Removed redundant DoEnable

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70881 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2012-03-12 11:42:49 +00:00
parent a9ed8caa09
commit 7f6cf37004
2 changed files with 0 additions and 28 deletions

View File

@@ -152,8 +152,6 @@ protected:
virtual void DoFreeze(); virtual void DoFreeze();
virtual void DoThaw(); virtual void DoThaw();
virtual void DoEnable(bool enable);
// helper of SetIcons(): calls gets the icon with the size specified by the // helper of SetIcons(): calls gets the icon with the size specified by the
// given system metrics (SM_C{X|Y}[SM]ICON) from the bundle and sets it // given system metrics (SM_C{X|Y}[SM]ICON) from the bundle and sets it
// using WM_SETICON with the specified wParam (ICOM_SMALL or ICON_BIG); // using WM_SETICON with the specified wParam (ICOM_SMALL or ICON_BIG);

View File

@@ -1335,32 +1335,6 @@ bool wxTopLevelWindowMSW::CanSetTransparent()
return (os_type == wxOS_WINDOWS_NT && ver_major >= 5); return (os_type == wxOS_WINDOWS_NT && ver_major >= 5);
} }
void wxTopLevelWindowMSW::DoEnable(bool enable)
{
wxTopLevelWindowBase::DoEnable(enable);
// Enabling or disabling a window may change its appearance. Unfortunately,
// in at least some situation, toplevel windows don't repaint themselves,
// so we have to issue explicit refresh to avoid rendering artifacts.
//
// TODO: find out just what exactly is wrong here
//Refresh();
// JS: From observing other application behaviour, such as VS 2010, controls such
// as text fields and comboboxes do not indicate a disabled state when the parent
// is disabled due to a modal dialog being shown. Therefore I have changed these
// controls' behaviour to only indicate a disabled state when IsThisEnabled returns false,
// i.e. the application has specifically disabled each control. Since the colour
// no longer changes when the top-level window is disabled, this means we can avoid
// doing a refresh that causes a distracting flicker in some controls.
// Windows should probably be sending a paint event to each child control just in
// case the state change requires a refresh, but this would cause flicker so perhaps
// it's as well that it doesn't.
// The result of this change is to remove the flicker and also remove the distraction
// of individual controls greying-out due to a dialog being shown, which I think was
// the wrong behaviour.
}
void wxTopLevelWindowMSW::DoFreeze() void wxTopLevelWindowMSW::DoFreeze()
{ {
// do nothing: freezing toplevel window causes paint and mouse events // do nothing: freezing toplevel window causes paint and mouse events