta)
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#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
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// In debug mode, cause new and delete to be redefined globally.
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// If this causes problems (e.g. link errors), set this to 0.
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// In debug mode, cause new and delete to be redefined globally.
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// If this causes problems (e.g. link errors), set this to 0.
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#define wxUSE_DEBUG_NEW_ALWAYS 1
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// In debug mode, causes new to be defined to
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// be WXDEBUG_NEW (see object.h).
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// If this causes problems (e.g. link errors), set this to 0.
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// You may need to set this to 0 if using templates (at least
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// for VC++).
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// In debug mode, causes new to be defined to
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// be WXDEBUG_NEW (see object.h).
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// If this causes problems (e.g. link errors), set this to 0.
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// You may need to set this to 0 if using templates (at least
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// for VC++).
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#define REMOVE_UNUSED_ARG 1
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// Set this to 0 if your compiler can't cope
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// with omission of prototype parameters.
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#define REMOVE_UNUSED_ARG 1
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// Set this to 0 if your compiler can't cope
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// with omission of prototype parameters.
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#define wxUSE_ODBC 1
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// Define 1 to use ODBC classes
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#define wxUSE_ODBC 0
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// Define 1 to use ODBC classes
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#ifndef __MWERKS__
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#define wxUSE_IOSTREAMH 1
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#else
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#define wxUSE_IOSTREAMH 1
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#endif
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// VC++ 4.2 and above allows <iostream> and <iostream.h>
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// but you can't mix them. Set to 1 for <iostream.h>,
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// 0 for <iostream>
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// VC++ 4.2 and above allows <iostream> and <iostream.h>
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// but you can't mix them. Set to 1 for <iostream.h>,
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// 0 for <iostream>
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#define wxUSE_STREAMS 1
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// If enabled (1), compiles wxWindows streams classes
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// If enabled (1), compiles wxWindows streams classes
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#define wxUSE_STD_IOSTREAM 1
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// Use standard C++ streams if 1. If 0, use wxWin
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// streams implementation.
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#define wxUSE_STD_IOSTREAM 0
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// Use standard C++ streams if 1. If 0, use wxWin
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// streams implementation.
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#define wxUSE_WXCONFIG 1
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// if enabled, compiles built-in OS independent wxConfig
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// class and it's file (any platform) and registry (Win)
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// based implementations
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// if enabled, compiles built-in OS independent wxConfig
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// class and it's file (any platform) and registry (Win)
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// based implementations
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#define wxUSE_THREADS 1
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// support for multithreaded applications: if
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// 1, compile in thread classes (thread.h)
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// and make the library thread safe
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// support for multithreaded applications: if
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// 1, compile in thread classes (thread.h)
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// and make the library thread safe
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#define wxUSE_ZLIB 1
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// Use zlib for compression in streams and PNG code
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// Use zlib for compression in streams and PNG code
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#define wxUSE_LIBPNG 1
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// Use PNG bitmap code
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#define wxUSE_LIBJPEG 0
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// Use JPEG bitmap code
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#define wxUSE_LIBGIF 1
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// Use GIF bitmap code
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// Use PNG bitmap/image code
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#define wxUSE_LIBJPEG 1
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// Use JPEG bitmap/image code
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#define wxUSE_GIF 1
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// Use GIF bitmap/image code
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#define wxUSE_PNM 1
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// Use PNM bitmap code
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// Use PNM bitmap/image code
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#define wxUSE_PCX 1
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// Use PCX bitmap code
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// Use PCX bitmap/image code
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#define wxUSE_SERIAL 0
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// Use serialization (requires utils/serialize)
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// Use serialization (requires utils/serialize)
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#define wxUSE_DYNLIB_CLASS 0
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// Compile in wxLibrary class for run-time
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// DLL loading and function calling
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// Compile in wxLibrary class for run-time
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// DLL loading and function calling
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#define wxUSE_TOOLTIPS 1
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// Define to use wxToolTip class and
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// wxWindow::SetToolTip() method
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#define wxUSE_SOCKETS 0
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// Set to 1 to use socket classes
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// Define to use wxToolTip class and
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// wxWindow::SetToolTip() method
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#define wxUSE_SOCKETS 1
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// Set to 1 to use socket classes
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#define wxUSE_HTML 0
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// Set to 1 to use wxHTML sub-library
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// Set to 1 to use wxHTML sub-library
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#define wxUSE_FS_ZIP 0
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#define wxUSE_FS_INET 0 // Set to 1 to enable virtual file systems
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#define wxUSE_FS_INET 0 // Set to 1 to enable virtual file systems
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#define wxUSE_BUSYINFO 0
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// wxBusyInfo displays window with message
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// when app is busy. Works in same way as
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// wxBusyCursor
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// wxBusyInfo displays window with message
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// when app is busy. Works in same way as
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// wxBusyCursor
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#define wxUSE_ZIPSTREAM 0
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// input stream for reading from zip archives
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// input stream for reading from zip archives
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/*
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* Finer detail
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@@ -238,7 +238,7 @@
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#define wxUSE_INTL 1
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// wxLogXXX functions - highly recommended
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#define wxUSE_LOG 1
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#define wxUSE_LOG 1
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// wxValidator class
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#define wxUSE_VALIDATORS 1
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@@ -276,43 +276,43 @@
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#define wxUSE_CTL3D 0
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#else
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#define wxUSE_CTL3D 1
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// Define 1 to use Microsoft CTL3D library.
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// See note above about using FAFA and CTL3D.
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// Define 1 to use Microsoft CTL3D library.
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// See note above about using FAFA and CTL3D.
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#endif
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#define wxUSE_COMMON_DIALOGS 1
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// On rare occasions (e.g. using DJGPP) may want
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// to omit common dialogs
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// (e.g. file selector, printer dialog).
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// Switching this off also switches off
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// the printing architecture and interactive
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// wxPrinterDC.
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// On rare occasions (e.g. using DJGPP) may want
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// to omit common dialogs
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// (e.g. file selector, printer dialog).
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// Switching this off also switches off
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// the printing architecture and interactive
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// wxPrinterDC.
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#define wxUSE_ITSY_BITSY 1
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// Define 1 to use Microsoft's ItsyBitsy
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// small title bar library, for wxMiniFrame
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// Define 1 to use Microsoft's ItsyBitsy
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// small title bar library, for wxMiniFrame
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#define wxUSE_BITMAP_MESSAGE 1
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// Define 1 to use bitmap messages.
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// Define 1 to use bitmap messages.
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#define wxUSE_PORTABLE_FONTS_IN_MSW 0
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// Define 1 to use new portable font scheme in Windows
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// (used by default under X)
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// Define 1 to use new portable font scheme in Windows
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// (used by default under X)
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#define wxFONT_SIZE_COMPATIBILITY 0
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// Define 1 for font size to be backward compatible
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// to 1.63 and earlier. 1.64 and later define point
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// sizes to be compatible with Windows.
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// Define 1 for font size to be backward compatible
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// to 1.63 and earlier. 1.64 and later define point
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// sizes to be compatible with Windows.
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#define wxUSE_GENERIC_DIALOGS_IN_MSW 1
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// Define 1 to use generic dialogs in Windows, even though
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// they duplicate native common dialog (e.g. wxColourDialog)
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// Define 1 to use generic dialogs in Windows, even though
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// they duplicate native common dialog (e.g. wxColourDialog)
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#define wxUSE_PENWINDOWS 0
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// Set to 1 to use PenWindows
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// Set to 1 to use PenWindows
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#define wxUSE_OWNER_DRAWN 1
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// Owner-drawn menus and listboxes
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// Owner-drawn menus and listboxes
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#define wxUSE_NATIVE_STATUSBAR 1
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// Set to 0 to use cross-platform wxStatusBar
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// Set to 0 to use cross-platform wxStatusBar
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#define wxUSE_DBWIN32 1
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// Use Andrew Tucker's OutputDebugString implementation
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// (required on Win95 only). See utils.cpp.
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// Use Andrew Tucker's OutputDebugString implementation
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// (required on Win95 only). See utils.cpp.
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/*
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* Any platform
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@@ -320,11 +320,11 @@
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*/
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#define wxUSE_TYPEDEFS 0
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// Use typedefs not classes for wxPoint
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// and others, to reduce overhead and avoid
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// MS C7 memory bug. Bounds checker
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// complains about deallocating
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// arrays of wxPoints if wxPoint is a class.
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// Use typedefs not classes for wxPoint
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// and others, to reduce overhead and avoid
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// MS C7 memory bug. Bounds checker
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// complains about deallocating
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// arrays of wxPoints if wxPoint is a class.
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#if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__)
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// Can't use OLE drag and drop in Windows 3.1 because we don't know how
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@@ -393,8 +393,8 @@
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#undef wxUSE_LIBJPEG
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#define wxUSE_LIBJPEG 0
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#undef wxUSE_LIBGIF
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#define wxUSE_LIBGIF 0
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#undef wxUSE_GIF
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#define wxUSE_GIF 0
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#undef wxUSE_PNM
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#define wxUSE_PNM 0
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Reference in New Issue
Block a user