input handling in wxTLW/Univ
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11731 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -90,7 +90,9 @@ private: \
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void OnKeyDown(wxKeyEvent& event); \
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void OnKeyUp(wxKeyEvent& event); \
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void OnFocus(wxFocusEvent& event); \
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void OnActivate(wxActivateEvent& event);
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public: /* because of docview :-( */ \
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void OnActivate(wxActivateEvent& event); \
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private:
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// implement the event table entries for wxControlContainer
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#define WX_EVENT_TABLE_INPUT_CONSUMER(classname) \
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@@ -134,7 +136,7 @@ private: \
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void classname::OnActivate(wxActivateEvent& event) \
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{ \
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wxInputConsumer::OnActivate(event); \
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}
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} \
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#endif // _WX_UNIV_INPCONS_H_
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@@ -36,6 +36,7 @@
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#define wxINP_HANDLER_SLIDER _T("slider")
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#define wxINP_HANDLER_SPINBTN _T("spinbtn")
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#define wxINP_HANDLER_TEXTCTRL _T("textctrl")
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#define wxINP_HANDLER_TOPLEVEL _T("toplevel")
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// ----------------------------------------------------------------------------
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// wxInputHandler: maps the events to the actions
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@@ -251,7 +251,8 @@ public:
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const wxString& title,
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const wxIcon& icon,
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int flags,
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int pressedButtons = 0) = 0;
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int specialButton = 0,
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int specialButtonFlags = 0) = 0;
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// draw frame borders
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virtual void DrawFrameBorder(wxDC& dc,
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@@ -392,6 +393,10 @@ public:
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virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const = 0;
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// get titlebar icon size
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virtual wxSize GetFrameIconSize() const = 0;
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// returns one of wxHT_TOPLEVEL_XXX constants
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virtual int HitTestFrame(const wxRect& rect,
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const wxPoint& pt,
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int flags) const = 0;
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// virtual dtor for any base class
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virtual ~wxRenderer();
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@@ -622,8 +627,10 @@ public:
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const wxString& title,
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const wxIcon& icon,
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int flags,
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int pressedButtons = 0)
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{ m_renderer->DrawFrameTitleBar(dc, rect, title, icon, flags, pressedButtons); }
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int specialButton = 0,
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int specialButtonFlag = 0)
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{ m_renderer->DrawFrameTitleBar(dc, rect, title, icon, flags,
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specialButton, specialButtonFlag); }
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virtual void DrawFrameBorder(wxDC& dc,
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const wxRect& rect,
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int flags)
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@@ -723,6 +730,10 @@ public:
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{ return m_renderer->GetFrameTotalSize(clientSize, flags); }
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virtual wxSize GetFrameIconSize() const
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{ return m_renderer->GetFrameIconSize(); }
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virtual int HitTestFrame(const wxRect& rect,
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const wxPoint& pt,
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int flags) const
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{ return m_renderer->HitTestFrame(rect, pt, flags); }
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protected:
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wxRenderer *m_renderer;
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@@ -23,42 +23,45 @@
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// ----------------------------------------------------------------------------
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// frame decorations type flags used in wxRenderer and wxColourScheme
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// (also used for hit tests)
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enum
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{
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wxTOPLEVEL_ACTIVE = 0x00000001,
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wxTOPLEVEL_MAXIMIZED = 0x00000002,
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wxTOPLEVEL_TITLEBAR = 0x00000004,
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wxTOPLEVEL_RESIZEABLE = 0x00000008,
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wxTOPLEVEL_ICON = 0x00000010,
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wxTOPLEVEL_BUTTON_CLOSE = 0x00000020,
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wxTOPLEVEL_BUTTON_MAXIMIZE = 0x00000040,
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wxTOPLEVEL_BUTTON_MINIMIZE = 0x00000080,
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wxTOPLEVEL_BUTTON_RESTORE = 0x00000100,
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wxTOPLEVEL_BUTTON_HELP = 0x00000200,
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wxTOPLEVEL_BORDER = 0x00000400,
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wxTOPLEVEL_ICON = 0x00000009,
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wxTOPLEVEL_RESIZEABLE = 0x00000010,
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wxTOPLEVEL_BORDER = 0x00000020,
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wxTOPLEVEL_BUTTON_CLOSE = 0x01000000,
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wxTOPLEVEL_BUTTON_MAXIMIZE = 0x02000000,
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wxTOPLEVEL_BUTTON_ICONIZE = 0x04000000,
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wxTOPLEVEL_BUTTON_RESTORE = 0x08000000,
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wxTOPLEVEL_BUTTON_HELP = 0x10000000,
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};
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// frame hit test return values:
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enum
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{
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wxHT_TOPLEVEL_NOWHERE = 0,
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wxHT_TOPLEVEL_CLIENT_AREA,
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wxHT_TOPLEVEL_ICON,
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wxHT_TOPLEVEL_TITLEBAR,
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wxHT_TOPLEVEL_BUTTON_CLOSE = wxTOPLEVEL_BUTTON_CLOSE,
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wxHT_TOPLEVEL_BUTTON_MAXIMIZE = wxTOPLEVEL_BUTTON_MAXIMIZE,
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wxHT_TOPLEVEL_BUTTON_MINIMIZE = wxTOPLEVEL_BUTTON_MINIMIZE,
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wxHT_TOPLEVEL_BUTTON_RESTORE = wxTOPLEVEL_BUTTON_RESTORE,
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wxHT_TOPLEVEL_BUTTON_HELP = wxTOPLEVEL_BUTTON_HELP,
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wxHT_TOPLEVEL_BORDER_N,
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wxHT_TOPLEVEL_BORDER_S,
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wxHT_TOPLEVEL_BORDER_E,
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wxHT_TOPLEVEL_BORDER_W,
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wxHT_TOPLEVEL_NOWHERE = 0x00000000,
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wxHT_TOPLEVEL_CLIENT_AREA = 0x00000001,
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wxHT_TOPLEVEL_ICON = 0x00000002,
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wxHT_TOPLEVEL_TITLEBAR = 0x00000004,
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wxHT_TOPLEVEL_BORDER_N = 0x00000010,
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wxHT_TOPLEVEL_BORDER_S = 0x00000020,
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wxHT_TOPLEVEL_BORDER_E = 0x00000040,
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wxHT_TOPLEVEL_BORDER_W = 0x00000080,
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wxHT_TOPLEVEL_ANY_BORDER = 0x000000F0,
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wxHT_TOPLEVEL_BORDER_NE = wxHT_TOPLEVEL_BORDER_N | wxHT_TOPLEVEL_BORDER_E,
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wxHT_TOPLEVEL_BORDER_SE = wxHT_TOPLEVEL_BORDER_S | wxHT_TOPLEVEL_BORDER_E,
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wxHT_TOPLEVEL_BORDER_NW = wxHT_TOPLEVEL_BORDER_N | wxHT_TOPLEVEL_BORDER_W,
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wxHT_TOPLEVEL_BORDER_SW = wxHT_TOPLEVEL_BORDER_S | wxHT_TOPLEVEL_BORDER_W,
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wxHT_TOPLEVEL_BUTTON_CLOSE = /*0x01000000*/ wxTOPLEVEL_BUTTON_CLOSE,
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wxHT_TOPLEVEL_BUTTON_MAXIMIZE = /*0x02000000*/ wxTOPLEVEL_BUTTON_MAXIMIZE,
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wxHT_TOPLEVEL_BUTTON_ICONIZE = /*0x04000000*/ wxTOPLEVEL_BUTTON_ICONIZE,
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wxHT_TOPLEVEL_BUTTON_RESTORE = /*0x08000000*/ wxTOPLEVEL_BUTTON_RESTORE,
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wxHT_TOPLEVEL_BUTTON_HELP = /*0x10000000*/ wxTOPLEVEL_BUTTON_HELP,
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wxHT_TOPLEVEL_ANY_BUTTON = 0x1F000000
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};
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// ----------------------------------------------------------------------------
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@@ -66,11 +69,11 @@ enum
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// ----------------------------------------------------------------------------
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#define wxACTION_TOPLEVEL_ACTIVATE _T("activate") // (de)activate the frame
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#define wxACTION_TOPLEVEL_CLOSE _T("close") // close the frame
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#define wxACTION_TOPLEVEL_MAXIMIZE _T("maximize") // maximize the frame
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#define wxACTION_TOPLEVEL_MINIMIZE _T("minimize") // minimize the frame
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#define wxACTION_TOPLEVEL_RESTORE _T("restore") // undo maximization
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#define wxACTION_TOPLEVEL_CONTEXT_HELP _T("contexthelp")// context help mode
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#define wxACTION_TOPLEVEL_BUTTON_PRESS _T("pressbtn") // press titlebar btn
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#define wxACTION_TOPLEVEL_BUTTON_RELEASE _T("releasebtn") // press titlebar btn
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#define wxACTION_TOPLEVEL_BUTTON_CLICK _T("clickbtn") // press titlebar btn
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#define wxACTION_TOPLEVEL_MOVE _T("move") // move the frame
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#define wxACTION_TOPLEVEL_RESIZE _T("resize") // resize the frame
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//-----------------------------------------------------------------------------
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// wxTopLevelWindow
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@@ -113,18 +116,25 @@ public:
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// implementation from now on
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// --------------------------
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// tests for frame's part at given point
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long HitTest(const wxPoint& pt) const;
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protected:
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virtual bool PerformAction(const wxControlAction& action,
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long numArg = -1,
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const wxString& strArg = wxEmptyString);
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virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; }
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// handle titlebar button click event
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virtual void ClickTitleBarButton(long button);
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// common part of all ctors
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void Init();
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virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; }
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// return wxTOPLEVEL_xxx combination based on current state of the frame
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long GetDecorationsStyle() const;
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// common part of all ctors
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void Init();
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void RefreshTitleBar();
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void OnNcPaint(wxPaintEvent& event);
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// TRUE if wxTLW should render decorations (aka titlebar) itself
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@@ -135,6 +145,8 @@ protected:
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wxIcon m_titlebarIcon;
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// saved window style in fullscreen mdoe
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long m_fsSavedStyle;
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// currently pressed titlebar button
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long m_pressedButton;
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DECLARE_DYNAMIC_CLASS(wxTopLevelWindow)
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DECLARE_EVENT_TABLE()
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@@ -154,6 +166,12 @@ public:
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const wxMouseEvent& event);
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virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
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virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
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private:
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// the window (button) which has capture or NULL and the last hittest result
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wxTopLevelWindow *m_winCapture;
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long m_winHitTest;
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long m_winPressed;
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};
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#endif // __WX_UNIV_TOPLEVEL_H__
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@@ -48,6 +48,7 @@
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#include "wx/univ/inphand.h"
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#include "wx/univ/colschem.h"
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#include "wx/univ/theme.h"
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#include "wx/toplevel.h"
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// ----------------------------------------------------------------------------
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// constants (to be removed, for testing only)
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@@ -211,7 +212,8 @@ public:
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const wxString& title,
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const wxIcon& icon,
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int flags,
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int pressedButtons = 0);
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int specialButton = 0,
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int specialButtonFlag = 0);
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virtual void DrawFrameBorder(wxDC& dc,
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const wxRect& rect,
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int flags);
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@@ -235,6 +237,7 @@ public:
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virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
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virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
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virtual wxSize GetFrameIconSize() const;
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virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const;
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virtual void GetComboBitmaps(wxBitmap *bmpNormal,
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wxBitmap *bmpFocus,
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@@ -649,6 +652,8 @@ wxInputHandler *wxGTKTheme::GetInputHandler(const wxString& control)
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else if ( control == wxINP_HANDLER_NOTEBOOK )
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handler = new wxStdNotebookInputHandler(GetDefaultInputHandler());
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#endif // wxUSE_NOTEBOOK
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else if ( control == wxINP_HANDLER_TOPLEVEL )
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handler = new wxStdFrameInputHandler(GetDefaultInputHandler());
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else
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handler = GetDefaultInputHandler();
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@@ -2379,7 +2384,8 @@ void wxGTKRenderer::DrawFrameTitleBar(wxDC& dc,
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const wxString& title,
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const wxIcon& icon,
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int flags,
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int pressedButtons)
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int specialButton,
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int specialButtonFlag)
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{
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}
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@@ -2431,6 +2437,11 @@ wxSize wxGTKRenderer::GetFrameIconSize() const
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return wxSize(-1, -1);
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}
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int wxGTKRenderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const
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{
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return wxHT_TOPLEVEL_CLIENT_AREA;
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}
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// ============================================================================
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@@ -280,7 +280,8 @@ public:
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const wxString& title,
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const wxIcon& icon,
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int flags,
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int pressedButtons = 0);
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int specialButton = 0,
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int specialButtonFlags = 0);
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virtual void DrawFrameBorder(wxDC& dc,
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const wxRect& rect,
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int flags);
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@@ -302,6 +303,7 @@ public:
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virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
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virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
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virtual wxSize GetFrameIconSize() const;
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virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const;
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virtual void GetComboBitmaps(wxBitmap *bmpNormal,
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wxBitmap *bmpFocus,
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@@ -1150,6 +1152,8 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control)
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else if ( control == wxINP_HANDLER_NOTEBOOK )
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handler = new wxStdNotebookInputHandler(GetDefaultInputHandler());
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#endif // wxUSE_NOTEBOOK
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else if ( control == wxINP_HANDLER_TOPLEVEL )
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handler = new wxStdFrameInputHandler(GetDefaultInputHandler());
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else
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handler = GetDefaultInputHandler();
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@@ -3097,12 +3101,91 @@ int wxWin32Renderer::PixelToScrollbar(const wxScrollBar *scrollbar,
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// top level windows
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// ----------------------------------------------------------------------------
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int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const
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{
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wxRect client = GetFrameClientArea(rect, flags);
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if ( client.Inside(pt) )
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return wxHT_TOPLEVEL_CLIENT_AREA;
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if ( flags & wxTOPLEVEL_TITLEBAR )
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{
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wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
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if ( flags & wxTOPLEVEL_ICON )
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{
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if ( wxRect(client.GetPosition(), GetFrameIconSize()).Inside(pt) )
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return wxHT_TOPLEVEL_ICON;
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}
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wxRect btnRect(client.GetRight() - 2 - FRAME_BUTTON_WIDTH,
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client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2,
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FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
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if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
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{
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if ( btnRect.Inside(pt) )
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return wxHT_TOPLEVEL_BUTTON_CLOSE;
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btnRect.x -= FRAME_BUTTON_WIDTH + 2;
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}
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if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
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{
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if ( btnRect.Inside(pt) )
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return wxHT_TOPLEVEL_BUTTON_MAXIMIZE;
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btnRect.x -= FRAME_BUTTON_WIDTH;
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}
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if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
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{
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if ( btnRect.Inside(pt) )
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return wxHT_TOPLEVEL_BUTTON_RESTORE;
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btnRect.x -= FRAME_BUTTON_WIDTH;
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}
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if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
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{
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if ( btnRect.Inside(pt) )
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return wxHT_TOPLEVEL_BUTTON_ICONIZE;
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btnRect.x -= FRAME_BUTTON_WIDTH;
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}
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if ( flags & wxTOPLEVEL_BUTTON_HELP )
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{
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if ( btnRect.Inside(pt) )
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return wxHT_TOPLEVEL_BUTTON_HELP;
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btnRect.x -= FRAME_BUTTON_WIDTH;
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}
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if ( pt.y < client.y + FRAME_TITLEBAR_HEIGHT )
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return wxHT_TOPLEVEL_TITLEBAR;
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}
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if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
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{
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// we are certainly at one of borders, lets decide which one:
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wxCoord midX = client.x + client.width/2,
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midY = client.y + client.height/2;
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int border = 0;
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// dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined!
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if ( pt.x < midX )
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border |= wxHT_TOPLEVEL_BORDER_W;
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else
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border |= wxHT_TOPLEVEL_BORDER_E;
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if ( pt.y < midY )
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border |= wxHT_TOPLEVEL_BORDER_N;
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else
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border |= wxHT_TOPLEVEL_BORDER_S;
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return border;
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}
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return wxHT_NOWHERE;
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}
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void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc,
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const wxRect& rect,
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const wxString& title,
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const wxIcon& icon,
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int flags,
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int pressedButtons)
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int specialButton,
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int specialButtonFlags)
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{
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if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
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{
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@@ -3117,32 +3200,42 @@ void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc,
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wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
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wxCoord x,y;
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x = client.GetRight() -2 - FRAME_BUTTON_WIDTH;
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x = client.GetRight() - 2 - FRAME_BUTTON_WIDTH;
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y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2;
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if ( flags & wxTOPLEVEL_CLOSE_BUTTON )
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if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
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{
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DrawFrameButton(dc, x, y, wxTOPLEVEL_CLOSE_BUTTON);
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DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_CLOSE,
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(specialButton == wxTOPLEVEL_BUTTON_CLOSE) ?
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specialButtonFlags : 0);
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x -= FRAME_BUTTON_WIDTH + 2;
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}
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if ( flags & wxTOPLEVEL_MAXIMIZE_BUTTON )
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if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
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{
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DrawFrameButton(dc, x, y, wxTOPLEVEL_MAXIMIZE_BUTTON);
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DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_MAXIMIZE,
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(specialButton == wxTOPLEVEL_BUTTON_MAXIMIZE) ?
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specialButtonFlags : 0);
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x -= FRAME_BUTTON_WIDTH;
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}
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if ( flags & wxTOPLEVEL_RESTORE_BUTTON )
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if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
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{
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DrawFrameButton(dc, x, y, wxTOPLEVEL_RESTORE_BUTTON);
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DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_RESTORE,
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(specialButton == wxTOPLEVEL_BUTTON_RESTORE) ?
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specialButtonFlags : 0);
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x -= FRAME_BUTTON_WIDTH;
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}
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if ( flags & wxTOPLEVEL_MINIMIZE_BUTTON )
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if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
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{
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DrawFrameButton(dc, x, y, wxTOPLEVEL_MINIMIZE_BUTTON);
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DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_ICONIZE,
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||||
(specialButton == wxTOPLEVEL_BUTTON_ICONIZE) ?
|
||||
specialButtonFlags : 0);
|
||||
x -= FRAME_BUTTON_WIDTH;
|
||||
}
|
||||
if ( flags & wxTOPLEVEL_HELP_BUTTON )
|
||||
if ( flags & wxTOPLEVEL_BUTTON_HELP )
|
||||
{
|
||||
DrawFrameButton(dc, x, y, wxTOPLEVEL_HELP_BUTTON);
|
||||
DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_HELP,
|
||||
(specialButton == wxTOPLEVEL_BUTTON_HELP) ?
|
||||
specialButtonFlags : 0);
|
||||
x -= FRAME_BUTTON_WIDTH;
|
||||
}
|
||||
}
|
||||
@@ -3212,23 +3305,32 @@ void wxWin32Renderer::DrawFrameButton(wxDC& dc,
|
||||
{
|
||||
wxRect r(x, y, FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
|
||||
|
||||
DrawShadedRect(dc, &r, m_penHighlight, m_penBlack);
|
||||
DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey);
|
||||
DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
|
||||
|
||||
size_t idx = 0;
|
||||
switch (button)
|
||||
{
|
||||
case wxTOPLEVEL_CLOSE_BUTTON: idx = FrameButton_Close; break;
|
||||
case wxTOPLEVEL_MAXIMIZE_BUTTON: idx = FrameButton_Maximize; break;
|
||||
case wxTOPLEVEL_MINIMIZE_BUTTON: idx = FrameButton_Minimize; break;
|
||||
case wxTOPLEVEL_RESTORE_BUTTON: idx = FrameButton_Restore; break;
|
||||
case wxTOPLEVEL_HELP_BUTTON: idx = FrameButton_Help; break;
|
||||
case wxTOPLEVEL_BUTTON_CLOSE: idx = FrameButton_Close; break;
|
||||
case wxTOPLEVEL_BUTTON_MAXIMIZE: idx = FrameButton_Maximize; break;
|
||||
case wxTOPLEVEL_BUTTON_ICONIZE: idx = FrameButton_Minimize; break;
|
||||
case wxTOPLEVEL_BUTTON_RESTORE: idx = FrameButton_Restore; break;
|
||||
case wxTOPLEVEL_BUTTON_HELP: idx = FrameButton_Help; break;
|
||||
default:
|
||||
wxFAIL_MSG(wxT("incorrect button specification"));
|
||||
}
|
||||
|
||||
if ( flags & wxCONTROL_PRESSED )
|
||||
{
|
||||
DrawShadedRect(dc, &r, m_penBlack, m_penHighlight);
|
||||
DrawShadedRect(dc, &r, m_penDarkGrey, m_penLightGrey);
|
||||
DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
|
||||
dc.DrawBitmap(m_bmpFrameButtons[idx], r.x+1, r.y+1, TRUE);
|
||||
}
|
||||
else
|
||||
{
|
||||
DrawShadedRect(dc, &r, m_penHighlight, m_penBlack);
|
||||
DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey);
|
||||
DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
|
||||
dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@@ -31,6 +31,7 @@
|
||||
#include "wx/dcclient.h"
|
||||
#include "wx/bitmap.h"
|
||||
#include "wx/image.h"
|
||||
#include "wx/cshelp.h"
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -55,6 +56,7 @@ void wxTopLevelWindow::Init()
|
||||
{
|
||||
m_isActive = FALSE;
|
||||
m_windowStyle = 0;
|
||||
m_pressedButton = 0;
|
||||
}
|
||||
|
||||
bool wxTopLevelWindow::Create(wxWindow *parent,
|
||||
@@ -80,12 +82,12 @@ bool wxTopLevelWindow::Create(wxWindow *parent,
|
||||
|
||||
styleOrig = style;
|
||||
exstyleOrig = GetExtraStyle();
|
||||
// style &= ~(wxCAPTION | wxMINIMIZE_BOX | wxMAXIMIZE_BOX |
|
||||
// wxSYSTEM_MENU | wxRESIZE_BORDER | wxFRAME_TOOL_WINDOW |
|
||||
// wxTHICK_FRAME);
|
||||
// style = wxSIMPLE_BORDER;
|
||||
// SetExtraStyle(exstyleOrig &
|
||||
// ~(wxFRAME_EX_CONTEXTHELP | wxDIALOG_EX_CONTEXTHELP));
|
||||
style &= ~(wxCAPTION | wxMINIMIZE_BOX | wxMAXIMIZE_BOX |
|
||||
wxSYSTEM_MENU | wxRESIZE_BORDER | wxFRAME_TOOL_WINDOW |
|
||||
wxTHICK_FRAME);
|
||||
style = wxSIMPLE_BORDER;
|
||||
SetExtraStyle(exstyleOrig &
|
||||
~(wxFRAME_EX_CONTEXTHELP | wxDIALOG_EX_CONTEXTHELP));
|
||||
}
|
||||
|
||||
if ( !wxTopLevelWindowNative::Create(parent, id, title, pos,
|
||||
@@ -132,11 +134,13 @@ long wxTopLevelWindow::GetDecorationsStyle() const
|
||||
{
|
||||
style |= wxTOPLEVEL_TITLEBAR | wxTOPLEVEL_BUTTON_CLOSE;
|
||||
if ( m_windowStyle & wxMINIMIZE_BOX )
|
||||
style |= wxTOPLEVEL_BUTTON_MINIMIZE;
|
||||
style |= wxTOPLEVEL_BUTTON_ICONIZE;
|
||||
if ( m_windowStyle & wxMAXIMIZE_BOX )
|
||||
style |= wxTOPLEVEL_BUTTON_MAXIMIZE;
|
||||
#if wxUSE_HELP
|
||||
if ( m_exStyle & (wxFRAME_EX_CONTEXTHELP | wxDIALOG_EX_CONTEXTHELP))
|
||||
style |= wxTOPLEVEL_BUTTON_HELP;
|
||||
#endif
|
||||
}
|
||||
if ( (m_windowStyle & (wxSIMPLE_BORDER | wxNO_BORDER)) == 0 )
|
||||
style |= wxTOPLEVEL_BORDER;
|
||||
@@ -153,6 +157,13 @@ long wxTopLevelWindow::GetDecorationsStyle() const
|
||||
return style;
|
||||
}
|
||||
|
||||
void wxTopLevelWindow::RefreshTitleBar()
|
||||
{
|
||||
wxNcPaintEvent event(GetId());
|
||||
event.SetEventObject(this);
|
||||
GetEventHandler()->ProcessEvent(event);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// client area handling
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -223,10 +234,21 @@ void wxTopLevelWindow::OnNcPaint(wxPaintEvent& event)
|
||||
wxWindowDC dc(this);
|
||||
m_renderer->DrawFrameTitleBar(dc, rect,
|
||||
GetTitle(), m_titlebarIcon,
|
||||
GetDecorationsStyle());
|
||||
GetDecorationsStyle(),
|
||||
m_pressedButton,
|
||||
wxCONTROL_PRESSED);
|
||||
}
|
||||
}
|
||||
|
||||
long wxTopLevelWindow::HitTest(const wxPoint& pt) const
|
||||
{
|
||||
int w, h;
|
||||
wxTopLevelWindowNative::DoGetClientSize(&w, &h);
|
||||
wxRect rect(wxTopLevelWindowNative::GetClientAreaOrigin(), wxSize(w, h));
|
||||
|
||||
return m_renderer->HitTestFrame(rect, pt, GetDecorationsStyle());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// icons
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -261,6 +283,39 @@ void wxTopLevelWindow::SetIcon(const wxIcon& icon)
|
||||
// actions
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
void wxTopLevelWindow::ClickTitleBarButton(long button)
|
||||
{
|
||||
switch ( button )
|
||||
{
|
||||
case wxTOPLEVEL_BUTTON_CLOSE:
|
||||
Close();
|
||||
break;
|
||||
|
||||
case wxTOPLEVEL_BUTTON_ICONIZE:
|
||||
Iconize();
|
||||
break;
|
||||
|
||||
case wxTOPLEVEL_BUTTON_MAXIMIZE:
|
||||
Maximize();
|
||||
break;
|
||||
|
||||
case wxTOPLEVEL_BUTTON_RESTORE:
|
||||
Restore();
|
||||
break;
|
||||
|
||||
case wxTOPLEVEL_BUTTON_HELP:
|
||||
#if wxUSE_HELP
|
||||
{
|
||||
wxContextHelp contextHelp(this);
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
|
||||
default:
|
||||
wxFAIL_MSG(wxT("incorrect button specification"));
|
||||
}
|
||||
}
|
||||
|
||||
bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
|
||||
long numArg,
|
||||
const wxString& strArg)
|
||||
@@ -274,10 +329,32 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
|
||||
wxNcPaintEvent event(GetId());
|
||||
event.SetEventObject(this);
|
||||
GetEventHandler()->ProcessEvent(event);
|
||||
printf("activation: %i\n", m_isActive);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
else if ( action == wxACTION_TOPLEVEL_BUTTON_PRESS )
|
||||
{
|
||||
m_pressedButton = numArg;
|
||||
RefreshTitleBar();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
else if ( action == wxACTION_TOPLEVEL_BUTTON_RELEASE )
|
||||
{
|
||||
m_pressedButton = 0;
|
||||
RefreshTitleBar();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
else if ( action == wxACTION_TOPLEVEL_BUTTON_CLICK )
|
||||
{
|
||||
m_pressedButton = 0;
|
||||
RefreshTitleBar();
|
||||
ClickTitleBarButton(numArg);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
@@ -290,17 +367,82 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
|
||||
wxStdFrameInputHandler::wxStdFrameInputHandler(wxInputHandler *inphand)
|
||||
: wxStdInputHandler(inphand)
|
||||
{
|
||||
m_winCapture = NULL;
|
||||
m_winHitTest = 0;
|
||||
m_winPressed = 0;
|
||||
}
|
||||
|
||||
bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
|
||||
const wxMouseEvent& event)
|
||||
{
|
||||
// the button has 2 states: pressed and normal with the following
|
||||
// transitions between them:
|
||||
//
|
||||
// normal -> left down -> capture mouse and go to pressed state
|
||||
// pressed -> left up inside -> generate click -> go to normal
|
||||
// outside ------------------>
|
||||
//
|
||||
// the other mouse buttons are ignored
|
||||
if ( event.Button(1) )
|
||||
{
|
||||
if ( event.ButtonDown(1) )
|
||||
{
|
||||
wxTopLevelWindow *w = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
|
||||
long hit = w->HitTest(event.GetPosition());
|
||||
|
||||
if ( hit & wxHT_TOPLEVEL_ANY_BUTTON )
|
||||
{
|
||||
m_winCapture = w;
|
||||
m_winCapture->CaptureMouse();
|
||||
m_winHitTest = hit;
|
||||
m_winPressed = hit;
|
||||
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
else // up
|
||||
{
|
||||
if ( m_winCapture )
|
||||
{
|
||||
m_winCapture->ReleaseMouse();
|
||||
m_winCapture = NULL;
|
||||
|
||||
if ( m_winHitTest == m_winPressed )
|
||||
{
|
||||
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK, m_winPressed);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
//else: the mouse was released outside the window, this doesn't
|
||||
// count as a click
|
||||
}
|
||||
}
|
||||
|
||||
return wxStdInputHandler::HandleMouse(consumer, event);
|
||||
}
|
||||
|
||||
bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
|
||||
const wxMouseEvent& event)
|
||||
{
|
||||
// we only have to do something when the mouse leaves/enters the pressed
|
||||
// button and don't care about the other ones
|
||||
if ( event.GetEventObject() == m_winCapture )
|
||||
{
|
||||
long hit = m_winCapture->HitTest(event.GetPosition());
|
||||
|
||||
if ( hit != m_winHitTest )
|
||||
{
|
||||
if ( hit != m_winPressed )
|
||||
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_RELEASE, m_winPressed);
|
||||
else
|
||||
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
|
||||
|
||||
m_winHitTest = hit;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return wxStdInputHandler::HandleMouseMove(consumer, event);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user