Some VC++ makefile fixes; minor comment mods to setup0.h

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6857 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2000-03-19 14:47:13 +00:00
parent 8e792b5432
commit 7fee680be8
12 changed files with 54 additions and 39 deletions

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@@ -1,5 +1,7 @@
Mingw32-gcc295.patches Mingw32-gcc295.patches
lib/dummy
lib/wx*.def
lib/watcom/*.txt lib/watcom/*.txt
lib/watcom/*.lib lib/watcom/*.lib
lib/watcom/*.bat lib/watcom/*.bat
@@ -85,8 +87,6 @@ include/wx/msw/*.cur
include/wx/msw/*.ico include/wx/msw/*.ico
include/wx/msw/*.bmp include/wx/msw/*.bmp
lib/dummy
samples/ownerdrw/*.cpp samples/ownerdrw/*.cpp
samples/ownerdrw/*.h samples/ownerdrw/*.h
samples/ownerdrw/makefile.* samples/ownerdrw/makefile.*

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@@ -160,9 +160,6 @@ all: dirs $(DUMMYOBJ) $(OBJECTS) $(PERIPH_TARGET) png zlib xpm jpeg tiff $(LI
dirs: $(MSWDIR)\$D $(COMMDIR)\$D $(GENDIR)\$D $(OLEDIR)\$D $(HTMLDIR)\$D dirs: $(MSWDIR)\$D $(COMMDIR)\$D $(GENDIR)\$D $(OLEDIR)\$D $(HTMLDIR)\$D
test: $(MSWDIR)\$D\wave.obj
test2: ..\common\Debug\config.obj
$D: $D:
mkdir $D mkdir $D
@@ -221,7 +218,7 @@ $(WXDIR)\lib\$(WXLIBNAME).lib: $D\dummy.obj $(OBJECTS) $(PERIPH_LIBS)
$(implib) @<< $(implib) @<<
-out:$@ -out:$@
-machine:$(CPU) -machine:$(CPU)
$(OBJECTS) $(PERIPH_LIBS) $(OBJECTS) $D\dummy.obj $(PERIPH_LIBS)
<< <<
!else !else
@@ -263,7 +260,8 @@ $(CPPFLAGS) $(MAKEPRECOMP) /Fo$D\dummydll.obj /c /Tp dummydll.cpp
<< <<
# Compile certain files with no optimization (some files cause a # Compile certain files with no optimization (some files cause a
# compiler crash for buggy versions of VC++, e.g. 4.0) # compiler crash for buggy versions of VC++, e.g. 4.0).
# Don't forget to put FINAL=1 on the command line.
noopt: noopt:
cl @<< cl @<<
$(CPPFLAGS2) /Od /Fo$(COMMDIR)\$D\datetime.obj /c /Tp $(COMMDIR)\datetime.cpp $(CPPFLAGS2) /Od /Fo$(COMMDIR)\$D\datetime.obj /c /Tp $(COMMDIR)\datetime.cpp
@@ -431,7 +429,7 @@ clean: $(PERIPH_CLEAN_TARGET)
-erase $(COMMDIR)\$D\*.obj -erase $(COMMDIR)\$D\*.obj
-erase $(COMMDIR)\$D\*.pdb -erase $(COMMDIR)\$D\*.pdb
-erase $(COMMDIR)\$D\*.sbr -erase $(COMMDIR)\$D\*.sbr
-erase $(COMMDIR)\\y_tab.c -erase $(COMMDIR)\y_tab.c
-erase $(COMMDIR)\lex_yy.c -erase $(COMMDIR)\lex_yy.c
-erase $(MSWDIR)\$D\*.obj -erase $(MSWDIR)\$D\*.obj
-erase $(MSWDIR)\$D\*.sbr -erase $(MSWDIR)\$D\*.sbr
@@ -615,6 +613,17 @@ $(WXDIR)\docs\ps\referenc.ps: $(WXDIR)\docs\latex\wx\referenc.dvi
move referenc.ps $(WXDIR)\docs\ps\referenc.ps move referenc.ps $(WXDIR)\docs\ps\referenc.ps
cd $(THISDIR) cd $(THISDIR)
# An htb file is a zip file containing the .htm, .gif, .hhp, .hhc and .hhk
# files, renamed to htb.
# This can then be used with e.g. helpview.
# Optionally, a cached version of the .hhp file can be generated with hhp2cached.
htb:
cd $(WXDIR)\docs\html\wx
-erase /Y wx.zip wx.htb
zip32 wx.zip *.htm *.gif *.hhp *.hhc *.hhk
ren wx.zip wx.htb
cd $(THISDIR)
# In order to force document reprocessing # In order to force document reprocessing
touchmanual: touchmanual:
-touch $(WXDIR)\docs\latex\wx\manual.tex -touch $(WXDIR)\docs\latex\wx\manual.tex

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@@ -112,8 +112,9 @@ Using makefiles:
'nmake -f makefile.vc' 'nmake -f makefile.vc'
to make the wxWindows core library with debug information to make the wxWindows core library with debug information
(wx\lib\wx_d.lib), or (wx\lib\wxd.lib), then
'nmake -f makefile.vc cleanall FINAL=1'
'nmake -f makefile.vc FINAL=1' 'nmake -f makefile.vc FINAL=1'
to make the wxWindows core library without debug information to make the wxWindows core library without debug information
@@ -123,17 +124,22 @@ Using makefiles:
Makefile notes: Makefile notes:
Use the 'clean' target to clean all objects, libraries and Use the 'cleanall' target to clean all objects, libraries and
executables. executables.
To build the release version using makefiles, add FINAL=1 to your To build the release version using makefiles, add FINAL=1 to your
nmake invocation, both when building the library and for samples. nmake invocation, both when building the library and for samples.
You MUST use the 'cleanall' target (with FINAL=1 or FINAL=0)
before making a different configuration, because otherwise
object files used to build the previous configuration may be
used accidentally for the current configuation. You might see
this manifested in unexpected link errors or warnings. This problem
doesn't occur when using project files to build wxWindows.
Note that the wxWindows core library allows you to have debug Note that the wxWindows core library allows you to have debug
and release libraries available simultaneously, by compiling the and release libraries available simultaneously, by compiling the
objects in different subdirectories, whereas samples must be objects in different subdirectories, whereas samples must be
cleaned and re-made to build a different configuration. This cleaned and re-made to build a different configuration.
may be changed in later versions of wxWindows.
To build the DLL version using makefiles: To build the DLL version using makefiles:
@@ -179,7 +185,10 @@ trying build a release version of the library. Or, type:
nmake -f makefile.vc noopt FINAL=1 nmake -f makefile.vc noopt FINAL=1
and then resume compilation in the normal way. This will build and then resume compilation in the normal way. This will build
troublesome files with no optimization. troublesome files with no optimization. However, there now seems to be
an internal linker error using VC++ 4, in addition to internal
compiler errors for most of the samples, so this version of the compiler
cannot be recommended!
Note (4): some crash problems can be due to inconsistent compiler Note (4): some crash problems can be due to inconsistent compiler
options. If strange/weird/impossible things start to happen please options. If strange/weird/impossible things start to happen please
@@ -255,6 +264,10 @@ LINK=ilink32 in src\makeb32.env. You may also need to disable
wxUSE_LIBJPEG because there is a conflict in the BC++ headers wxUSE_LIBJPEG because there is a conflict in the BC++ headers
(actually this problem seems to have gone away with 5.5 and SP1). (actually this problem seems to have gone away with 5.5 and SP1).
Note (7): If you wish debug messages to be sent to the console in
debug mode, edit src\makeb32.env and change /aa to /Tpe in
LINK_FLAGS.
Compiling using the IDE files: Compiling using the IDE files:
1. Load src\bc32.ide (Release settings) 1. Load src\bc32.ide (Release settings)

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@@ -576,9 +576,6 @@
// support instead. // support instead.
#define wxUSE_BITMAP_MESSAGE 1 #define wxUSE_BITMAP_MESSAGE 1
// Define 1 to use bitmap messages. // Define 1 to use bitmap messages.
#define wxUSE_PORTABLE_FONTS_IN_MSW 0
// Define 1 to use new portable font scheme in Windows
// (used by default under X)
#define wxFONT_SIZE_COMPATIBILITY 0 #define wxFONT_SIZE_COMPATIBILITY 0
// Define 1 for font size to be backward compatible // Define 1 for font size to be backward compatible
// to 1.63 and earlier. 1.64 and later define point // to 1.63 and earlier. 1.64 and later define point
@@ -618,10 +615,6 @@
#undef wxUSE_DEBUG_NEW_ALWAYS #undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0 #define wxUSE_DEBUG_NEW_ALWAYS 0
#ifndef _MBCS
// #define _MBCS
#endif
#endif // wxUSE_MFC #endif // wxUSE_MFC
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)

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@@ -16,3 +16,9 @@ OBJECTS = $(PROGRAM).obj
!include $(WXDIR)\src\makeprog.vc !include $(WXDIR)\src\makeprog.vc
# For broken VC++ 4
noopt:
cl @<<
$(CPPFLAGS2) /Od /c /Tp $(PROGRAM).cpp
<<

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@@ -29,11 +29,11 @@ wxclean:
nmake -f makefile.vc clean nmake -f makefile.vc clean
# cd $(THISDIR) # cd $(THISDIR)
$(PROGRAM).exe: $(DUMMYOBJ) $(WXLIB) $(OBJECTS) $(PROGRAM).res $(PROGRAM).exe: $(WXLIB) $(OBJECTS) $(PROGRAM).res
$(link) @<< $(link) @<<
-out:$(PROGRAM).exe -out:$(PROGRAM).exe
$(LINKFLAGS) $(LINKFLAGS)
$(DUMMYOBJ) $(OBJECTS) $(PROGRAM).res $(OBJECTS) $(DUMMYOBJ) $(PROGRAM).res
$(LIBS) $(LIBS)
<< <<

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@@ -266,7 +266,7 @@ bool wxApp::Initialize()
// This is to foil optimizations in Visual C++ that throw out dummy.obj. // This is to foil optimizations in Visual C++ that throw out dummy.obj.
// PLEASE DO NOT ALTER THIS. // PLEASE DO NOT ALTER THIS.
#if defined(__VISUALC__) && !defined(WXMAKINGDLL) #if defined(__VISUALC__) && defined(__WIN16__) && !defined(WXMAKINGDLL)
extern char wxDummyChar; extern char wxDummyChar;
if (wxDummyChar) wxDummyChar++; if (wxDummyChar) wxDummyChar++;
#endif #endif

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@@ -30,7 +30,7 @@
// Foils optimizations in Visual C++ (see also app.cpp). Without it, // Foils optimizations in Visual C++ (see also app.cpp). Without it,
// dummy.obj isn't linked and we get a linker error. // dummy.obj isn't linked and we get a linker error.
#if defined(__VISUALC__) #if defined(__VISUALC__) && defined(__WIN16__)
char wxDummyChar = 0; char wxDummyChar = 0;
#endif #endif

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@@ -41,10 +41,6 @@
IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject) IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
#if wxUSE_PORTABLE_FONTS_IN_MSW
IMPLEMENT_DYNAMIC_CLASS(wxFontNameDirectory, wxObject)
#endif
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// wxFontRefData - the internal description of the font // wxFontRefData - the internal description of the font
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------

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@@ -365,9 +365,6 @@ all: dirs $(DUMMYOBJ) $(OBJECTS) $(PERIPH_TARGET) png zlib xpm jpeg tiff $(LI
dirs: $(MSWDIR)\$D $(COMMDIR)\$D $(GENDIR)\$D $(OLEDIR)\$D $(HTMLDIR)\$D dirs: $(MSWDIR)\$D $(COMMDIR)\$D $(GENDIR)\$D $(OLEDIR)\$D $(HTMLDIR)\$D
test: $(MSWDIR)\$D\wave.obj
test2: ..\common\Debug\config.obj
$D: $D:
mkdir $D mkdir $D
@@ -426,7 +423,7 @@ $(WXDIR)\lib\$(WXLIBNAME).lib: $D\dummy.obj $(OBJECTS) $(PERIPH_LIBS)
$(implib) @<< $(implib) @<<
-out:$@ -out:$@
-machine:$(CPU) -machine:$(CPU)
$(OBJECTS) $(PERIPH_LIBS) $(OBJECTS) $D\dummy.obj $(PERIPH_LIBS)
<< <<
!else !else
@@ -469,6 +466,7 @@ $(CPPFLAGS) $(MAKEPRECOMP) /Fo$D\dummydll.obj /c /Tp dummydll.cpp
# Compile certain files with no optimization (some files cause a # Compile certain files with no optimization (some files cause a
# compiler crash for buggy versions of VC++, e.g. 4.0) # compiler crash for buggy versions of VC++, e.g. 4.0)
# Don't forget to put FINAL=1 on the command line.
noopt: noopt:
cl @<< cl @<<
$(CPPFLAGS2) /Od /Fo$(COMMDIR)\$D\datetime.obj /c /Tp $(COMMDIR)\datetime.cpp $(CPPFLAGS2) /Od /Fo$(COMMDIR)\$D\datetime.obj /c /Tp $(COMMDIR)\datetime.cpp
@@ -616,7 +614,7 @@ rcparser:
nmake -f makefile.vc FINAL=$(FINAL) nmake -f makefile.vc FINAL=$(FINAL)
cd $(WXDIR)\src\msw cd $(WXDIR)\src\msw
cleanall: clean_png clean_zlib clean_xpm clean_jpeg clean_tiff cleanall: clean clean_png clean_zlib clean_xpm clean_jpeg clean_tiff
-erase ..\..\lib\wx$(WXVERSION)$(LIBEXT).dll -erase ..\..\lib\wx$(WXVERSION)$(LIBEXT).dll
-erase ..\..\lib\wx$(WXVERSION)$(LIBEXT).lib -erase ..\..\lib\wx$(WXVERSION)$(LIBEXT).lib
-erase ..\..\lib\wx$(WXVERSION)$(LIBEXT).exp -erase ..\..\lib\wx$(WXVERSION)$(LIBEXT).exp
@@ -636,7 +634,7 @@ clean: $(PERIPH_CLEAN_TARGET)
-erase $(COMMDIR)\$D\*.obj -erase $(COMMDIR)\$D\*.obj
-erase $(COMMDIR)\$D\*.pdb -erase $(COMMDIR)\$D\*.pdb
-erase $(COMMDIR)\$D\*.sbr -erase $(COMMDIR)\$D\*.sbr
-erase $(COMMDIR)\\y_tab.c -erase $(COMMDIR)\y_tab.c
-erase $(COMMDIR)\lex_yy.c -erase $(COMMDIR)\lex_yy.c
-erase $(MSWDIR)\$D\*.obj -erase $(MSWDIR)\$D\*.obj
-erase $(MSWDIR)\$D\*.sbr -erase $(MSWDIR)\$D\*.sbr

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@@ -59,7 +59,7 @@ OBJECTS = png.obj pngread.obj pngrtran.obj pngrutil.obj \
all: $(WINPNGLIB) all: $(WINPNGLIB)
$(WINPNGLIB): $(OBJECTS) $(WINPNGLIB): $(OBJECTS)
-del $(WINPNGLIB) -erase $(WINPNGLIB)
lib @<< lib @<<
-out:$(WINPNGLIB) -out:$(WINPNGLIB)
$(OBJECTS) $(OBJECTS)
@@ -71,6 +71,6 @@ $(OBJECTS)
clean: clean:
-erase *.obj -erase *.obj
-erase *.exe -erase *.exe
-erase *.lib -erase $(WINPNGLIB)
cleanall: clean cleanall: clean

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@@ -95,7 +95,7 @@ zutil.obj: zutil.c zutil.h zlib.h zconf.h
LIBOBJECTS = $(OBJ1) $(OBJ2) LIBOBJECTS = $(OBJ1) $(OBJ2)
$(LIBTARGET): $(LIBOBJECTS) $(LIBTARGET): $(LIBOBJECTS)
-del $(LIBTARGET) -erase $(LIBTARGET)
lib @<< lib @<<
-out:$(LIBTARGET) -out:$(LIBTARGET)
$(LIBOBJECTS) $(LIBOBJECTS)