As per wx-dev, split the sort arrow options out to a separate parameter.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41230 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -50,12 +50,14 @@ public:
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wxDC& dc,
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const wxRect& rect,
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int flags = 0,
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wxHBSortIconType sortArrow = wxHB_SORT_ICON_NONE,
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wxHeaderButtonParams* params = NULL);
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virtual void DrawHeaderButtonContents(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0,
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wxHBSortIconType sortArrow = wxHB_SORT_ICON_NONE,
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wxHeaderButtonParams* params = NULL);
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virtual int GetHeaderButtonHeight(wxWindow *win);
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@@ -207,6 +209,7 @@ wxRendererGeneric::DrawHeaderButton(wxWindow* win,
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wxDC& dc,
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const wxRect& rect,
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int flags,
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wxHeaderSortIconType sortArrow,
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wxHeaderButtonParams* params)
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{
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const int CORNER = 1;
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@@ -236,14 +239,16 @@ wxRendererGeneric::DrawHeaderButton(wxWindow* win,
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dc.DrawLine( x, y+h-1, x+1, y+h-1 );
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dc.DrawLine( x+w-1, y, x+w-1, y+1 );
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DrawHeaderButtonContents(win, dc, rect, flags, params);
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DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
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}
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void
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wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags,
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wxHeaderSortIconType sortArrow,
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wxHeaderButtonParams* params)
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{
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// Mark this item as selected. For the generic version we'll just draw an
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@@ -264,7 +269,7 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
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// Draw an up or down arrow
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int arrowSpace = 0;
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if (flags & (wxCONTROL_UPICON | wxCONTROL_DOWNICON) )
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if (sortArrow != wxHDR_SORT_ICON_NONE )
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{
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wxRect ar = rect;
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@@ -276,7 +281,7 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
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arrowSpace = 3*ar.width/2; // space to preserve when drawing the label
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wxPoint triPt[3];
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if ( flags & wxCONTROL_UPICON )
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if ( sortArrow & wxHDR_SORT_ICON_UP )
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{
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triPt[0].x = ar.width / 2;
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triPt[0].y = 0;
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