adding default for Create with dc
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74297 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -39,6 +39,8 @@ public:
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bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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bool Create(int width, int height, const wxDC& WXUNUSED(dc))
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{ return Create(width,height); }
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virtual int GetHeight() const;
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virtual int GetHeight() const;
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virtual int GetWidth() const;
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virtual int GetWidth() const;
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@@ -83,6 +83,8 @@ public:
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bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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bool Create(int width, int height, const wxDC& WXUNUSED(dc))
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{ return Create(width,height); }
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virtual int GetHeight() const;
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virtual int GetHeight() const;
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virtual int GetWidth() const;
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virtual int GetWidth() const;
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@@ -166,6 +166,8 @@ public:
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);
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);
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virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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virtual bool Create(int width, int height, const wxDC& WXUNUSED(dc))
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{ return Create(width,height); }
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virtual bool Create( const void* pData
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virtual bool Create( const void* pData
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,wxBitmapType lType
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,wxBitmapType lType
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@@ -88,6 +88,8 @@ public:
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bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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bool Create(int width, int height, const wxDC& WXUNUSED(dc))
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{ return Create(width,height); }
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bool Create(const void* data, wxBitmapType type,
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bool Create(const void* data, wxBitmapType type,
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int width, int height, int depth = -1);
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int width, int height, int depth = -1);
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