input handling in wxTLW/Univ

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11731 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2001-09-28 23:39:55 +00:00
parent e8c12a53e8
commit 813edf09b3
7 changed files with 362 additions and 75 deletions

View File

@@ -90,7 +90,9 @@ private: \
void OnKeyDown(wxKeyEvent& event); \
void OnKeyUp(wxKeyEvent& event); \
void OnFocus(wxFocusEvent& event); \
void OnActivate(wxActivateEvent& event);
public: /* because of docview :-( */ \
void OnActivate(wxActivateEvent& event); \
private:
// implement the event table entries for wxControlContainer
#define WX_EVENT_TABLE_INPUT_CONSUMER(classname) \
@@ -134,7 +136,7 @@ private: \
void classname::OnActivate(wxActivateEvent& event) \
{ \
wxInputConsumer::OnActivate(event); \
}
} \
#endif // _WX_UNIV_INPCONS_H_

View File

@@ -36,6 +36,7 @@
#define wxINP_HANDLER_SLIDER _T("slider")
#define wxINP_HANDLER_SPINBTN _T("spinbtn")
#define wxINP_HANDLER_TEXTCTRL _T("textctrl")
#define wxINP_HANDLER_TOPLEVEL _T("toplevel")
// ----------------------------------------------------------------------------
// wxInputHandler: maps the events to the actions

View File

@@ -251,7 +251,8 @@ public:
const wxString& title,
const wxIcon& icon,
int flags,
int pressedButtons = 0) = 0;
int specialButton = 0,
int specialButtonFlags = 0) = 0;
// draw frame borders
virtual void DrawFrameBorder(wxDC& dc,
@@ -392,6 +393,10 @@ public:
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const = 0;
// get titlebar icon size
virtual wxSize GetFrameIconSize() const = 0;
// returns one of wxHT_TOPLEVEL_XXX constants
virtual int HitTestFrame(const wxRect& rect,
const wxPoint& pt,
int flags) const = 0;
// virtual dtor for any base class
virtual ~wxRenderer();
@@ -622,8 +627,10 @@ public:
const wxString& title,
const wxIcon& icon,
int flags,
int pressedButtons = 0)
{ m_renderer->DrawFrameTitleBar(dc, rect, title, icon, flags, pressedButtons); }
int specialButton = 0,
int specialButtonFlag = 0)
{ m_renderer->DrawFrameTitleBar(dc, rect, title, icon, flags,
specialButton, specialButtonFlag); }
virtual void DrawFrameBorder(wxDC& dc,
const wxRect& rect,
int flags)
@@ -723,6 +730,10 @@ public:
{ return m_renderer->GetFrameTotalSize(clientSize, flags); }
virtual wxSize GetFrameIconSize() const
{ return m_renderer->GetFrameIconSize(); }
virtual int HitTestFrame(const wxRect& rect,
const wxPoint& pt,
int flags) const
{ return m_renderer->HitTestFrame(rect, pt, flags); }
protected:
wxRenderer *m_renderer;

View File

@@ -23,42 +23,45 @@
// ----------------------------------------------------------------------------
// frame decorations type flags used in wxRenderer and wxColourScheme
// (also used for hit tests)
enum
{
wxTOPLEVEL_ACTIVE = 0x00000001,
wxTOPLEVEL_MAXIMIZED = 0x00000002,
wxTOPLEVEL_TITLEBAR = 0x00000004,
wxTOPLEVEL_RESIZEABLE = 0x00000008,
wxTOPLEVEL_ICON = 0x00000010,
wxTOPLEVEL_BUTTON_CLOSE = 0x00000020,
wxTOPLEVEL_BUTTON_MAXIMIZE = 0x00000040,
wxTOPLEVEL_BUTTON_MINIMIZE = 0x00000080,
wxTOPLEVEL_BUTTON_RESTORE = 0x00000100,
wxTOPLEVEL_BUTTON_HELP = 0x00000200,
wxTOPLEVEL_BORDER = 0x00000400,
wxTOPLEVEL_ICON = 0x00000009,
wxTOPLEVEL_RESIZEABLE = 0x00000010,
wxTOPLEVEL_BORDER = 0x00000020,
wxTOPLEVEL_BUTTON_CLOSE = 0x01000000,
wxTOPLEVEL_BUTTON_MAXIMIZE = 0x02000000,
wxTOPLEVEL_BUTTON_ICONIZE = 0x04000000,
wxTOPLEVEL_BUTTON_RESTORE = 0x08000000,
wxTOPLEVEL_BUTTON_HELP = 0x10000000,
};
// frame hit test return values:
enum
{
wxHT_TOPLEVEL_NOWHERE = 0,
wxHT_TOPLEVEL_CLIENT_AREA,
wxHT_TOPLEVEL_ICON,
wxHT_TOPLEVEL_TITLEBAR,
wxHT_TOPLEVEL_BUTTON_CLOSE = wxTOPLEVEL_BUTTON_CLOSE,
wxHT_TOPLEVEL_BUTTON_MAXIMIZE = wxTOPLEVEL_BUTTON_MAXIMIZE,
wxHT_TOPLEVEL_BUTTON_MINIMIZE = wxTOPLEVEL_BUTTON_MINIMIZE,
wxHT_TOPLEVEL_BUTTON_RESTORE = wxTOPLEVEL_BUTTON_RESTORE,
wxHT_TOPLEVEL_BUTTON_HELP = wxTOPLEVEL_BUTTON_HELP,
wxHT_TOPLEVEL_BORDER_N,
wxHT_TOPLEVEL_BORDER_S,
wxHT_TOPLEVEL_BORDER_E,
wxHT_TOPLEVEL_BORDER_W,
wxHT_TOPLEVEL_NOWHERE = 0x00000000,
wxHT_TOPLEVEL_CLIENT_AREA = 0x00000001,
wxHT_TOPLEVEL_ICON = 0x00000002,
wxHT_TOPLEVEL_TITLEBAR = 0x00000004,
wxHT_TOPLEVEL_BORDER_N = 0x00000010,
wxHT_TOPLEVEL_BORDER_S = 0x00000020,
wxHT_TOPLEVEL_BORDER_E = 0x00000040,
wxHT_TOPLEVEL_BORDER_W = 0x00000080,
wxHT_TOPLEVEL_ANY_BORDER = 0x000000F0,
wxHT_TOPLEVEL_BORDER_NE = wxHT_TOPLEVEL_BORDER_N | wxHT_TOPLEVEL_BORDER_E,
wxHT_TOPLEVEL_BORDER_SE = wxHT_TOPLEVEL_BORDER_S | wxHT_TOPLEVEL_BORDER_E,
wxHT_TOPLEVEL_BORDER_NW = wxHT_TOPLEVEL_BORDER_N | wxHT_TOPLEVEL_BORDER_W,
wxHT_TOPLEVEL_BORDER_SW = wxHT_TOPLEVEL_BORDER_S | wxHT_TOPLEVEL_BORDER_W,
wxHT_TOPLEVEL_BUTTON_CLOSE = /*0x01000000*/ wxTOPLEVEL_BUTTON_CLOSE,
wxHT_TOPLEVEL_BUTTON_MAXIMIZE = /*0x02000000*/ wxTOPLEVEL_BUTTON_MAXIMIZE,
wxHT_TOPLEVEL_BUTTON_ICONIZE = /*0x04000000*/ wxTOPLEVEL_BUTTON_ICONIZE,
wxHT_TOPLEVEL_BUTTON_RESTORE = /*0x08000000*/ wxTOPLEVEL_BUTTON_RESTORE,
wxHT_TOPLEVEL_BUTTON_HELP = /*0x10000000*/ wxTOPLEVEL_BUTTON_HELP,
wxHT_TOPLEVEL_ANY_BUTTON = 0x1F000000
};
// ----------------------------------------------------------------------------
@@ -66,11 +69,11 @@ enum
// ----------------------------------------------------------------------------
#define wxACTION_TOPLEVEL_ACTIVATE _T("activate") // (de)activate the frame
#define wxACTION_TOPLEVEL_CLOSE _T("close") // close the frame
#define wxACTION_TOPLEVEL_MAXIMIZE _T("maximize") // maximize the frame
#define wxACTION_TOPLEVEL_MINIMIZE _T("minimize") // minimize the frame
#define wxACTION_TOPLEVEL_RESTORE _T("restore") // undo maximization
#define wxACTION_TOPLEVEL_CONTEXT_HELP _T("contexthelp")// context help mode
#define wxACTION_TOPLEVEL_BUTTON_PRESS _T("pressbtn") // press titlebar btn
#define wxACTION_TOPLEVEL_BUTTON_RELEASE _T("releasebtn") // press titlebar btn
#define wxACTION_TOPLEVEL_BUTTON_CLICK _T("clickbtn") // press titlebar btn
#define wxACTION_TOPLEVEL_MOVE _T("move") // move the frame
#define wxACTION_TOPLEVEL_RESIZE _T("resize") // resize the frame
//-----------------------------------------------------------------------------
// wxTopLevelWindow
@@ -113,18 +116,25 @@ public:
// implementation from now on
// --------------------------
// tests for frame's part at given point
long HitTest(const wxPoint& pt) const;
protected:
virtual bool PerformAction(const wxControlAction& action,
long numArg = -1,
const wxString& strArg = wxEmptyString);
virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; }
// handle titlebar button click event
virtual void ClickTitleBarButton(long button);
// common part of all ctors
void Init();
virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; }
// return wxTOPLEVEL_xxx combination based on current state of the frame
long GetDecorationsStyle() const;
// common part of all ctors
void Init();
void RefreshTitleBar();
void OnNcPaint(wxPaintEvent& event);
// TRUE if wxTLW should render decorations (aka titlebar) itself
@@ -135,6 +145,8 @@ protected:
wxIcon m_titlebarIcon;
// saved window style in fullscreen mdoe
long m_fsSavedStyle;
// currently pressed titlebar button
long m_pressedButton;
DECLARE_DYNAMIC_CLASS(wxTopLevelWindow)
DECLARE_EVENT_TABLE()
@@ -154,6 +166,12 @@ public:
const wxMouseEvent& event);
virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
private:
// the window (button) which has capture or NULL and the last hittest result
wxTopLevelWindow *m_winCapture;
long m_winHitTest;
long m_winPressed;
};
#endif // __WX_UNIV_TOPLEVEL_H__

View File

@@ -48,6 +48,7 @@
#include "wx/univ/inphand.h"
#include "wx/univ/colschem.h"
#include "wx/univ/theme.h"
#include "wx/toplevel.h"
// ----------------------------------------------------------------------------
// constants (to be removed, for testing only)
@@ -211,7 +212,8 @@ public:
const wxString& title,
const wxIcon& icon,
int flags,
int pressedButtons = 0);
int specialButton = 0,
int specialButtonFlag = 0);
virtual void DrawFrameBorder(wxDC& dc,
const wxRect& rect,
int flags);
@@ -235,6 +237,7 @@ public:
virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
virtual wxSize GetFrameIconSize() const;
virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const;
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
wxBitmap *bmpFocus,
@@ -649,6 +652,8 @@ wxInputHandler *wxGTKTheme::GetInputHandler(const wxString& control)
else if ( control == wxINP_HANDLER_NOTEBOOK )
handler = new wxStdNotebookInputHandler(GetDefaultInputHandler());
#endif // wxUSE_NOTEBOOK
else if ( control == wxINP_HANDLER_TOPLEVEL )
handler = new wxStdFrameInputHandler(GetDefaultInputHandler());
else
handler = GetDefaultInputHandler();
@@ -2379,7 +2384,8 @@ void wxGTKRenderer::DrawFrameTitleBar(wxDC& dc,
const wxString& title,
const wxIcon& icon,
int flags,
int pressedButtons)
int specialButton,
int specialButtonFlag)
{
}
@@ -2431,6 +2437,11 @@ wxSize wxGTKRenderer::GetFrameIconSize() const
return wxSize(-1, -1);
}
int wxGTKRenderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const
{
return wxHT_TOPLEVEL_CLIENT_AREA;
}
// ============================================================================

View File

@@ -280,7 +280,8 @@ public:
const wxString& title,
const wxIcon& icon,
int flags,
int pressedButtons = 0);
int specialButton = 0,
int specialButtonFlags = 0);
virtual void DrawFrameBorder(wxDC& dc,
const wxRect& rect,
int flags);
@@ -302,6 +303,7 @@ public:
virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
virtual wxSize GetFrameIconSize() const;
virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const;
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
wxBitmap *bmpFocus,
@@ -1150,6 +1152,8 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control)
else if ( control == wxINP_HANDLER_NOTEBOOK )
handler = new wxStdNotebookInputHandler(GetDefaultInputHandler());
#endif // wxUSE_NOTEBOOK
else if ( control == wxINP_HANDLER_TOPLEVEL )
handler = new wxStdFrameInputHandler(GetDefaultInputHandler());
else
handler = GetDefaultInputHandler();
@@ -3097,12 +3101,91 @@ int wxWin32Renderer::PixelToScrollbar(const wxScrollBar *scrollbar,
// top level windows
// ----------------------------------------------------------------------------
int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const
{
wxRect client = GetFrameClientArea(rect, flags);
if ( client.Inside(pt) )
return wxHT_TOPLEVEL_CLIENT_AREA;
if ( flags & wxTOPLEVEL_TITLEBAR )
{
wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
if ( flags & wxTOPLEVEL_ICON )
{
if ( wxRect(client.GetPosition(), GetFrameIconSize()).Inside(pt) )
return wxHT_TOPLEVEL_ICON;
}
wxRect btnRect(client.GetRight() - 2 - FRAME_BUTTON_WIDTH,
client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2,
FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
{
if ( btnRect.Inside(pt) )
return wxHT_TOPLEVEL_BUTTON_CLOSE;
btnRect.x -= FRAME_BUTTON_WIDTH + 2;
}
if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
{
if ( btnRect.Inside(pt) )
return wxHT_TOPLEVEL_BUTTON_MAXIMIZE;
btnRect.x -= FRAME_BUTTON_WIDTH;
}
if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
{
if ( btnRect.Inside(pt) )
return wxHT_TOPLEVEL_BUTTON_RESTORE;
btnRect.x -= FRAME_BUTTON_WIDTH;
}
if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
{
if ( btnRect.Inside(pt) )
return wxHT_TOPLEVEL_BUTTON_ICONIZE;
btnRect.x -= FRAME_BUTTON_WIDTH;
}
if ( flags & wxTOPLEVEL_BUTTON_HELP )
{
if ( btnRect.Inside(pt) )
return wxHT_TOPLEVEL_BUTTON_HELP;
btnRect.x -= FRAME_BUTTON_WIDTH;
}
if ( pt.y < client.y + FRAME_TITLEBAR_HEIGHT )
return wxHT_TOPLEVEL_TITLEBAR;
}
if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
{
// we are certainly at one of borders, lets decide which one:
wxCoord midX = client.x + client.width/2,
midY = client.y + client.height/2;
int border = 0;
// dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined!
if ( pt.x < midX )
border |= wxHT_TOPLEVEL_BORDER_W;
else
border |= wxHT_TOPLEVEL_BORDER_E;
if ( pt.y < midY )
border |= wxHT_TOPLEVEL_BORDER_N;
else
border |= wxHT_TOPLEVEL_BORDER_S;
return border;
}
return wxHT_NOWHERE;
}
void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc,
const wxRect& rect,
const wxString& title,
const wxIcon& icon,
int flags,
int pressedButtons)
int specialButton,
int specialButtonFlags)
{
if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
{
@@ -3117,32 +3200,42 @@ void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc,
wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
wxCoord x,y;
x = client.GetRight() -2 - FRAME_BUTTON_WIDTH;
x = client.GetRight() - 2 - FRAME_BUTTON_WIDTH;
y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2;
if ( flags & wxTOPLEVEL_CLOSE_BUTTON )
if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
{
DrawFrameButton(dc, x, y, wxTOPLEVEL_CLOSE_BUTTON);
DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_CLOSE,
(specialButton == wxTOPLEVEL_BUTTON_CLOSE) ?
specialButtonFlags : 0);
x -= FRAME_BUTTON_WIDTH + 2;
}
if ( flags & wxTOPLEVEL_MAXIMIZE_BUTTON )
if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
{
DrawFrameButton(dc, x, y, wxTOPLEVEL_MAXIMIZE_BUTTON);
DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_MAXIMIZE,
(specialButton == wxTOPLEVEL_BUTTON_MAXIMIZE) ?
specialButtonFlags : 0);
x -= FRAME_BUTTON_WIDTH;
}
if ( flags & wxTOPLEVEL_RESTORE_BUTTON )
if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
{
DrawFrameButton(dc, x, y, wxTOPLEVEL_RESTORE_BUTTON);
DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_RESTORE,
(specialButton == wxTOPLEVEL_BUTTON_RESTORE) ?
specialButtonFlags : 0);
x -= FRAME_BUTTON_WIDTH;
}
if ( flags & wxTOPLEVEL_MINIMIZE_BUTTON )
if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
{
DrawFrameButton(dc, x, y, wxTOPLEVEL_MINIMIZE_BUTTON);
DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_ICONIZE,
(specialButton == wxTOPLEVEL_BUTTON_ICONIZE) ?
specialButtonFlags : 0);
x -= FRAME_BUTTON_WIDTH;
}
if ( flags & wxTOPLEVEL_HELP_BUTTON )
if ( flags & wxTOPLEVEL_BUTTON_HELP )
{
DrawFrameButton(dc, x, y, wxTOPLEVEL_HELP_BUTTON);
DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_HELP,
(specialButton == wxTOPLEVEL_BUTTON_HELP) ?
specialButtonFlags : 0);
x -= FRAME_BUTTON_WIDTH;
}
}
@@ -3212,23 +3305,32 @@ void wxWin32Renderer::DrawFrameButton(wxDC& dc,
{
wxRect r(x, y, FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
DrawShadedRect(dc, &r, m_penHighlight, m_penBlack);
DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey);
DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
size_t idx = 0;
switch (button)
{
case wxTOPLEVEL_CLOSE_BUTTON: idx = FrameButton_Close; break;
case wxTOPLEVEL_MAXIMIZE_BUTTON: idx = FrameButton_Maximize; break;
case wxTOPLEVEL_MINIMIZE_BUTTON: idx = FrameButton_Minimize; break;
case wxTOPLEVEL_RESTORE_BUTTON: idx = FrameButton_Restore; break;
case wxTOPLEVEL_HELP_BUTTON: idx = FrameButton_Help; break;
case wxTOPLEVEL_BUTTON_CLOSE: idx = FrameButton_Close; break;
case wxTOPLEVEL_BUTTON_MAXIMIZE: idx = FrameButton_Maximize; break;
case wxTOPLEVEL_BUTTON_ICONIZE: idx = FrameButton_Minimize; break;
case wxTOPLEVEL_BUTTON_RESTORE: idx = FrameButton_Restore; break;
case wxTOPLEVEL_BUTTON_HELP: idx = FrameButton_Help; break;
default:
wxFAIL_MSG(wxT("incorrect button specification"));
}
if ( flags & wxCONTROL_PRESSED )
{
DrawShadedRect(dc, &r, m_penBlack, m_penHighlight);
DrawShadedRect(dc, &r, m_penDarkGrey, m_penLightGrey);
DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
dc.DrawBitmap(m_bmpFrameButtons[idx], r.x+1, r.y+1, TRUE);
}
else
{
DrawShadedRect(dc, &r, m_penHighlight, m_penBlack);
DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey);
DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, TRUE);
}
}

View File

@@ -31,6 +31,7 @@
#include "wx/dcclient.h"
#include "wx/bitmap.h"
#include "wx/image.h"
#include "wx/cshelp.h"
// ----------------------------------------------------------------------------
@@ -55,6 +56,7 @@ void wxTopLevelWindow::Init()
{
m_isActive = FALSE;
m_windowStyle = 0;
m_pressedButton = 0;
}
bool wxTopLevelWindow::Create(wxWindow *parent,
@@ -80,12 +82,12 @@ bool wxTopLevelWindow::Create(wxWindow *parent,
styleOrig = style;
exstyleOrig = GetExtraStyle();
// style &= ~(wxCAPTION | wxMINIMIZE_BOX | wxMAXIMIZE_BOX |
// wxSYSTEM_MENU | wxRESIZE_BORDER | wxFRAME_TOOL_WINDOW |
// wxTHICK_FRAME);
// style = wxSIMPLE_BORDER;
// SetExtraStyle(exstyleOrig &
// ~(wxFRAME_EX_CONTEXTHELP | wxDIALOG_EX_CONTEXTHELP));
style &= ~(wxCAPTION | wxMINIMIZE_BOX | wxMAXIMIZE_BOX |
wxSYSTEM_MENU | wxRESIZE_BORDER | wxFRAME_TOOL_WINDOW |
wxTHICK_FRAME);
style = wxSIMPLE_BORDER;
SetExtraStyle(exstyleOrig &
~(wxFRAME_EX_CONTEXTHELP | wxDIALOG_EX_CONTEXTHELP));
}
if ( !wxTopLevelWindowNative::Create(parent, id, title, pos,
@@ -132,11 +134,13 @@ long wxTopLevelWindow::GetDecorationsStyle() const
{
style |= wxTOPLEVEL_TITLEBAR | wxTOPLEVEL_BUTTON_CLOSE;
if ( m_windowStyle & wxMINIMIZE_BOX )
style |= wxTOPLEVEL_BUTTON_MINIMIZE;
style |= wxTOPLEVEL_BUTTON_ICONIZE;
if ( m_windowStyle & wxMAXIMIZE_BOX )
style |= wxTOPLEVEL_BUTTON_MAXIMIZE;
#if wxUSE_HELP
if ( m_exStyle & (wxFRAME_EX_CONTEXTHELP | wxDIALOG_EX_CONTEXTHELP))
style |= wxTOPLEVEL_BUTTON_HELP;
#endif
}
if ( (m_windowStyle & (wxSIMPLE_BORDER | wxNO_BORDER)) == 0 )
style |= wxTOPLEVEL_BORDER;
@@ -153,6 +157,13 @@ long wxTopLevelWindow::GetDecorationsStyle() const
return style;
}
void wxTopLevelWindow::RefreshTitleBar()
{
wxNcPaintEvent event(GetId());
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event);
}
// ----------------------------------------------------------------------------
// client area handling
// ----------------------------------------------------------------------------
@@ -223,10 +234,21 @@ void wxTopLevelWindow::OnNcPaint(wxPaintEvent& event)
wxWindowDC dc(this);
m_renderer->DrawFrameTitleBar(dc, rect,
GetTitle(), m_titlebarIcon,
GetDecorationsStyle());
GetDecorationsStyle(),
m_pressedButton,
wxCONTROL_PRESSED);
}
}
long wxTopLevelWindow::HitTest(const wxPoint& pt) const
{
int w, h;
wxTopLevelWindowNative::DoGetClientSize(&w, &h);
wxRect rect(wxTopLevelWindowNative::GetClientAreaOrigin(), wxSize(w, h));
return m_renderer->HitTestFrame(rect, pt, GetDecorationsStyle());
}
// ----------------------------------------------------------------------------
// icons
// ----------------------------------------------------------------------------
@@ -261,6 +283,39 @@ void wxTopLevelWindow::SetIcon(const wxIcon& icon)
// actions
// ----------------------------------------------------------------------------
void wxTopLevelWindow::ClickTitleBarButton(long button)
{
switch ( button )
{
case wxTOPLEVEL_BUTTON_CLOSE:
Close();
break;
case wxTOPLEVEL_BUTTON_ICONIZE:
Iconize();
break;
case wxTOPLEVEL_BUTTON_MAXIMIZE:
Maximize();
break;
case wxTOPLEVEL_BUTTON_RESTORE:
Restore();
break;
case wxTOPLEVEL_BUTTON_HELP:
#if wxUSE_HELP
{
wxContextHelp contextHelp(this);
}
#endif
break;
default:
wxFAIL_MSG(wxT("incorrect button specification"));
}
}
bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
long numArg,
const wxString& strArg)
@@ -274,10 +329,32 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
wxNcPaintEvent event(GetId());
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event);
printf("activation: %i\n", m_isActive);
}
return TRUE;
}
else if ( action == wxACTION_TOPLEVEL_BUTTON_PRESS )
{
m_pressedButton = numArg;
RefreshTitleBar();
return TRUE;
}
else if ( action == wxACTION_TOPLEVEL_BUTTON_RELEASE )
{
m_pressedButton = 0;
RefreshTitleBar();
return TRUE;
}
else if ( action == wxACTION_TOPLEVEL_BUTTON_CLICK )
{
m_pressedButton = 0;
RefreshTitleBar();
ClickTitleBarButton(numArg);
return TRUE;
}
else
return FALSE;
}
@@ -290,17 +367,82 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
wxStdFrameInputHandler::wxStdFrameInputHandler(wxInputHandler *inphand)
: wxStdInputHandler(inphand)
{
m_winCapture = NULL;
m_winHitTest = 0;
m_winPressed = 0;
}
bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
const wxMouseEvent& event)
{
// the button has 2 states: pressed and normal with the following
// transitions between them:
//
// normal -> left down -> capture mouse and go to pressed state
// pressed -> left up inside -> generate click -> go to normal
// outside ------------------>
//
// the other mouse buttons are ignored
if ( event.Button(1) )
{
if ( event.ButtonDown(1) )
{
wxTopLevelWindow *w = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
long hit = w->HitTest(event.GetPosition());
if ( hit & wxHT_TOPLEVEL_ANY_BUTTON )
{
m_winCapture = w;
m_winCapture->CaptureMouse();
m_winHitTest = hit;
m_winPressed = hit;
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
return TRUE;
}
}
else // up
{
if ( m_winCapture )
{
m_winCapture->ReleaseMouse();
m_winCapture = NULL;
if ( m_winHitTest == m_winPressed )
{
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK, m_winPressed);
return TRUE;
}
}
//else: the mouse was released outside the window, this doesn't
// count as a click
}
}
return wxStdInputHandler::HandleMouse(consumer, event);
}
bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
const wxMouseEvent& event)
{
// we only have to do something when the mouse leaves/enters the pressed
// button and don't care about the other ones
if ( event.GetEventObject() == m_winCapture )
{
long hit = m_winCapture->HitTest(event.GetPosition());
if ( hit != m_winHitTest )
{
if ( hit != m_winPressed )
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_RELEASE, m_winPressed);
else
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
m_winHitTest = hit;
return TRUE;
}
}
return wxStdInputHandler::HandleMouseMove(consumer, event);
}