Added the PseudoDC class from Paul Lanier. It provides a way to

record operations on a DC and then play them back later.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40054 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2006-07-10 15:06:31 +00:00
parent 8e372bbe07
commit 7e664d85e6
7 changed files with 1998 additions and 2 deletions

368
wxPython/src/pseudodc.cpp Normal file
View File

@@ -0,0 +1,368 @@
/////////////////////////////////////////////////////////////////////////////
// Name: common/pseudodc.cpp
// Purpose: Implementation of the wxPseudoDC Class
// Author: Paul Lanier
// Modified by:
// Created: 05/25/06
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/wxPython/pseudodc.h"
#include <stdio.h>
// wxList based class definitions
#include <wx/listimpl.cpp>
WX_DEFINE_LIST(pdcOpList);
WX_DEFINE_LIST(pdcObjectList);
// ============================================================================
// various pdcOp class implementation methods
// ============================================================================
// ----------------------------------------------------------------------------
// pdcDrawPolyPolygonOp constructor
// ----------------------------------------------------------------------------
pdcDrawPolyPolygonOp::pdcDrawPolyPolygonOp(int n, int count[], wxPoint points[],
wxCoord xoffset, wxCoord yoffset, int fillStyle)
{
m_n=n; m_xoffset=xoffset; m_yoffset=yoffset; m_fillStyle=fillStyle;
int total_n=0;
if (n)
{
m_count = new int[n];
for(int i=0; i<n; i++)
{
total_n+=count[i];
m_count[i]=count[i];
}
if (total_n)
{
m_points = new wxPoint[total_n];
for(int j=0; j<total_n; j++)
m_points[j] = points[j];
}
else m_points=NULL;
}
else
{
m_points=NULL;
m_count=NULL;
}
m_totaln = total_n;
}
// ----------------------------------------------------------------------------
// pdcDrawPolyPolygonOp destructor
// ----------------------------------------------------------------------------
pdcDrawPolyPolygonOp::~pdcDrawPolyPolygonOp()
{
if (m_points) delete m_points;
if (m_count) delete m_count;
m_points=NULL;
m_count=NULL;
}
// ----------------------------------------------------------------------------
// pdcDrawLinesOp constructor
// ----------------------------------------------------------------------------
pdcDrawLinesOp::pdcDrawLinesOp(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset)
{
m_n=n; m_xoffset=xoffset; m_yoffset=yoffset;
if (n)
{
m_points = new wxPoint[n];
for (int i=0; i<n; i++)
m_points[i] = points[i];
}
else m_points=NULL;
}
// ----------------------------------------------------------------------------
// pdcDrawLinesOp destructor
// ----------------------------------------------------------------------------
pdcDrawLinesOp::~pdcDrawLinesOp()
{
if (m_points) delete m_points;
m_points=NULL;
}
// ----------------------------------------------------------------------------
// pdcDrawPolygonOp constructor
// ----------------------------------------------------------------------------
pdcDrawPolygonOp::pdcDrawPolygonOp(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset, int fillStyle)
{
m_n=n; m_xoffset=xoffset; m_yoffset=yoffset; m_fillStyle=fillStyle;
if (n)
{
m_points = new wxPoint[n];
for (int i=0; i<n; i++)
m_points[i] = points[i];
}
else m_points=NULL;
}
// ----------------------------------------------------------------------------
// pdcDrawPolygonOp destructor
// ----------------------------------------------------------------------------
pdcDrawPolygonOp::~pdcDrawPolygonOp()
{
if (m_points) delete m_points;
m_points=NULL;
}
#if wxUSE_SPLINES
// ----------------------------------------------------------------------------
// pdcDrawSplineOp constructor
// ----------------------------------------------------------------------------
pdcDrawSplineOp::pdcDrawSplineOp(int n, wxPoint points[])
{
m_n=n;
if (n)
{
m_points = new wxPoint[n];
for(int i=0; i<n; i++)
m_points[i] = points[i];
}
else m_points=NULL;
}
// ----------------------------------------------------------------------------
// pdcDrawSplineOp destructor
// ----------------------------------------------------------------------------
pdcDrawSplineOp::~pdcDrawSplineOp()
{
if (m_points) delete m_points;
m_points=NULL;
}
#endif // wxUSE_SPLINES
// ============================================================================
// pdcObject implementation
// ============================================================================
// ----------------------------------------------------------------------------
// DrawToDC - play back the op list to the DC
// ----------------------------------------------------------------------------
void pdcObject::DrawToDC(wxDC *dc)
{
pdcOpList::Node *node = m_oplist.GetFirst();
while(node)
{
node->GetData()->DrawToDC(dc);
node = node->GetNext();
}
}
// ----------------------------------------------------------------------------
// Translate - translate all the operations by some dx,dy
// ----------------------------------------------------------------------------
void pdcObject::Translate(wxCoord dx, wxCoord dy)
{
pdcOpList::Node *node = m_oplist.GetFirst();
while(node)
{
node->GetData()->Translate(dx,dy);
node = node->GetNext();
}
if (m_bounded)
{
m_bounds.x += dx;
m_bounds.y += dy;
}
}
// ============================================================================
// wxPseudoDC implementation
// ============================================================================
// ----------------------------------------------------------------------------
// Destructor
// ----------------------------------------------------------------------------
wxPseudoDC::~wxPseudoDC()
{
// delete all the nodes in the list
RemoveAll();
}
// ----------------------------------------------------------------------------
// ClearAll - remove all nodes from list
// ----------------------------------------------------------------------------
void wxPseudoDC::RemoveAll(void)
{
m_objectlist.Clear();
m_currId = -1;
m_lastObjNode = NULL;
}
// ----------------------------------------------------------------------------
// GetLen - return the number of operations in the current op list
// ----------------------------------------------------------------------------
int wxPseudoDC::GetLen(void)
{
pdcObjectList::Node *pt = m_objectlist.GetFirst();
int len=0;
while (pt)
{
len += pt->GetData()->GetLen();
pt = pt->GetNext();
}
return len;
}
// ----------------------------------------------------------------------------
// FindObjNode - find and return an object node by id. If node doesn't exist
// and create is true then create one and return it. Otherwise
// return NULL.
// ----------------------------------------------------------------------------
pdcObjectList::Node *wxPseudoDC::FindObjNode(int id, bool create)
{
// see if last operation was for same id
if (m_lastObjNode && m_lastObjNode->GetData()->GetId() == id)
return m_lastObjNode;
// if not then search for it
pdcObjectList::Node *pt = m_objectlist.GetFirst();
while (pt)
{
if (pt->GetData()->GetId() == id)
{
// cache this node for future operations
m_lastObjNode = pt;
return pt;
}
pt = pt->GetNext();
}
// if create then create and return a new node
if (create)
{
// cache this node for future operations
m_lastObjNode = m_objectlist.Append(new pdcObject(id));
return m_lastObjNode;
}
// otherwise just return NULL
return NULL;
}
// ----------------------------------------------------------------------------
// AddToList - Add a node to the list at the end (preserve draw order)
// ----------------------------------------------------------------------------
void wxPseudoDC::AddToList(pdcOp *newOp)
{
pdcObjectList::Node *pt = FindObjNode(m_currId, true);
pt->GetData()->AddOp(newOp);
}
// ----------------------------------------------------------------------------
// ClearID - remove all the operations associated with a single ID
// ----------------------------------------------------------------------------
void wxPseudoDC::ClearId(int id)
{
pdcObjectList::Node *pt = FindObjNode(id);
if (pt) pt->GetData()->Clear();
}
// ----------------------------------------------------------------------------
// RemoveID - Remove the object node (and all operations) associated with an id
// ----------------------------------------------------------------------------
void wxPseudoDC::RemoveId(int id)
{
pdcObjectList::Node *pt = FindObjNode(id);
if (pt)
{
if (m_lastObjNode == pt)
m_lastObjNode = NULL;
m_objectlist.DeleteNode(pt);
}
}
// ----------------------------------------------------------------------------
// SetIdBounds - Set the bounding rect for a given id
// ----------------------------------------------------------------------------
void wxPseudoDC::SetIdBounds(int id, wxRect& rect)
{
pdcObjectList::Node *pt = FindObjNode(id, true);
pt->GetData()->SetBounds(rect);
}
// ----------------------------------------------------------------------------
// GetIdBounds - Get the bounding rect for a given id
// ----------------------------------------------------------------------------
void wxPseudoDC::GetIdBounds(int id, wxRect& rect)
{
pdcObjectList::Node *pt = FindObjNode(id);
if (pt && pt->GetData()->IsBounded())
rect = pt->GetData()->GetBounds();
else
rect.x = rect.y = rect.width = rect.height = 0;
}
// ----------------------------------------------------------------------------
// TranslateId - Translate all the operations of a single id
// ----------------------------------------------------------------------------
void wxPseudoDC::TranslateId(int id, wxCoord dx, wxCoord dy)
{
pdcObjectList::Node *pt = FindObjNode(id);
if (pt) pt->GetData()->Translate(dx,dy);
}
// ----------------------------------------------------------------------------
// DrawIdToDC - Draw a specific id to the dc passed in
// ----------------------------------------------------------------------------
void wxPseudoDC::DrawIdToDC(int id, wxDC *dc)
{
pdcObjectList::Node *pt = FindObjNode(id);
if (pt) pt->GetData()->DrawToDC(dc);
}
// ----------------------------------------------------------------------------
// DrawToDCClipped - play back the op list to the DC but clip any objects
// known to be not in rect. This is a coarse level of
// clipping to speed things up when lots of objects are off
// screen and doesn't affect the dc level clipping
// ----------------------------------------------------------------------------
void wxPseudoDC::DrawToDCClipped(wxDC *dc, const wxRect& rect)
{
pdcObjectList::Node *pt = m_objectlist.GetFirst();
pdcObject *obj;
while (pt)
{
obj = pt->GetData();
if (!obj->IsBounded() || rect.Intersects(obj->GetBounds()))
obj->DrawToDC(dc);
pt = pt->GetNext();
}
}
void wxPseudoDC::DrawToDCClippedRgn(wxDC *dc, const wxRegion& region)
{
pdcObjectList::Node *pt = m_objectlist.GetFirst();
pdcObject *obj;
while (pt)
{
obj = pt->GetData();
if (!obj->IsBounded() ||
(region.Contains(obj->GetBounds()) != wxOutRegion))
obj->DrawToDC(dc);
pt = pt->GetNext();
}
}
// ----------------------------------------------------------------------------
// DrawToDC - play back the op list to the DC
// ----------------------------------------------------------------------------
void wxPseudoDC::DrawToDC(wxDC *dc)
{
pdcObjectList::Node *pt = m_objectlist.GetFirst();
while (pt)
{
pt->GetData()->DrawToDC(dc);
pt = pt->GetNext();
}
}