Remove Windows CE support
Windows CE doesn't seem to be supported by Microsoft any longer. Last CE release was in early 2013 and the PocketPC and Smartphone targets supported by wxWidgets are long gone. The build files where already removed in an earlier cleanup this commit removes all files, every #ifdef and all documentation regarding the Windows CE support. Closes https://github.com/wxWidgets/wxWidgets/pull/81
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committed by
Vadim Zeitlin
parent
6fbc2bd0b7
commit
8282c1be0f
@@ -99,18 +99,6 @@ public:
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void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
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wxWindow *GetLastFocus() const { return m_winLastFocused; }
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#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
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virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
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virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
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bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
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virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
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#endif // __SMARTPHONE__ && __WXWINCE__
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#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
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// Soft Input Panel (SIP) change notification
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virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam);
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#endif
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// translate wxWidgets flags to Windows ones
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virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
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@@ -144,10 +132,8 @@ protected:
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// override those to return the normal window coordinates even when the
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// window is minimized
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#ifndef __WXWINCE__
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virtual void DoGetPosition(int *x, int *y) const;
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virtual void DoGetSize(int *width, int *height) const;
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#endif // __WXWINCE__
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// Top level windows have different freeze semantics on Windows
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virtual void DoFreeze();
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@@ -192,47 +178,8 @@ protected:
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// from iconic state (done by wxFrame).
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wxWindow *m_winLastFocused;
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#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
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class ButtonMenu
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{
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public:
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ButtonMenu();
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~ButtonMenu();
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void SetButton(int id = wxID_ANY,
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const wxString& label = wxEmptyString,
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wxMenu *subMenu = NULL);
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bool IsAssigned() const {return m_assigned;}
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bool IsMenu() const {return m_menu!=NULL;}
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int GetId() const {return m_id;}
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wxMenu* GetMenu() const {return m_menu;}
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wxString GetLabel() {return m_label;}
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static wxMenu *DuplicateMenu(wxMenu *menu);
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protected:
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int m_id;
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wxString m_label;
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wxMenu *m_menu;
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bool m_assigned;
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};
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ButtonMenu m_LeftButton;
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ButtonMenu m_RightButton;
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HWND m_MenuBarHWND;
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void ReloadButton(ButtonMenu& button, UINT menuID);
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void ReloadAllButtons();
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#endif // __SMARTPHONE__ && __WXWINCE__
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private:
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#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
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void* m_activateInfo;
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#endif
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// The system menu: initially NULL but can be set (once) by
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// MSWGetSystemMenu(). Owned by this window.
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wxMenu *m_menuSystem;
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