Extend affine transformation matrix tests
Add tests of affine transformation matrix for wxGCDC with various renderers.
This commit is contained in:
@@ -20,46 +20,27 @@
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#include "wx/dcmemory.h"
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#include "wx/affinematrix2d.h"
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#include "wx/math.h"
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#if wxUSE_GRAPHICS_CONTEXT
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#include "wx/dcgraph.h"
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#endif // wxUSE_GRAPHICS_CONTEXT
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#include "testimage.h"
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// ----------------------------------------------------------------------------
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// test class
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// Affine transform test class
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// ----------------------------------------------------------------------------
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class AffineTransformTestCase : public CppUnit::TestCase
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{
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public:
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AffineTransformTestCase()
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{
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wxImage::AddHandler(new wxJPEGHandler);
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}
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virtual void setUp();
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AffineTransformTestCase() {}
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private:
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CPPUNIT_TEST_SUITE( AffineTransformTestCase );
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CPPUNIT_TEST( InvertMatrix );
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#if wxUSE_DC_TRANSFORM_MATRIX
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CPPUNIT_TEST( VMirrorAndTranslate );
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CPPUNIT_TEST( Rotate90Clockwise );
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#if wxUSE_GRAPHICS_CONTEXT
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CPPUNIT_TEST( CompareToGraphicsContext );
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#endif // wxUSE_GRAPHICS_CONTEXT
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#endif // wxUSE_DC_TRANSFORM_MATRIX
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CPPUNIT_TEST_SUITE_END();
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void InvertMatrix();
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#if wxUSE_DC_TRANSFORM_MATRIX
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void VMirrorAndTranslate();
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void Rotate90Clockwise();
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#if wxUSE_GRAPHICS_CONTEXT
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void CompareToGraphicsContext();
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#endif // wxUSE_GRAPHICS_CONTEXT
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wxImage m_imgOrig;
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wxBitmap m_bmpOrig;
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#endif // wxUSE_DC_TRANSFORM_MATRIX
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wxDECLARE_NO_COPY_CLASS(AffineTransformTestCase);
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};
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@@ -70,17 +51,6 @@ CPPUNIT_TEST_SUITE_REGISTRATION( AffineTransformTestCase );
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// also include in its own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( AffineTransformTestCase, "AffineTransformTestCase" );
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void AffineTransformTestCase::setUp()
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{
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#if wxUSE_DC_TRANSFORM_MATRIX
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m_imgOrig.LoadFile("horse.jpg");
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CPPUNIT_ASSERT( m_imgOrig.IsOk() );
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m_bmpOrig = wxBitmap(m_imgOrig);
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#endif // wxUSE_DC_TRANSFORM_MATRIX
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}
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void AffineTransformTestCase::InvertMatrix()
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{
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wxAffineMatrix2D matrix1;
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@@ -105,53 +75,336 @@ void AffineTransformTestCase::InvertMatrix()
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}
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#if wxUSE_DC_TRANSFORM_MATRIX
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// -------------------------------
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// Transform matrix test classes
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// -------------------------------
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void AffineTransformTestCase::VMirrorAndTranslate()
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// ====================
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// wxDC / wxGCDC tests
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// ====================
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class TransformMatrixTestCaseDCBase : public CppUnit::TestCase
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{
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wxBitmap bmpUsingMatrix(m_bmpOrig.GetWidth(), m_bmpOrig.GetHeight());
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// build the mirrored image using the transformation matrix
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public:
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TransformMatrixTestCaseDCBase()
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{
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wxMemoryDC dc(bmpUsingMatrix);
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if ( !dc.CanUseTransformMatrix() )
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return;
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wxAffineMatrix2D matrix;
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matrix.Mirror(wxVERTICAL);
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matrix.Translate(0, -m_bmpOrig.GetHeight() + 1);
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dc.SetTransformMatrix(matrix);
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dc.DrawBitmap(m_bmpOrig, 0, 0);
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m_dc = NULL;
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wxImage::AddHandler(new wxJPEGHandler);
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m_imgOrig.LoadFile(wxS("horse.jpg"));
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CPPUNIT_ASSERT( m_imgOrig.IsOk() );
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}
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CPPUNIT_ASSERT_EQUAL( bmpUsingMatrix.ConvertToImage(),
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virtual ~TransformMatrixTestCaseDCBase()
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{
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}
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virtual void setUp()
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{
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m_bmpOrig = wxBitmap(m_imgOrig);
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m_bmpUsingMatrix.Create(m_bmpOrig.GetSize(), m_bmpOrig.GetDepth());
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}
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protected:
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virtual void FlushDC() = 0;
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void VMirrorAndTranslate();
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void Rotate90Clockwise();
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#if wxUSE_GRAPHICS_CONTEXT
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void CompareToGraphicsContext();
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#endif // wxUSE_GRAPHICS_CONTEXT
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protected:
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wxImage m_imgOrig;
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wxBitmap m_bmpOrig;
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wxBitmap m_bmpUsingMatrix;
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wxDC* m_dc;
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wxDECLARE_NO_COPY_CLASS(TransformMatrixTestCaseDCBase);
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};
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// ===========
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// wxDC tests
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// ===========
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class TransformMatrixTestCaseDC : public TransformMatrixTestCaseDCBase
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{
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public:
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TransformMatrixTestCaseDC()
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{
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m_dc = &m_mdc;
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}
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virtual ~TransformMatrixTestCaseDC()
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{
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}
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virtual void setUp() wxOVERRIDE
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{
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TransformMatrixTestCaseDCBase::setUp();
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m_mdc.SelectObject(m_bmpUsingMatrix);
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}
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virtual void tearDown() wxOVERRIDE
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{
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m_mdc.SelectObject(wxNullBitmap);
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TransformMatrixTestCaseDCBase::tearDown();
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}
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protected:
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virtual void FlushDC() wxOVERRIDE {}
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private:
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CPPUNIT_TEST_SUITE( TransformMatrixTestCaseDC );
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CPPUNIT_TEST( VMirrorAndTranslate );
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CPPUNIT_TEST( Rotate90Clockwise );
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#if wxUSE_GRAPHICS_CONTEXT
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CPPUNIT_TEST( CompareToGraphicsContext );
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#endif // wxUSE_GRAPHICS_CONTEXT
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CPPUNIT_TEST_SUITE_END();
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protected:
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wxMemoryDC m_mdc;
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wxDECLARE_NO_COPY_CLASS(TransformMatrixTestCaseDC);
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( TransformMatrixTestCaseDC );
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// also include in it's own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( TransformMatrixTestCaseDC, "TransformMatrixTestCaseDC" );
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#if wxUSE_GRAPHICS_CONTEXT
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// =============
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// wxGCDC tests
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// =============
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class TransformMatrixTestCaseGCDC : public TransformMatrixTestCaseDC
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{
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public:
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TransformMatrixTestCaseGCDC() {}
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virtual ~TransformMatrixTestCaseGCDC() {}
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virtual void setUp() wxOVERRIDE
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{
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TransformMatrixTestCaseDC::setUp();
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m_gcdc = new wxGCDC(m_mdc);
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m_dc = m_gcdc;
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wxGraphicsContext* ctx = m_gcdc->GetGraphicsContext();
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ctx->SetAntialiasMode(wxANTIALIAS_NONE);
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}
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virtual void tearDown() wxOVERRIDE
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{
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delete m_gcdc;
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TransformMatrixTestCaseDC::tearDown();
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}
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protected:
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virtual void FlushDC() wxOVERRIDE
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{
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m_gcdc->GetGraphicsContext()->Flush();
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}
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private:
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CPPUNIT_TEST_SUITE( TransformMatrixTestCaseGCDC );
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CPPUNIT_TEST( VMirrorAndTranslate );
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CPPUNIT_TEST( Rotate90Clockwise );
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CPPUNIT_TEST_SUITE_END();
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protected:
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wxGCDC* m_gcdc;
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wxDECLARE_NO_COPY_CLASS(TransformMatrixTestCaseGCDC);
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};
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// For MSW we have individual test cases for each graphics renderer
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// so we don't need to test wxGCDC with default renderer.
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#ifndef __WXMSW__
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( TransformMatrixTestCaseGCDC );
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// also include in it's own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( TransformMatrixTestCaseGCDC, "TransformMatrixTestCaseGCDC" );
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#endif // !__WXMSW__
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#ifdef __WXMSW__
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// GDI+ and Direct2D are available only under MSW.
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#if wxUSE_GRAPHICS_GDIPLUS
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class TransformMatrixTestCaseGCDCGDIPlus : public TransformMatrixTestCaseGCDC
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{
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public:
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TransformMatrixTestCaseGCDCGDIPlus() {}
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virtual ~TransformMatrixTestCaseGCDCGDIPlus() {}
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virtual void setUp() wxOVERRIDE
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{
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TransformMatrixTestCaseGCDC::setUp();
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wxGraphicsRenderer* rend = wxGraphicsRenderer::GetGDIPlusRenderer();
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wxGraphicsContext* ctx = rend->CreateContext(m_mdc);
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m_gcdc->SetGraphicsContext(ctx);
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}
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private:
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CPPUNIT_TEST_SUITE( TransformMatrixTestCaseGCDCGDIPlus );
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CPPUNIT_TEST( VMirrorAndTranslate );
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CPPUNIT_TEST( Rotate90Clockwise );
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CPPUNIT_TEST_SUITE_END();
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protected:
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wxDECLARE_NO_COPY_CLASS(TransformMatrixTestCaseGCDCGDIPlus);
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( TransformMatrixTestCaseGCDCGDIPlus );
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// also include in it's own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( TransformMatrixTestCaseGCDCGDIPlus, "TransformMatrixTestCaseGCDCGDIPlus" );
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#endif // wxUSE_GRAPHICS_GDIPLUS
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#if wxUSE_GRAPHICS_DIRECT2D
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class TransformMatrixTestCaseGCDCDirect2D : public TransformMatrixTestCaseGCDC
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{
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public:
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TransformMatrixTestCaseGCDCDirect2D() {}
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virtual ~TransformMatrixTestCaseGCDCDirect2D() {}
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virtual void setUp() wxOVERRIDE
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{
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TransformMatrixTestCaseGCDC::setUp();
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wxGraphicsRenderer* rend = wxGraphicsRenderer::GetDirect2DRenderer();
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wxGraphicsContext* ctx = rend->CreateContext(m_mdc);
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m_gcdc->SetGraphicsContext(ctx);
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}
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virtual void FlushDC()
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{
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// Apparently, flushing native Direct2D renderer
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// is not enough to update underlying DC (bitmap)
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// and therefore we have to destroy the renderer
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// to do so.
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TransformMatrixTestCaseGCDC::FlushDC();
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m_gcdc->SetGraphicsContext(NULL);
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}
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private:
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CPPUNIT_TEST_SUITE( TransformMatrixTestCaseGCDCDirect2D );
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CPPUNIT_TEST( VMirrorAndTranslate );
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CPPUNIT_TEST( Rotate90Clockwise );
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CPPUNIT_TEST_SUITE_END();
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protected:
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wxDECLARE_NO_COPY_CLASS(TransformMatrixTestCaseGCDCDirect2D);
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( TransformMatrixTestCaseGCDCDirect2D );
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// also include in it's own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( TransformMatrixTestCaseGCDCDirect2D, "TransformMatrixTestCaseGCDCDirect2D" );
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#endif // wxUSE_GRAPHICS_DIRECT2D
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#endif // __WXMSW__
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#if wxUSE_CAIRO
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class TransformMatrixTestCaseGCDCCairo : public TransformMatrixTestCaseGCDC
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{
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public:
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TransformMatrixTestCaseGCDCCairo() {}
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virtual ~TransformMatrixTestCaseGCDCCairo() {}
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virtual void setUp() wxOVERRIDE
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{
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TransformMatrixTestCaseGCDC::setUp();
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wxGraphicsRenderer* rend = wxGraphicsRenderer::GetCairoRenderer();
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wxGraphicsContext* ctx = rend->CreateContext(m_mdc);
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m_gcdc->SetGraphicsContext(ctx);
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}
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private:
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CPPUNIT_TEST_SUITE( TransformMatrixTestCaseGCDCCairo );
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CPPUNIT_TEST( VMirrorAndTranslate );
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CPPUNIT_TEST( Rotate90Clockwise );
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CPPUNIT_TEST_SUITE_END();
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protected:
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wxDECLARE_NO_COPY_CLASS(TransformMatrixTestCaseGCDCCairo);
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( TransformMatrixTestCaseGCDCCairo );
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// also include in it's own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( TransformMatrixTestCaseGCDCCairo, "TransformMatrixTestCaseGCDCCairo" );
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#endif // wxUSE_CAIRO
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#endif // wxUSE_GRAPHICS_CONTEXT
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void TransformMatrixTestCaseDCBase::VMirrorAndTranslate()
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{
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// build the mirrored image using the transformation matrix
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if ( !m_dc->CanUseTransformMatrix() )
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return;
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wxAffineMatrix2D matrix;
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matrix.Mirror(wxVERTICAL);
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// For wxDC pixel center is at (0, 0) so row 0 of the bitmap is the axis
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// of mirroring and it is left intact by the transformation. In this case
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// mirrored bitmap needs to be shifted by dim-1 pixels.
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// For wxGCDC pixel center of underlying wxGraphicsContext is at (0.5, 0.5)
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// so the axis of mirroring is above row 0 of the bitmap and this row
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// is affected by the transformation. In this case mirrored bitmap
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// needs to be shifthed by dim pixels.
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int ty;
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if ( m_dc->GetGraphicsContext() )
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ty = m_bmpOrig.GetHeight();
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else
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ty = m_bmpOrig.GetHeight() - 1;
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matrix.Translate(0, -ty);
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m_dc->SetTransformMatrix(matrix);
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m_dc->DrawBitmap(m_bmpOrig, 0, 0);
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FlushDC();
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CPPUNIT_ASSERT_EQUAL( m_bmpUsingMatrix.ConvertToImage(),
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m_imgOrig.Mirror(false) );
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}
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void AffineTransformTestCase::Rotate90Clockwise()
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void TransformMatrixTestCaseDCBase::Rotate90Clockwise()
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{
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wxBitmap bmpUsingMatrix(m_bmpOrig.GetHeight(), m_bmpOrig.GetWidth());
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// build the rotated image using the transformation matrix
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{
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wxMemoryDC dc(bmpUsingMatrix);
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if ( !m_dc->CanUseTransformMatrix() )
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return;
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if ( !dc.CanUseTransformMatrix() )
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return;
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wxAffineMatrix2D matrix;
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matrix.Rotate(0.5 * M_PI);
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matrix.Translate(0, -m_bmpOrig.GetHeight());
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m_dc->SetTransformMatrix(matrix);
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m_dc->DrawBitmap(m_bmpOrig, 0, 0);
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FlushDC();
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wxAffineMatrix2D matrix;
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matrix.Rotate(0.5 * M_PI);
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matrix.Translate(0, -m_bmpOrig.GetHeight());
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dc.SetTransformMatrix(matrix);
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dc.DrawBitmap(m_bmpOrig, 0, 0);
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}
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CPPUNIT_ASSERT_EQUAL( bmpUsingMatrix.ConvertToImage(),
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CPPUNIT_ASSERT_EQUAL( m_bmpUsingMatrix.ConvertToImage(),
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m_imgOrig.Rotate90(true) );
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}
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#if wxUSE_GRAPHICS_CONTEXT
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void AffineTransformTestCase::CompareToGraphicsContext()
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void TransformMatrixTestCaseDCBase::CompareToGraphicsContext()
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{
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wxPoint2DDouble pointA1(1.0, 3.0), pointA2(60.0, 50.0),
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pointG1(1.0, 3.0), pointG2(60.0, 50.0);
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@@ -170,7 +423,7 @@ void AffineTransformTestCase::CompareToGraphicsContext()
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matrixA1.Invert();
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// Create image using first matrix
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wxBitmap bmpUsingMatrixA1(m_bmpOrig.GetHeight(), m_bmpOrig.GetWidth());
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wxBitmap bmpUsingMatrixA1(m_bmpOrig.GetSize(), m_bmpOrig.GetDepth());
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// Build the transformed image using the transformation matrix
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{
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@@ -193,9 +446,19 @@ void AffineTransformTestCase::CompareToGraphicsContext()
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// Create graphics matrix and transform it
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wxGraphicsRenderer* r;
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if ( m_dc->GetGraphicsContext() )
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{
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r = m_dc->GetGraphicsContext()->GetRenderer();
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}
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else
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{
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r = wxGraphicsRenderer::GetDefaultRenderer();
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}
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wxBitmap bmp(10, 10);
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wxMemoryDC mDc(bmp);
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wxGraphicsContext* gDc = wxGraphicsContext::Create(mDc);
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wxGraphicsContext* gDc = r->CreateContext(mDc);
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wxGraphicsMatrix matrixG1 = gDc->CreateMatrix();
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wxGraphicsMatrix matrixG2 = gDc->CreateMatrix();
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matrixG2.Rotate(M_PI / 3);
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