Fix build with wxUSE_FFILE=0.
Add the missing "#if wxUSE_FFILE" checks and add fallbacks to wxFile if it's available. Closes #15353. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74596 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -8317,6 +8317,7 @@ wxString wxRichTextBuffer::GetExtWildcard(bool combine, bool save, wxArrayInt* t
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return wildcard;
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}
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#if wxUSE_FFILE && wxUSE_STREAMS
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/// Load a file
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bool wxRichTextBuffer::LoadFile(const wxString& filename, wxRichTextFileType type)
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{
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@@ -8345,7 +8346,9 @@ bool wxRichTextBuffer::SaveFile(const wxString& filename, wxRichTextFileType typ
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else
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return false;
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}
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#endif // wxUSE_FFILE && wxUSE_STREAMS
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#if wxUSE_STREAMS
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/// Load from a stream
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bool wxRichTextBuffer::LoadFile(wxInputStream& stream, wxRichTextFileType type)
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{
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@@ -8374,6 +8377,7 @@ bool wxRichTextBuffer::SaveFile(wxOutputStream& stream, wxRichTextFileType type)
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else
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return false;
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}
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#endif // wxUSE_STREAMS
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/// Copy the range to the clipboard
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bool wxRichTextBuffer::CopyToClipboard(const wxRichTextRange& range)
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