No real changes, just simplify SafelyProcessEvent() slightly.

Remove a long comment about initializing "loop" in 2 steps and just do it in 1
step instead.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77466 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2014-08-24 15:31:37 +00:00
parent b133193aa3
commit 82b644d79f

View File

@@ -1615,15 +1615,9 @@ bool wxEvtHandler::SafelyProcessEvent(wxEvent& event)
} }
catch ( ... ) catch ( ... )
{ {
// notice that we do it in 2 steps to avoid warnings about possibly wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
// uninitialized loop variable from some versions of g++ which are not
// smart enough to figure out that GetActive() doesn't throw and so
// that loop will always be initialized
wxEventLoopBase *loop = NULL;
try try
{ {
loop = wxEventLoopBase::GetActive();
if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() ) if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
{ {
if ( loop ) if ( loop )