Fix build with wxUSE_FFILE=0.
Add the missing "#if wxUSE_FFILE" checks and add fallbacks to wxFile if it's available. Closes #15353. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74596 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -573,6 +573,7 @@ public:
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int type = wxRICHTEXT_TYPE_ANY);
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#endif
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#if wxUSE_FFILE && wxUSE_STREAMS
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/**
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Helper function for LoadFile(). Loads content into the control's buffer using the given type.
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@@ -582,6 +583,7 @@ public:
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This function looks for a suitable wxRichTextFileHandler object.
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*/
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virtual bool DoLoadFile(const wxString& file, int fileType);
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#endif // wxUSE_FFILE && wxUSE_STREAMS
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#ifdef DOXYGEN
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/**
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@@ -596,6 +598,7 @@ public:
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int type = wxRICHTEXT_TYPE_ANY);
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#endif
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#if wxUSE_FFILE && wxUSE_STREAMS
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/**
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Helper function for SaveFile(). Saves the buffer content using the given type.
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@@ -606,6 +609,7 @@ public:
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*/
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virtual bool DoSaveFile(const wxString& file = wxEmptyString,
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int fileType = wxRICHTEXT_TYPE_ANY);
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#endif // wxUSE_FFILE && wxUSE_STREAMS
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/**
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Sets flags that change the behaviour of loading or saving.
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