Gizmos has been moved to wxCode.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45221 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2007-04-02 21:19:13 +00:00
parent e5abfc486b
commit 828ed945a7
29 changed files with 5564 additions and 15 deletions

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/////////////////////////////////////////////////////////////////////////////
// Name: dynamicsash.h
// Purpose: A window which can be dynamically split to an arbitrary depth
// and later reunified through the user interface
// Author: Matt Kimball
// Modified by:
// Created: 7/15/2001
// RCS-ID: $Id$
// Copyright: (c) 2001 Matt Kimball
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DYNAMICSASH_H_
#define _WX_DYNAMICSASH_H_
#include "wx/gizmos/gizmos.h"
#if !wxUSE_MDI
# error "wxUSE_MDI must be defined for gizmos to compile."
#endif /* !wxUSE_MDI */
/*
wxDynamicSashWindow
wxDynamicSashWindow widgets manages the way other widgets are viewed.
When a wxDynamicSashWindow is first shown, it will contain one child
view, a viewport for that child, and a pair of scrollbars to allow the
user to navigate the child view area. Next to each scrollbar is a small
tab. By clicking on either tab and dragging to the appropriate spot, a
user can split the view area into two smaller views separated by a
draggable sash. Later, when the user wishes to reunify the two subviews,
the user simply drags the sash to the side of the window.
wxDynamicSashWindow will automatically reparent the appropriate child
view back up the window hierarchy, and the wxDynamicSashWindow will have
only one child view once again.
As an application developer, you will simply create a wxDynamicSashWindow
using either the Create() function or the more complex constructor
provided below, and then create a view window whose parent is the
wxDynamicSashWindow. The child should respond to
wxDynamicSashSplitEvents -- perhaps with an OnSplit() event handler -- by
constructing a new view window whose parent is also the
wxDynamicSashWindow. That's it! Now your users can dynamically split
and reunify the view you provided.
If you wish to handle the scrollbar events for your view, rather than
allowing wxDynamicSashWindow to do it for you, things are a bit more
complex. (You might want to handle scrollbar events yourself, if,
for instance, you wish to scroll a subwindow of the view you add to
your wxDynamicSashWindow object, rather than scrolling the whole view.)
In this case, you will need to construct your wxDynamicSashWindow without
the wxDS_MANAGE_SCROLLBARS style and you will need to use the
GetHScrollBar() and GetVScrollBar() methods to retrieve the scrollbar
controls and call SetEventHanler() on them to redirect the scrolling
events whenever your window is reparented by wxDyanmicSashWindow.
You will need to set the scrollbars' event handler at three times:
* When your view is created
* When your view receives a wxDynamicSashSplitEvent
* When your view receives a wxDynamicSashUnifyEvent
See the dynsash_switch sample application for an example which does this.
*/
#include "wx/event.h"
#include "wx/window.h"
class WXDLLIMPEXP_CORE wxScrollBar;
// ----------------------------------------------------------------------------
// dynamic sash styles
// ----------------------------------------------------------------------------
/*
wxDS_MANAGE_SCROLLBARS is a default style of wxDynamicSashWindow which
will cause it to respond to scrollbar events for your application by
automatically scrolling the child view.
*/
#define wxDS_MANAGE_SCROLLBARS 0x0010
/*
wxDS_DRAG_CORNER style indicates that the views can also be resized by
dragging the corner piece between the scrollbars, and which is reflected up
to the frame if necessary.
*/
#define wxDS_DRAG_CORNER 0x0020
/*
Default style for wxDynamicSashWindow.
*/
#define wxDS_DEFAULT wxDS_MANAGE_SCROLLBARS | wxDS_DRAG_CORNER
// ----------------------------------------------------------------------------
// dynamic sash events
// ----------------------------------------------------------------------------
extern WXDLLIMPEXP_GIZMOS const wxEventType wxEVT_DYNAMIC_SASH_SPLIT;
extern WXDLLIMPEXP_GIZMOS const wxEventType wxEVT_DYNAMIC_SASH_UNIFY;
#define EVT_DYNAMIC_SASH_SPLIT(id, func) \
wx__DECLARE_EVT1(wxEVT_DYNAMIC_SASH_SPLIT, id, \
wxDynamicSashSplitEventHandler(func))
#define EVT_DYNAMIC_SASH_UNIFY(id, func) \
wx__DECLARE_EVT1(wxEVT_DYNAMIC_SASH_UNIFY, id, \
wxDynamicSashUnifyEventHandler(func))
/*
wxDynamicSashSplitEvents are sent to your view by wxDynamicSashWindow
whenever your view is being split by the user. It is your
responsibility to handle this event by creating a new view window as
a child of the wxDynamicSashWindow. wxDynamicSashWindow will
automatically reparent it to the proper place in its window hierarchy.
*/
class WXDLLIMPEXP_GIZMOS wxDynamicSashSplitEvent : public wxCommandEvent
{
public:
wxDynamicSashSplitEvent();
wxDynamicSashSplitEvent(const wxDynamicSashSplitEvent& event)
: wxCommandEvent(event) { }
wxDynamicSashSplitEvent(wxObject *target);
virtual wxEvent* Clone() const { return new wxDynamicSashSplitEvent(*this); }
private:
DECLARE_DYNAMIC_CLASS(wxDynamicSashSplitEvent)
};
/*
wxDynamicSashUnifyEvents are sent to your view by wxDynamicSashWindow
whenever the sash which splits your view and its sibling is being
reunified such that your view is expanding to replace its sibling.
You needn't do anything with this event if you are allowing
wxDynamicSashWindow to manage your view's scrollbars, but it is useful
if you are managing the scrollbars yourself so that you can keep
the scrollbars' event handlers connected to your view's event handler
class.
*/
class WXDLLIMPEXP_GIZMOS wxDynamicSashUnifyEvent : public wxCommandEvent
{
public:
wxDynamicSashUnifyEvent();
wxDynamicSashUnifyEvent(const wxDynamicSashUnifyEvent& event): wxCommandEvent(event) {}
wxDynamicSashUnifyEvent(wxObject *target);
virtual wxEvent* Clone() const { return new wxDynamicSashUnifyEvent(*this); }
private:
DECLARE_DYNAMIC_CLASS(wxDynamicSashUnifyEvent)
};
typedef void (wxEvtHandler::*wxDynamicSashSplitEventFunction)(wxDynamicSashSplitEvent&);
typedef void (wxEvtHandler::*wxDynamicSashUnifyEventFunction)(wxDynamicSashUnifyEvent&);
#define wxDynamicSashSplitEventHandler(func) \
(wxObjectEventFunction)(wxEventFunction) \
wxStaticCastEvent(wxDynamicSashSplitEventFunction, &func)
#define wxDynamicSashUnifyEventHandler(func) \
(wxObjectEventFunction)(wxEventFunction) \
wxStaticCastEvent(wxDynamicSashUnifyEventFunction, &func)
#define wx__DECLARE_TREEEVT(evt, id, fn) \
wx__DECLARE_EVT1(wxEVT_COMMAND_TREE_ ## evt, id, wxTreeEventHandler(fn))
// ----------------------------------------------------------------------------
// wxDynamicSashWindow itself
// ----------------------------------------------------------------------------
WXDLLIMPEXP_GIZMOS extern const wxChar* wxDynamicSashWindowNameStr;
class WXDLLIMPEXP_GIZMOS wxDynamicSashWindow : public wxWindow
{
public:
wxDynamicSashWindow();
wxDynamicSashWindow(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = wxDS_DEFAULT,
const wxString& name = wxDynamicSashWindowNameStr);
virtual ~wxDynamicSashWindow();
virtual bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDS_DEFAULT,
const wxString& name = wxDynamicSashWindowNameStr);
virtual wxScrollBar *GetHScrollBar(const wxWindow *child) const;
virtual wxScrollBar *GetVScrollBar(const wxWindow *child) const;
/* This is overloaded from wxWindowBase. It's not here for you to
call directly. */
virtual void AddChild(wxWindowBase *child);
private:
class wxDynamicSashWindowImpl *m_impl;
DECLARE_DYNAMIC_CLASS(wxDynamicSashWindow)
};
#endif // _WX_DYNAMICSASH_H_

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/////////////////////////////////////////////////////////////////////////////
// Name: editlbox.h
// Purpose: ListBox with editable items
// Author: Vaclav Slavik
// RCS-ID: $Id$
// Copyright: (c) Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_EDITLBOX_H__
#define __WX_EDITLBOX_H__
#include "wx/panel.h"
#include "wx/gizmos/gizmos.h"
class WXDLLEXPORT wxBitmapButton;
class WXDLLEXPORT wxListCtrl;
class WXDLLEXPORT wxListEvent;
#define wxEL_ALLOW_NEW 0x0100
#define wxEL_ALLOW_EDIT 0x0200
#define wxEL_ALLOW_DELETE 0x0400
#define wxEL_NO_REORDER 0x0800
// This class provides a composite control that lets the
// user easily enter list of strings
class WXDLLIMPEXP_GIZMOS wxEditableListBox : public wxPanel
{
DECLARE_CLASS(wxEditableListBox)
public:
wxEditableListBox(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxEL_ALLOW_NEW | wxEL_ALLOW_EDIT | wxEL_ALLOW_DELETE,
const wxString& name = wxT("editableListBox"));
void SetStrings(const wxArrayString& strings);
void GetStrings(wxArrayString& strings) const;
wxListCtrl* GetListCtrl() { return m_listCtrl; }
wxBitmapButton* GetDelButton() { return m_bDel; }
wxBitmapButton* GetNewButton() { return m_bNew; }
wxBitmapButton* GetUpButton() { return m_bUp; }
wxBitmapButton* GetDownButton() { return m_bDown; }
wxBitmapButton* GetEditButton() { return m_bEdit; }
protected:
wxBitmapButton *m_bDel, *m_bNew, *m_bUp, *m_bDown, *m_bEdit;
wxListCtrl *m_listCtrl;
int m_selection;
long m_style;
void OnItemSelected(wxListEvent& event);
void OnEndLabelEdit(wxListEvent& event);
void OnNewItem(wxCommandEvent& event);
void OnDelItem(wxCommandEvent& event);
void OnEditItem(wxCommandEvent& event);
void OnUpItem(wxCommandEvent& event);
void OnDownItem(wxCommandEvent& event);
DECLARE_EVENT_TABLE()
};
#endif

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#ifndef _WX_GIZMOS_H_
#define _WX_GIZMOS_H_
// #ifdef WXMAKINGDLL_GIZMOS
// #define WXDLLIMPEXP_GIZMOS WXEXPORT
// #elif defined(WXUSINGDLL)
// #define WXDLLIMPEXP_GIZMOS WXIMPORT
// #else // not making nor using DLL
// #define WXDLLIMPEXP_GIZMOS
// #endif
// #ifdef WXMAKINGDLL_GIZMOS_XRC
// #define WXDLLIMPEXP_GIZMOS_XRC WXEXPORT
// #elif defined(WXUSINGDLL)
// #define WXDLLIMPEXP_GIZMOS_XRC WXIMPORT
// #else // not making nor using DLL
// #define WXDLLIMPEXP_GIZMOS_XRC
// #endif
#define WXDLLIMPEXP_GIZMOS
#define WXDLLIMPEXP_GIZMOS_XRC
#endif

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#ifndef _WX_LEDNUMBERCTRL_H_
#define _WX_LEDNUMBERCTRL_H_
#include "wx/gizmos/gizmos.h"
#include <wx/window.h>
#include <wx/control.h>
class wxEraseEvent;
class wxPaintEvent;
class wxSizeEvent;
// ----------------------------------------------------------------------------
// enum and styles
// ----------------------------------------------------------------------------
enum wxLEDValueAlign
{
wxLED_ALIGN_LEFT = 0x01,
wxLED_ALIGN_RIGHT = 0x02,
wxLED_ALIGN_CENTER = 0x04,
wxLED_ALIGN_MASK = 0x07
};
#define wxLED_DRAW_FADED 0x08
// ----------------------------------------------------------------------------
// wxLEDNumberCtrl
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_GIZMOS wxLEDNumberCtrl : public wxControl
{
public:
// Constructors.
wxLEDNumberCtrl();
wxLEDNumberCtrl(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLED_ALIGN_LEFT | wxLED_DRAW_FADED);
// Create functions.
bool Create(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0);
wxLEDValueAlign GetAlignment() const { return m_Alignment; }
bool GetDrawFaded() const { return m_DrawFaded; }
const wxString &GetValue() const { return m_Value; }
void SetAlignment(wxLEDValueAlign Alignment, bool Redraw = true);
void SetDrawFaded(bool DrawFaded, bool Redraw = true);
void SetValue(const wxString &Value, bool Redraw = true);
private:
// Members.
wxString m_Value;
wxLEDValueAlign m_Alignment;
int m_LineMargin;
int m_DigitMargin;
int m_LineLength;
int m_LineWidth;
bool m_DrawFaded;
int m_LeftStartPos;
// Functions.
void DrawDigit(wxDC &Dc, int Digit, int Column);
void RecalcInternals(const wxSize &CurrentSize);
// Events.
DECLARE_EVENT_TABLE()
void OnEraseBackground(wxEraseEvent &Event);
void OnPaint(wxPaintEvent &Event);
void OnSize(wxSizeEvent &Event);
};
#endif

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/////////////////////////////////////////////////////////////////////////////
// Name: multicell.h
// Purpose: provide two new classes for layout, wxMultiCellSizer and wxMultiCellCanvas
// Author: Jonathan Bayer
// Modified by:
// Created:
// RCS-ID: $Id$
// Copyright: (c) Jonathan Bayer
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// This was inspired by the gbsizer class written by Alex Andruschak
#ifndef __WX_MULTICELL_H__
#define __WX_MULTICELL_H__
#include "wx/gizmos/gizmos.h"
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// The classes are derived from wxSizer
#include "wx/sizer.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
enum wxResizable
{
wxNOT_RESIZABLE = 0x00,
wxHORIZONTAL_RESIZABLE = 0x01,
wxVERTICAL_RESIZABLE = 0x10,
wxRESIZABLE = 0x11
};
//---------------------------------------------------------------------------
// classes
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
// wxMultiCellItemHandle
//---------------------------------------------------------------------------
class WXDLLIMPEXP_GIZMOS wxMultiCellItemHandle: public wxObject
{
DECLARE_CLASS(wxMultiCellItemHandle)
protected:
int m_column;
int m_row;
int m_width;
int m_height;
wxResizable m_style;
wxSize m_fixedSize;
int m_alignment;
wxSize m_weight;
public:
wxMultiCellItemHandle( int row, int column, int height = 1, int width = 1, wxSize size = wxDefaultSize, wxResizable style = wxNOT_RESIZABLE, wxSize weight = wxSize(1,1), int align = wxALIGN_NOT);
wxMultiCellItemHandle( int row, int column, wxSize size, wxResizable style = wxNOT_RESIZABLE, wxSize weight = wxSize(1,1), int align = wxALIGN_NOT);
wxMultiCellItemHandle( int row, int column, wxResizable style, wxSize weight = wxSize(1,1), int align = wxALIGN_NOT);
int GetColumn() const;
int GetRow() const;
int GetWidth() const;
int GetHeight() const;
wxResizable GetStyle() const;
wxSize GetLocalSize() const;
int GetAlignment() const;
wxSize GetWeight() const;
private:
void Initialize( int row, int column, int height = 1, int width = 1, wxSize size = wxDefaultSize, wxResizable style = wxNOT_RESIZABLE, wxSize weight = wxSize(1,1), int align = wxALIGN_NOT);
};
//---------------------------------------------------------------------------
// wxMultiCellSizer
//---------------------------------------------------------------------------
class WXDLLIMPEXP_GIZMOS wxMultiCellSizer : virtual public wxSizer
{
DECLARE_CLASS(wxMultiCellSizer)
protected:
wxSize m_cell_count;
public:
wxMultiCellSizer(wxSize & size);
wxMultiCellSizer(int rows, int cols);
~wxMultiCellSizer();
virtual void RecalcSizes();
virtual wxSize CalcMin();
bool SetDefaultCellSize(wxSize size);
bool SetColumnWidth(int column, int colSize = 5, bool expandable = false);
bool SetRowHeight(int row, int rowSize = 5, bool expandable = false);
bool EnableGridLines(wxWindow *win);
bool SetGridPen(const wxPen *pen);
void OnPaint(wxDC& dc);
private:
void GetMinimums();
static int Sum(int *array, int x);
private:
int *m_maxHeight;
int *m_maxWidth;
int *m_rowStretch;
int *m_colStretch;
wxSize **m_weights;
wxSize **m_minSizes;
int m_maxWeights;
wxSize m_defaultCellSize;
wxWindow *m_win; // usually used for debugging
const wxPen *m_pen;
void DrawGridLines(wxDC& dc);
void Initialize(wxSize size);
};
// wxCell is used internally, so we don't need to declare it here
class wxCell;
//---------------------------------------------------------------------------
// wxMultiCellCanvas
//---------------------------------------------------------------------------
class WXDLLIMPEXP_GIZMOS wxMultiCellCanvas : public wxFlexGridSizer
{
public:
wxMultiCellCanvas(wxWindow *parent, int numRows = 2, int numCols = 2);
void Add(wxWindow *win, unsigned int row, unsigned int col);
void Resize(int numRows, int numCols);
int MaxRows() const
{
return m_maxRows;
};
int MaxCols() const
{
return m_maxCols;
};
void CalculateConstraints();
void SetMinCellSize(const wxSize size)
{
m_minCellSize = size;
};
/* These are to hide Add() method of parents and to avoid Borland warning about hiding virtual functions */
void Add( wxWindow *window, int proportion = 0, int flag = 0, int border = 0, wxObject* userData = NULL )
{ wxFlexGridSizer::Add( window, proportion, flag, border, userData); }
void Add( wxSizer *sizer, int proportion = 0, int flag = 0, int border = 0, wxObject* userData = NULL )
{ wxFlexGridSizer::Add( sizer, proportion, flag, border, userData); }
void Add( int width, int height, int proportion = 0, int flag = 0, int border = 0, wxObject* userData = NULL )
{ wxFlexGridSizer::Add( width, height, proportion, flag, border, userData); }
void Add( wxSizerItem *item )
{ wxFlexGridSizer::Add( item); }
private:
wxWindow *m_parent;
unsigned int m_maxRows, m_maxCols;
wxSize m_minCellSize;
wxCell **m_cells;
};
#endif
/*** End of File ***/

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/////////////////////////////////////////////////////////////////////////////
// Name: splittree.h
// Purpose: Classes to achieve a remotely-scrolled tree in a splitter
// window that can be scrolled by a scrolled window higher in the
// hierarchy
// Author: Julian Smart
// Modified by:
// Created: 8/7/2000
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SPLITTREE_H_
#define _WX_SPLITTREE_H_
#include "wx/gizmos/gizmos.h"
// Set this to 1 to use generic tree control (doesn't yet work properly)
#define USE_GENERIC_TREECTRL 0
#include "wx/wx.h"
#include "wx/treectrl.h"
#include "wx/splitter.h"
#include "wx/scrolwin.h"
#if USE_GENERIC_TREECTRL
#include "wx/generic/treectlg.h"
#ifndef wxTreeCtrl
#define wxTreeCtrl wxGenericTreeCtrl
#define sm_classwxTreeCtrl sm_classwxGenericTreeCtrl
#endif
#endif
class wxRemotelyScrolledTreeCtrl;
class wxThinSplitterWindow;
class wxSplitterScrolledWindow;
/*
* wxRemotelyScrolledTreeCtrl
*
* This tree control disables its vertical scrollbar and catches scroll
* events passed by a scrolled window higher in the hierarchy.
* It also updates the scrolled window vertical scrollbar as appropriate.
*/
class WXDLLIMPEXP_GIZMOS wxRemotelyScrolledTreeCtrl: public wxTreeCtrl
{
DECLARE_CLASS(wxRemotelyScrolledTreeCtrl)
public:
wxRemotelyScrolledTreeCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pt = wxDefaultPosition,
const wxSize& sz = wxDefaultSize, long style = wxTR_HAS_BUTTONS);
~wxRemotelyScrolledTreeCtrl();
//// Events
void OnSize(wxSizeEvent& event);
void OnExpand(wxTreeEvent& event);
void OnScroll(wxScrollWinEvent& event);
void OnPaint(wxPaintEvent& event);
//// Overrides
// Override this in case we're using the generic tree control.
// Calls to this should disable the vertical scrollbar.
// Number of pixels per user unit (0 or -1 for no scrollbar)
// Length of virtual canvas in user units
// Length of page in user units
virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0,
bool noRefresh = false );
// In case we're using the generic tree control.
// Get the view start
virtual void GetViewStart(int *x, int *y) const;
// In case we're using the generic tree control.
virtual void PrepareDC(wxDC& dc);
// In case we're using the generic tree control.
virtual int GetScrollPos(int orient) const;
//// Helpers
void HideVScrollbar();
// Calculate the tree overall size so we can set the scrollbar
// correctly
void CalcTreeSize(wxRect& rect);
void CalcTreeSize(const wxTreeItemId& id, wxRect& rect);
// Adjust the containing wxScrolledWindow's scrollbars appropriately
void AdjustRemoteScrollbars();
// Find the scrolled window that contains this control
wxScrolledWindow* GetScrolledWindow() const;
// Scroll to the given line (in scroll units where each unit is
// the height of an item)
void ScrollToLine(int posHoriz, int posVert);
//// Accessors
// The companion window is one which will get notified when certain
// events happen such as node expansion
void SetCompanionWindow(wxWindow* companion) { m_companionWindow = companion; }
wxWindow* GetCompanionWindow() const { return m_companionWindow; }
DECLARE_EVENT_TABLE()
protected:
wxWindow* m_companionWindow;
bool m_drawRowLines;
};
/*
* wxTreeCompanionWindow
*
* A window displaying values associated with tree control items.
*/
class WXDLLIMPEXP_GIZMOS wxTreeCompanionWindow: public wxWindow
{
public:
DECLARE_CLASS(wxTreeCompanionWindow)
wxTreeCompanionWindow(wxWindow* parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& sz = wxDefaultSize,
long style = 0);
//// Overrides
virtual void DrawItem(wxDC& dc, wxTreeItemId id, const wxRect& rect);
//// Events
void OnPaint(wxPaintEvent& event);
void OnScroll(wxScrollWinEvent& event);
void OnExpand(wxTreeEvent& event);
//// Operations
//// Accessors
wxRemotelyScrolledTreeCtrl* GetTreeCtrl() const { return m_treeCtrl; };
void SetTreeCtrl(wxRemotelyScrolledTreeCtrl* treeCtrl) { m_treeCtrl = treeCtrl; }
//// Data members
protected:
wxRemotelyScrolledTreeCtrl* m_treeCtrl;
DECLARE_EVENT_TABLE()
};
/*
* wxThinSplitterWindow
*
* Implements a splitter with a less obvious sash
* than the usual one.
*/
class WXDLLIMPEXP_GIZMOS wxThinSplitterWindow: public wxSplitterWindow
{
public:
DECLARE_DYNAMIC_CLASS(wxThinSplitterWindow)
wxThinSplitterWindow(wxWindow* parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& sz = wxDefaultSize,
long style = wxSP_3D | wxCLIP_CHILDREN);
~wxThinSplitterWindow();
//// Overrides
void SizeWindows();
// Tests for x, y over sash. Overriding this allows us to increase
// the tolerance.
bool SashHitTest(int x, int y, int tolerance = 2);
void DrawSash(wxDC& dc);
//// Events
void OnSize(wxSizeEvent& event);
//// Operations
//// Accessors
//// Data members
protected:
wxPen* m_facePen;
wxBrush* m_faceBrush;
DECLARE_EVENT_TABLE()
};
/*
* wxSplitterScrolledWindow
*
* This scrolled window is aware of the fact that one of its
* children is a splitter window. It passes on its scroll events
* (after some processing) to both splitter children for them
* scroll appropriately.
*/
class WXDLLIMPEXP_GIZMOS wxSplitterScrolledWindow: public wxScrolledWindow
{
public:
DECLARE_DYNAMIC_CLASS(wxSplitterScrolledWindow)
wxSplitterScrolledWindow(wxWindow* parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& sz = wxDefaultSize,
long style = 0);
//// Overrides
//// Events
void OnScroll(wxScrollWinEvent& event);
void OnSize(wxSizeEvent& event);
//// Operations
//// Accessors
//// Data members
public:
DECLARE_EVENT_TABLE()
};
#endif
// _SPLITTREE_H_

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/////////////////////////////////////////////////////////////////////////////
// Name: statpict.h
// Purpose: wxStaticPicture class
// Author: Wade Brainerd
// Modified by:
// Created: 2003-05-01
// RCS-ID:
// Copyright: (c) Wade Brainerd
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATPICT_H_
#define _WX_STATPICT_H_
#include "wx/control.h"
#include "wx/icon.h"
#include "wx/bitmap.h"
#include "wx/image.h"
#include "wx/gizmos/gizmos.h"
enum
{
wxSCALE_HORIZONTAL = 0x1,
wxSCALE_VERTICAL = 0x2,
wxSCALE_UNIFORM = 0x4,
wxSCALE_CUSTOM = 0x8
};
WXDLLIMPEXP_GIZMOS extern const wxChar* wxStaticPictureNameStr;
class WXDLLIMPEXP_GIZMOS wxStaticPicture : public wxControl
{
DECLARE_DYNAMIC_CLASS(wxStaticPicture)
public:
wxStaticPicture() {}
wxStaticPicture( wxWindow* parent, wxWindowID id,
const wxBitmap& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticPictureNameStr )
{
Create( parent, id, label, pos, size, style, name );
}
bool Create( wxWindow* parent, wxWindowID id,
const wxBitmap& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticPictureNameStr );
virtual void Command(wxCommandEvent& WXUNUSED(event)) {}
virtual bool ProcessCommand(wxCommandEvent& WXUNUSED(event)) {return true;}
void OnPaint(wxPaintEvent& event);
void SetBitmap( const wxBitmap& bmp );
wxBitmap GetBitmap() const
{
return Bitmap;
}
// Icon interface for compatibility with wxStaticBitmap.
void SetIcon( const wxIcon& icon )
{
wxBitmap bmp;
bmp.CopyFromIcon( icon );
SetBitmap( bmp );
}
wxIcon GetIcon() const
{
wxIcon icon;
icon.CopyFromBitmap( Bitmap );
return icon;
}
void SetAlignment( int align )
{
Align = align;
}
int GetAlignment() const
{
return Align;
}
void SetScale( int scale )
{
Scale = scale;
}
int GetScale() const
{
return Scale;
}
void SetCustomScale( float sx, float sy )
{
ScaleX = sx;
ScaleY = sy;
}
void GetCustomScale( float* sx, float* sy ) const
{
*sx = ScaleX;
*sy = ScaleY;
}
protected:
wxBitmap Bitmap;
int Align;
int Scale;
float ScaleX;
float ScaleY;
#ifndef __WXMSW__
// When scaling is enabled, measures are taken to improve performance on non-Windows platforms.
// - The original bitmap is stored as a wxImage, because conversion from wxBitmap to wxImage is slow.
// - The latest scaled bitmap is cached, this improves performance when the control is repainted
// but the size hasn't changed (overlapping windows, movement, etc).
wxImage OriginalImage;
float LastScaleX;
float LastScaleY;
wxBitmap ScaledBitmap;
#endif
DECLARE_EVENT_TABLE()
};
#endif // #ifndef _WX_STATPICT_H_

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/////////////////////////////////////////////////////////////////////////////
// Name: xh_statpict.h
// Purpose: XRC resource handler for wxStaticPicture
// Author: David A. Norris
// Created: 2005/03/13
// RCS-ID: $Id$
// Copyright: David A. Norris
// Licence: wxWindows Licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_XH_STATPICT_H
#define _WX_XH_STATPICT_H
#include "wx/xrc/xmlres.h"
#include "wx/gizmos/gizmos.h"
//
// XML resource handler for the wxStaticPicture class in wxContrib.
//
class WXDLLIMPEXP_GIZMOS_XRC wxStaticPictureXmlHandler
: public wxXmlResourceHandler
{
public:
// Constructor.
wxStaticPictureXmlHandler();
// Creates the control and returns a pointer to it.
virtual wxObject *DoCreateResource();
// Returns true if we know how to create a control for the given node.
virtual bool CanHandle(wxXmlNode *node);
// Register with wxWindows' dynamic class subsystem.
DECLARE_DYNAMIC_CLASS(wxStaticPictureXmlHandler)
};
#endif