Some WinCE fixes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21882 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2003-07-10 21:14:50 +00:00
parent fc10daf37c
commit 7f0586ef60
7 changed files with 254 additions and 278 deletions

View File

@@ -1,13 +1,13 @@
/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/wince/setup.h
// Name: wx/msw/setup.h
// Purpose: Configuration for the library
// Author: Marco Cavallini
// Author: Julian Smart
// Modified by:
// Created: 08/11/2002
// RCS-ID:
// Copyright: (c) KOAN SAS ( www.koansoftware.com )
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SETUP_H_
#define _WX_SETUP_H_
@@ -44,26 +44,23 @@
// Recommended setting: 0 (please update your code instead!)
#define WXWIN_COMPATIBILITY_2 0
// This setting determines the compatibility with 2.0 API: set it to 1 to
// enable it
// This setting determines the compatibility with 2.2 API: set it to 1 to
// enable it but please consider updating your code instead.
//
// Default is 1.
// Default is 0
//
// Recommended setting: 0 (please update your code instead!)
// Recommended setting: 0 (please update your code)
#define WXWIN_COMPATIBILITY_2_2 1
// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
// but this is very dangerous because you can mistakenly pass an icon instead
// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
// because an icon is not a valid bitmap
// This setting determines the compatibility with 2.4 API: set it to 0 to
// flag all cases of using deprecated functions.
//
// Starting from 2.1.12, you have the choice under this backwards compatible
// behaviour (your code will still compile, but probably won't behave as
// expected!) and not deriving wxIcon class from wxBitmap, but providing a
// conversion ctor wxBitmap(const wxIcon&) instead.
// Default is 1 but please try building your code with 0 as the default will
// change to 0 in the next version and the deprecated functions will disappear
// in the version after it completely.
//
// Recommended setting: 0
#define wxICON_IS_BITMAP 0
// Recommended setting: 0 (please update your code)
#define WXWIN_COMPATIBILITY_2_4 1
// Define as 1 for font size to be backward compatible to 1.63 and earlier.
// 1.64 and later define point sizes to be compatible with Windows.
@@ -161,29 +158,31 @@
// defined as wchar_t, wxString will use Unicode internally. If you set this
// to 1, you must use wxT() macro for all literal strings in the program.
//
// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
// doesn't support it and the programs compiled in Unicode mode will not run
// under 9x).
// Unicode is currently only fully supported under Windows NT/2000/XP
// (Windows 9x doesn't support it and the programs compiled in Unicode mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 0
//
// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
#define wxUSE_UNICODE 0
#ifndef wxUSE_UNICODE
#define wxUSE_UNICODE 0
#endif
// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
// will have to modify the makefiles to include unicows.lib import library as the first
// library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
// command).
// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
// you will have to modify the makefiles to include unicows.lib import library
// as the first library (if you use MSVC, you can run the makefile with "nmake
// MSLU=1 UNICODE=1" command).
//
// If your compiler doesn't have unicows.lib, you can get a version of it at
// http://libunicows.sourceforge.net
//
// Default is 0
//
// Recommended setting: 0
// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
#define wxUSE_UNICODE_MSLU 0
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
@@ -200,6 +199,15 @@
// global features
// ----------------------------------------------------------------------------
// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
// and for wxHashMap to be implemented with templates.
//
// Default is 0
//
// Recommended setting: YMMV
#define wxUSE_STL 0
// Support for message/error logging. This includes wxLogXXX() functions and
// wxLog and derived classes. Don't set this to 0 unless you really know what
// you are doing.
@@ -209,13 +217,6 @@
// Recommended setting: 1 (always)
#define wxUSE_LOG 1
// Support for command line parsing using wxCmdLineParser class.
//
// Default is 1
//
// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
#define wxUSE_CMDLINE_PARSER 1
// Recommended setting: 1
#define wxUSE_LOGWINDOW 1
@@ -225,6 +226,13 @@
// Recommended setting: 1
#define wxUSE_LOG_DIALOG 1
// Support for command line parsing using wxCmdLineParser class.
//
// Default is 1
//
// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
#define wxUSE_CMDLINE_PARSER 1
// Support for multithreaded applications: if 1, compile in thread classes
// (thread.h) and make the library a bit more thread safe. Although thread
// support is quite stable by now, you may still consider recompiling the
@@ -305,15 +313,6 @@
// Recommended setting: 1
#define wxUSE_DATETIME 1
// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
// the same as wxDateTime!). These classes are obsolete and shouldn't be used
// in new code
//
// Default is 0
//
// Recommended setting: 0 unless you have legacy code which uses these classes
#define wxUSE_TIMEDATE 0
// Set wxUSE_TIMER to 1 to compile wxTimer class
//
// Default is 1
@@ -555,23 +554,13 @@
// Recommended setting: 0 (use wxNotebook)
#define wxUSE_TAB_DIALOG 0
// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
// the new, much imporved and enhanced version. The new version is backwards
// compatible with the old one and should be used whenever possible, i.e. if
// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
// wxGrid class
//
// Default is 1 for both options.
//
// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
// essential.
// Recommended setting: 1
//
// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
#define wxUSE_GRID 1
#define wxUSE_NEW_GRID 1
// wxProperty[Value/Form/List] classes, used by Dialog Editor
#define wxUSE_PROPSHEET 1
// ----------------------------------------------------------------------------
// Miscellaneous GUI stuff
@@ -580,6 +569,9 @@
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
#define wxUSE_ACCEL 1
// Hotkey support (currently Windows only)
#define wxUSE_HOTKEY 1
// Use wxCaret: a class implementing a "cursor" in a text control (called caret
// under Windows).
//
@@ -588,6 +580,14 @@
// Recommended setting: 1 (can be safely set to 0, not used by the library)
#define wxUSE_CARET 1
// Use wxDisplay class: it allows enumerating all displays on a system and
// working with them.
//
// Default is 0 because it isn't yet implemented on all platforms
//
// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
#define wxUSE_DISPLAY 0
// Miscellaneous geometry code: needed for Canvas library
#define wxUSE_GEOMETRY 1
@@ -626,7 +626,7 @@
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_TOOLTIPS 1
#define wxUSE_TOOLTIPS 0
// wxValidator class and related methods
#define wxUSE_VALIDATORS 1
@@ -634,6 +634,10 @@
// wxDC cacheing implementation
#define wxUSE_DC_CACHEING 1
// Set this to 1 to enable the use of DIB's for wxBitmap to support
// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
#define wxUSE_DIB_FOR_BITMAP 0
// ----------------------------------------------------------------------------
// common dialogs
// ----------------------------------------------------------------------------
@@ -768,12 +772,17 @@
// smaller library.
#define wxUSE_HTML 1
// OpenGL canvas
// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
// will need to manually add opengl32.lib and glu32.lib to the list of
// libraries linked with your program if you use OpenGL.
//
// Default is 0.
//
// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
#define wxUSE_GLCANVAS 0
// wxTreeLayout class
#define wxUSE_TREELAYOUT 1
// ----------------------------------------------------------------------------
// Data transfer
// ----------------------------------------------------------------------------
@@ -797,10 +806,18 @@
// different from "built in" drag and drop in wxTreeCtrl which is always
// available). Requires wxUSE_DATAOBJ.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_DRAG_AND_DROP 1
// Use wxAccessible for enhanced and customisable accessibility.
// Depends on wxUSE_OLE.
//
// Default is 0.
//
// Recommended WinCE setting: 0
#define wxUSE_DRAG_AND_DROP 0
// Recommended setting (at present): 0
#define wxUSE_ACCESSIBILITY 0
// ----------------------------------------------------------------------------
// miscellaneous settings
@@ -819,13 +836,13 @@
#define wxUSE_IPC 1
// 0 for no interprocess comms
#define wxUSE_HELP 1
#define wxUSE_HELP 0
// 0 for no help facility
#define wxUSE_MS_HTML_HELP 1
// 0 for no MS HTML Help
// Use wxHTML-based help controller?
#define wxUSE_WXHTML_HELP 1
#define wxUSE_WXHTML_HELP 0
#define wxUSE_RESOURCES 1
// 0 for no wxGetResource/wxWriteResource
@@ -835,23 +852,6 @@
#define wxUSE_SPLINES 1
// 0 for no splines
#define wxUSE_XPM_IN_MSW 1
// 0 for no XPM support in wxBitmap.
// Default is 1, as XPM is now fully
// supported this makes easier the issue
// of portable icons and bitmaps.
#define wxUSE_IMAGE_LOADING_IN_MSW 1
// Use dynamic DIB loading/saving code in utils/dib under MSW.
#define wxUSE_RESOURCE_LOADING_IN_MSW 1
// Use dynamic icon/cursor loading/saving code
// under MSW.
// use wxExpr (a.k.a. PrologIO)
#define wxUSE_PROLOGIO 0
#define wxUSE_WX_RESOURCES 0
// Use .wxr resource mechanism (requires PrologIO library)
#define wxUSE_MOUSEWHEEL 1
// Include mouse wheel support
@@ -874,7 +874,7 @@
// ----------------------------------------------------------------------------
// Define 1 to use ODBC classes
#define wxUSE_ODBC 1
#define wxUSE_ODBC 0
// For backward compatibility reasons, this parameter now only controls the
// default scrolling method used by cursors. This default behavior can be
@@ -905,7 +905,9 @@
#define REMOVE_UNUSED_ARG 1
// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
// them. Set to 1 for <iostream.h>, 0 for <iostream>
// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
// used anyhow.
//
// Default is 1.
//
@@ -1031,6 +1033,13 @@
// Recommended setting: 1, set to 0 for a small library size reduction
#define wxUSE_OWNER_DRAWN 1
// Set to 1 to compile MS Windows XP theme engine support
#define wxUSE_UXTHEME 1
// Set to 1 to auto-adapt to MS Windows XP themes where possible
// (notably, wxNotebook pages)
#define wxUSE_UXTHEME_AUTO 1
// ----------------------------------------------------------------------------
// obsolete settings
// ----------------------------------------------------------------------------
@@ -1048,170 +1057,5 @@
// NOW MANDATORY: don't change.
#define wxUSE_DYNAMIC_CLASSES 1
// ----------------------------------------------------------------------------
// disable the settings which don't work for some compilers
// ----------------------------------------------------------------------------
#ifndef wxUSE_NORLANDER_HEADERS
#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
# define wxUSE_NORLANDER_HEADERS 1
#else
# define wxUSE_NORLANDER_HEADERS 0
#endif
#endif
// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
#if defined(__MWERKS__)
#undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif
#if defined(__GNUWIN32__)
// These don't work as expected for mingw32 and cygwin32
#undef wxUSE_MEMORY_TRACING
#define wxUSE_MEMORY_TRACING 0
#undef wxUSE_GLOBAL_MEMORY_OPERATORS
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
#undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0
// Cygwin betas don't have wcslen
#if defined(__CYGWIN__) || defined(__CYGWIN32__)
# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
# undef wxUSE_WCHAR_T
# define wxUSE_WCHAR_T 0
# endif
#endif
#endif // __GNUWIN32__
// MFC duplicates these operators
#if wxUSE_MFC
#undef wxUSE_GLOBAL_MEMORY_OPERATORS
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
#undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif // wxUSE_MFC
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
// to implement UUIDs
// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
#undef wxUSE_DRAG_AND_DROP
#define wxUSE_DRAG_AND_DROP 0
#endif
// Only WIN32 supports wxStatusBar95
#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
#undef wxUSE_NATIVE_STATUSBAR
#define wxUSE_NATIVE_STATUSBAR 0
#endif
#if !wxUSE_OWNER_DRAWN
#undef wxUSE_CHECKLISTBOX
#define wxUSE_CHECKLISTBOX 0
#endif
// Salford C++ doesn't like some of the memory operator definitions
#ifdef __SALFORDC__
#undef wxUSE_MEMORY_TRACING
#define wxUSE_MEMORY_TRACING 0
#undef wxUSE_GLOBAL_MEMORY_OPERATORS
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
#undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0
#undef wxUSE_THREADS
#define wxUSE_THREADS 0
#undef wxUSE_OWNER_DRAWN
#define wxUSE_OWNER_DRAWN 0
#endif // __SALFORDC__
// BC++/Win16 can't cope with the amount of data in resource.cpp
#if defined(__WIN16__) && defined(__BORLANDC__)
#undef wxUSE_WX_RESOURCES
#define wxUSE_WX_RESOURCES 0
#undef wxUSE_ODBC
#define wxUSE_ODBC 0
#undef wxUSE_NEW_GRID
#define wxUSE_NEW_GRID 0
#endif
#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
// BC++ 4.0 can't compile JPEG library
#undef wxUSE_LIBJPEG
#define wxUSE_LIBJPEG 0
#endif
// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
#undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif
#if defined(__WXMSW__) && defined(__WATCOMC__)
/*
#undef wxUSE_GLCANVAS
#define wxUSE_GLCANVAS 0
*/
#undef wxUSE_WCHAR_T
#define wxUSE_WCHAR_T 0
#endif
#if defined(__WXMSW__) && !defined(__WIN32__)
#undef wxUSE_SOCKETS
#define wxUSE_SOCKETS 0
#undef wxUSE_THREADS
#define wxUSE_THREADS 0
#undef wxUSE_TOOLTIPS
#define wxUSE_TOOLTIPS 0
#undef wxUSE_SPINCTRL
#define wxUSE_SPINCTRL 0
#undef wxUSE_SPINBTN
#define wxUSE_SPINBTN 0
#undef wxUSE_LIBPNG
#define wxUSE_LIBPNG 0
#undef wxUSE_LIBJPEG
#define wxUSE_LIBJPEG 0
#undef wxUSE_LIBTIFF
#define wxUSE_LIBTIFF 0
#undef wxUSE_GIF
#define wxUSE_GIF 0
#undef wxUSE_PNM
#define wxUSE_PNM 0
#undef wxUSE_PCX
#define wxUSE_PCX 0
#undef wxUSE_GLCANVAS
#define wxUSE_GLCANVAS 0
#undef wxUSE_MS_HTML_HELP
#define wxUSE_MS_HTML_HELP 0
#undef wxUSE_WCHAR_T
#define wxUSE_WCHAR_T 0
#endif // Win16
#endif
// _WX_SETUP_H_