Important changes to avoid dependence on events inside wxSocket

implementation (should also ease a console only version soon)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5322 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia
2000-01-10 03:54:37 +00:00
parent 470d5a6769
commit 81b92e17cd
2 changed files with 141 additions and 290 deletions

View File

@@ -84,6 +84,7 @@ enum wxSockType
{
SOCK_CLIENT,
SOCK_SERVER,
/* SOCK_DGRAM, */
SOCK_INTERNAL,
SOCK_UNINIT
};
@@ -112,49 +113,34 @@ public:
typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
protected:
GSocket *m_socket; // GSocket
int m_id; // Socket id (for event handler)
GSocket *m_socket; // GSocket
int m_id; // Socket id (for event handler)
// Attributes
wxSockFlags m_flags; // wxSocket flags
wxSockType m_type; // wxSocket type
wxSockFlags m_flags; // wxSocket flags
wxSockType m_type; // wxSocket type
wxSocketEventFlags m_neededreq; // Event mask
bool m_notify_state; // Notify events to users?
bool m_connected; // Connected ?
bool m_establishing; // Establishing connection ?
bool m_reading; // Busy reading?
bool m_writing; // Busy writing?
bool m_error; // Did last IO call fail ?
wxUint32 m_lcount; // Last IO transaction size
unsigned long m_timeout; // IO timeout value
wxList m_states; // Stack of states
bool m_notify_state; // Notify events to users?
char *m_unread; // Pushback buffer
wxUint32 m_unrd_size; // Pushback buffer size
wxUint32 m_unrd_cur; // Pushback pointer (index into buffer)
// State
bool m_connected; // Connected?
bool m_establishing; // Establishing connection?
bool m_reading; // Busy reading?
bool m_writing; // Busy writing?
bool m_error; // Did last IO call fail?
wxUint32 m_lcount; // Last IO transaction size
unsigned long m_timeout; // IO timeout value
wxList m_states; // Stack of states
bool m_interrupt; // Interrupt ongoing wait operations
// Async IO variables
enum
{
NO_DEFER = 0,
DEFER_READ = 1,
DEFER_WRITE = 2
} m_defering; // Defering state
char *m_defer_buffer; // Defering target buffer
wxUint32 m_defer_nbytes; // Defering buffer size
wxTimer *m_defer_timer; // Timer for defering mode
// Pushback buffer
char *m_unread; // Pushback buffer
wxUint32 m_unrd_size; // Pushback buffer size
wxUint32 m_unrd_cur; // Pushback pointer (index into buffer)
/*
char *m_read_buffer; // Target buffer (read)
char *m_write_buffer; // Target buffer (write)
wxUint32 m_read_nbytes; // Buffer size (read)
wxUint32 m_write_nbytes; // Buffer size (write)
wxTimer *m_read_timer; // Timer (read)
wxTimer *m_write_timer; // Timer (write)
*/
wxSockCbk m_cbk; // C callback
char *m_cdata; // C callback data
// Callback
wxSockCbk m_cbk; // C callback
char *m_cdata; // C callback data
public:
wxSocketBase();
@@ -181,7 +167,7 @@ public:
inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
inline wxSockType GetType() const { return m_type; }
// Some info on the socket...
// Addresses
virtual bool GetPeer(wxSockAddress& addr_man) const;
virtual bool GetLocal(wxSockAddress& addr_man) const;
@@ -190,15 +176,23 @@ public:
void SetFlags(wxSockFlags flags);
inline wxSockFlags GetFlags() const { return m_flags; };
// Wait functions
// seconds = -1 means default timeout (change with SetTimeout)
// seconds, milliseconds = 0 means no wait
// seconds, milliseconds > 0 means specified wait
/* Wait functions
* seconds = -1 means default timeout (change with SetTimeout)
* seconds, milliseconds = 0 means no wait
* seconds, milliseconds > 0 means specified wait
*/
bool Wait(long seconds = -1, long milliseconds = 0);
bool WaitForRead(long seconds = -1, long milliseconds = 0);
bool WaitForWrite(long seconds = -1, long milliseconds = 0);
bool WaitForLost(long seconds = -1, long milliseconds = 0);
/* This function interrupts all ongoing wait operations for this
* socket; use it only as an escape mechanism (for example to close
* an app or to abort an operation). Reception of LOST events and
* calls to Close() automatically call this.
*/
void InterruptAllWaits() { m_interrupt = TRUE; };
// Save the current state of Socket
void SaveState();
void RestoreState();
@@ -242,10 +236,6 @@ protected:
wxUint32 _Write(const char *buffer, wxUint32 nbytes);
bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
wxUint32 DeferRead(char *buffer, wxUint32 nbytes);
wxUint32 DeferWrite(const char *buffer, wxUint32 nbytes);
void DoDefer();
// Pushbacks
void Pushback(const char *buffer, wxUint32 size);
wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek);
@@ -259,7 +249,7 @@ class WXDLLEXPORT wxSocketServer : public wxSocketBase
public:
// 'service' can be a name or a port-number
wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSocketBase::NONE);
wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSOCKET_NONE);
wxSocketBase* Accept(bool wait = TRUE);
bool AcceptWith(wxSocketBase& sock, bool wait = TRUE);
@@ -274,7 +264,7 @@ class WXDLLEXPORT wxSocketClient : public wxSocketBase
DECLARE_CLASS(wxSocketClient)
public:
wxSocketClient(wxSockFlags flags = wxSocketBase::NONE);
wxSocketClient(wxSockFlags flags = wxSOCKET_NONE);
virtual ~wxSocketClient();
virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE);