convert wxImage's mask into alpha channel in wxDFB's wxBitmap for now, until full wxMask support is implemented

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50749 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-12-16 18:10:48 +00:00
parent ee223f807b
commit 82452a17ff

View File

@@ -325,9 +325,16 @@ bool wxBitmap::CreateWithFormat(int width, int height, int dfbFormat)
}
#if wxUSE_IMAGE
wxBitmap::wxBitmap(const wxImage& image, int depth)
wxBitmap::wxBitmap(const wxImage& imageOrig, int depth)
{
wxCHECK_RET( image.Ok(), wxT("invalid image") );
wxCHECK_RET( imageOrig.Ok(), wxT("invalid image") );
wxImage image(imageOrig);
// convert mask to alpha channel, because wxMask isn't implemented yet
// FIXME: don't do this, implement proper wxMask support
if ( image.HasMask() )
image.InitAlpha();
DFBSurfacePixelFormat format = DepthToFormat(depth);
if ( format == DSPF_UNKNOWN && image.HasAlpha() )
@@ -362,9 +369,6 @@ wxBitmap::wxBitmap(const wxImage& image, int depth)
return;
}
}
// FIXME: implement mask creation from image's mask (or alpha channel?)
wxASSERT_MSG( !image.HasMask(), "image masks are ignored for now" );
}
wxImage wxBitmap::ConvertToImage() const