Add flag to enable specifying an architecture to build on Mac. Also add x86_64 architecture to universal build when buildng wxOSX-Cocoa
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65620 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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29
configure.in
29
configure.in
@@ -398,6 +398,7 @@ DEFAULT_wxUSE_UNICODE_UTF8_LOCALE=no
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dnl Mac/Cocoa users need to enable building universal binaries explicitly
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DEFAULT_wxUSE_UNIVERSAL_BINARY=no
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DEFAULT_wxUSE_MAC_ARCH=no
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DEFAULT_wxUSE_OFFICIAL_BUILD=no
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@@ -717,7 +718,9 @@ WX_ARG_ENABLE(no_exceptions, [ --enable-no_exceptions create code without C++
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WX_ARG_ENABLE(permissive, [ --enable-permissive compile code disregarding strict ANSI], wxUSE_PERMISSIVE)
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WX_ARG_ENABLE(no_deps, [ --enable-no_deps create code without dependency information], wxUSE_NO_DEPS)
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WX_ARG_DISABLE(vararg_macros,[ --disable-vararg_macros don't use vararg macros, even if they are supported], wxUSE_VARARG_MACROS)
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WX_ARG_ENABLE_PARAM(universal_binary, [[ --enable-universal_binary create Mac PowerPC and Intel Universal binary]], wxUSE_UNIVERSAL_BINARY)
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WX_ARG_ENABLE_PARAM(universal_binary, [[ --enable-universal_binary create universal binary with Mac PPC and i386 (and x86_64 if using Cocoa) architectures ]], wxUSE_UNIVERSAL_BINARY)
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WX_ARG_ENABLE_PARAM(macosx_arch, [[ --enable-macosx_arch=ARCH build for just the specified architecture]], wxUSE_MAC_ARCH)
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WX_ARG_ENABLE(compat26, [ --enable-compat26 enable wxWidgets 2.6 compatibility], WXWIN_COMPATIBILITY_2_6)
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WX_ARG_DISABLE(compat28, [ --disable-compat28 disable wxWidgets 2.8 compatibility], WXWIN_COMPATIBILITY_2_8)
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@@ -1116,6 +1119,11 @@ if test "$wxUSE_MAC" = 1; then
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retest_macosx_linking=no
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OSX_ARCH_OPTS=""
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if test "x$wxUSE_MAC_ARCH" != xno; then
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OSX_ARCH_OPTS="-arch $wxUSE_MAC_ARCH"
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fi
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dnl Support the old --enable-universal_binary in case anyone was using it.
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if test "x$wxUSE_UNIVERSAL_BINARY" != xno ; then
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dnl --enable-universal_binary uses a default SDK (currently 10.4u)
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@@ -1145,12 +1153,13 @@ dnl Support the old --enable-universal_binary in case anyone was using it.
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fi
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fi
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dnl FIXME: I think it would be better to put this into CC, CXX, and LD rather than the flags.
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OSX_UNIV_OPTS="-arch ppc -arch i386"
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CXXFLAGS="$OSX_UNIV_OPTS $CXXFLAGS"
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CFLAGS="$OSX_UNIV_OPTS $CFLAGS"
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OBJCXXFLAGS="$OSX_UNIV_OPTS $OBJCXXFLAGS"
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OBJCFLAGS="$OSX_UNIV_OPTS $OBJCFLAGS"
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LDFLAGS="$OSX_UNIV_OPTS $LDFLAGS"
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OSX_ARCH_OPTS="-arch ppc -arch i386"
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if test "$wxUSE_OSX_COCOA" = 1; then
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OSX_ARCH_OPTS="$OSX_ARCH_OPTS -arch x86_64"
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fi
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AC_MSG_CHECKING([for universal binary architectures])
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AC_MSG_RESULT([$OSX_ARCH_OPTS])
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dnl NOTE: Only the compiler driver needs arch flags. The link editor
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dnl is incapable of using them but the compiler driver (which we use
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dnl as LD when building dynamic libraries) uses them to invoke the
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@@ -1174,6 +1183,12 @@ dnl Support the old --enable-universal_binary in case anyone was using it.
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bk_use_pch=no
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fi
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CXXFLAGS="$OSX_ARCH_OPTS $CXXFLAGS"
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CFLAGS="$OSX_ARCH_OPTS $CFLAGS"
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OBJCXXFLAGS="$OSX_ARCH_OPTS $OBJCXXFLAGS"
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OBJCFLAGS="$OSX_ARCH_OPTS $OBJCFLAGS"
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LDFLAGS="$OSX_ARCH_OPTS $LDFLAGS"
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dnl Set up the Mac OS X SDK. We do this early so configure tests will occur
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dnl with the SDK in place.
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dnl NOTE: We clobber wxUSE_MACOSX_SDK with the SDK path
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