don't modify all wxBitmaps sharing the same wxBitmapRefData when SetMask() is called

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28434 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2004-07-23 18:52:18 +00:00
parent 6726a6b097
commit 7ff64980aa
3 changed files with 64 additions and 11 deletions

View File

@@ -44,6 +44,16 @@ public:
m_handle = 0;
}
wxGDIImageRefData(const wxGDIImageRefData& data)
{
m_width = data.m_width;
m_height = data.m_height;
m_depth = data.m_depth;
// can't copy handles like this, derived class copy ctor must do it!
m_handle = NULL;
}
// accessors
bool IsOk() const { return m_handle != 0; }
@@ -142,14 +152,11 @@ public:
wxGDIImageRefData *GetGDIImageData() const
{ return (wxGDIImageRefData *)m_refData; }
// create data if we don't have it yet
void EnsureHasData() { if ( IsNull() ) m_refData = CreateData(); }
// accessors
WXHANDLE GetHandle() const
{ return IsNull() ? 0 : GetGDIImageData()->m_handle; }
void SetHandle(WXHANDLE handle)
{ EnsureHasData(); GetGDIImageData()->m_handle = handle; }
{ AllocExclusive(); GetGDIImageData()->m_handle = handle; }
bool Ok() const { return GetHandle() != 0; }
@@ -157,13 +164,13 @@ public:
int GetHeight() const { return IsNull() ? 0 : GetGDIImageData()->m_height; }
int GetDepth() const { return IsNull() ? 0 : GetGDIImageData()->m_depth; }
void SetWidth(int w) { EnsureHasData(); GetGDIImageData()->m_width = w; }
void SetHeight(int h) { EnsureHasData(); GetGDIImageData()->m_height = h; }
void SetDepth(int d) { EnsureHasData(); GetGDIImageData()->m_depth = d; }
void SetWidth(int w) { AllocExclusive(); GetGDIImageData()->m_width = w; }
void SetHeight(int h) { AllocExclusive(); GetGDIImageData()->m_height = h; }
void SetDepth(int d) { AllocExclusive(); GetGDIImageData()->m_depth = d; }
void SetSize(int w, int h)
{
EnsureHasData();
AllocExclusive();
GetGDIImageData()->SetSize(w, h);
}
void SetSize(const wxSize& size) { SetSize(size.x, size.y); }
@@ -176,6 +183,9 @@ protected:
// create the data for the derived class here
virtual wxGDIImageRefData *CreateData() const = 0;
// implement the wxObject method in terms of our, more specific, one
virtual wxObjectRefData *CreateRefData() const { return CreateData(); }
static wxGDIImageHandlerList ms_handlers;
};