No real changes, just simplify SafelyProcessEvent() slightly.
Remove a long comment about initializing "loop" in 2 steps and just do it in 1 step instead. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77466 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1615,15 +1615,9 @@ bool wxEvtHandler::SafelyProcessEvent(wxEvent& event)
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}
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}
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catch ( ... )
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catch ( ... )
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{
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{
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// notice that we do it in 2 steps to avoid warnings about possibly
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wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
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// uninitialized loop variable from some versions of g++ which are not
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// smart enough to figure out that GetActive() doesn't throw and so
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// that loop will always be initialized
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wxEventLoopBase *loop = NULL;
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try
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try
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{
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{
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loop = wxEventLoopBase::GetActive();
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if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
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if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
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{
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{
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if ( loop )
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if ( loop )
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