Applied patch for better sizing of bitmap buttons.
Applied patch for correct order of activate and mouse down events. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23437 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1540,9 +1540,12 @@ void wxApp::MacHandleMouseDownEvent( WXEVENTREF evr )
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}
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else
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{
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// Activate window first
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::SelectWindow( window ) ;
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// Send event later
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if ( win )
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win->MacMouseDown( ev , windowPart ) ;
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::SelectWindow( window ) ;
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}
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}
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else
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@@ -35,11 +35,17 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bit
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m_bmpNormal = bitmap;
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m_marginX = 0;
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m_marginY = 0;
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if (style & wxBU_AUTODRAW)
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{
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m_marginX = wxDEFAULT_BUTTON_MARGIN;
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m_marginY = wxDEFAULT_BUTTON_MARGIN;
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}
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else
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{
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m_marginX = 0;
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m_marginY = 0;
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}
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// int x = pos.x;
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// int y = pos.y;
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int width = size.x;
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int height = size.y;
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@@ -1540,9 +1540,12 @@ void wxApp::MacHandleMouseDownEvent( WXEVENTREF evr )
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}
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else
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{
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// Activate window first
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::SelectWindow( window ) ;
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// Send event later
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if ( win )
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win->MacMouseDown( ev , windowPart ) ;
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::SelectWindow( window ) ;
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}
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}
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else
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@@ -35,11 +35,17 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bit
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m_bmpNormal = bitmap;
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m_marginX = 0;
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m_marginY = 0;
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if (style & wxBU_AUTODRAW)
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{
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m_marginX = wxDEFAULT_BUTTON_MARGIN;
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m_marginY = wxDEFAULT_BUTTON_MARGIN;
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}
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else
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{
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m_marginX = 0;
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m_marginY = 0;
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}
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// int x = pos.x;
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// int y = pos.y;
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int width = size.x;
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int height = size.y;
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