Update wxSVGFileDC documentation
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@@ -28,8 +28,9 @@
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as the SVG file, however it is possible to change this behaviour by
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as the SVG file, however it is possible to change this behaviour by
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replacing the built in bitmap handler using wxSVGFileDC::SetBitmapHandler().
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replacing the built in bitmap handler using wxSVGFileDC::SetBitmapHandler().
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A more substantial SVG library (for reading and writing) is available at
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More substantial SVG libraries (for reading and writing) are available at
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the wxArt2D website <http://wxart2d.sourceforge.net/>.
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<a href="http://wxart2d.sourceforge.net/" target="_blank">wxArt2D</a> and
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<a href="http://wxsvg.sourceforge.net/" target="_blank">wxSVG</a>.
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@library{wxcore}
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@library{wxcore}
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@category{dc}
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@category{dc}
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@@ -39,28 +40,13 @@ class wxSVGFileDC : public wxDC
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{
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{
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public:
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public:
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/**
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/**
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Initializes a wxSVGFileDC with the given @a f filename with the given
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Initializes a wxSVGFileDC with the given @a filename, @a width and
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@a Width and @a Height at @a dpi resolution, and an optional @a title.
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@a height at @a dpi resolution, and an optional @a title.
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The title provides a readable name for the SVG document.
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The title provides a readable name for the SVG document.
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*/
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*/
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wxSVGFileDC(const wxString& filename, int width = 320, int height = 240,
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wxSVGFileDC(const wxString& filename, int width = 320, int height = 240,
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double dpi = 72, const wxString& title = wxString());
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double dpi = 72, const wxString& title = wxString());
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/**
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Destructor.
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*/
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virtual ~wxSVGFileDC();
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/**
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Does nothing.
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*/
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void EndDoc();
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/**
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Does nothing.
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*/
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void EndPage();
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/**
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/**
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Draws a rectangle the size of the SVG using the wxDC::SetBackground() brush.
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Draws a rectangle the size of the SVG using the wxDC::SetBackground() brush.
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*/
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*/
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@@ -88,12 +74,6 @@ public:
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*/
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*/
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void SetBitmapHandler(wxSVGBitmapHandler* handler);
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void SetBitmapHandler(wxSVGBitmapHandler* handler);
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/**
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Does the same as wxDC::SetLogicalFunction(), except that only wxCOPY is
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available. Trying to set one of the other values will fail.
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*/
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void SetLogicalFunction(wxRasterOperationMode function);
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/**
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/**
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Sets the clipping region for this device context to the intersection of
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Sets the clipping region for this device context to the intersection of
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the given region described by the parameters of this method and the previously
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the given region described by the parameters of this method and the previously
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@@ -105,24 +85,6 @@ public:
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void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width,
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void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width,
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wxCoord height);
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wxCoord height);
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/**
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This is an overloaded member function, provided for convenience. It differs from the
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above function only in what argument(s) it accepts.
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*/
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void SetClippingRegion(const wxPoint& pt, const wxSize& sz);
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/**
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This is an overloaded member function, provided for convenience. It differs from the
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above function only in what argument(s) it accepts.
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*/
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void SetClippingRegion(const wxRect& rect);
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/**
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This function is not implemented in this DC class.
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It could be implemented in future if a GetPoints() function were made available on wxRegion.
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*/
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void SetClippingRegion(const wxRegion& region);
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/**
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/**
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Destroys the current clipping region so that none of the DC is clipped.
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Destroys the current clipping region so that none of the DC is clipped.
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Since intersections arising from sequential calls to SetClippingRegion are represented
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Since intersections arising from sequential calls to SetClippingRegion are represented
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@@ -133,15 +95,20 @@ public:
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//@{
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//@{
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/**
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/**
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Functions not implemented in this DC class.
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Function not implemented in this DC class.
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*/
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*/
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void CrossHair(wxCoord x, wxCoord y);
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void CrossHair(wxCoord x, wxCoord y);
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bool FloodFill(wxCoord x, wxCoord y, const wxColour& colour,
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bool FloodFill(wxCoord x, wxCoord y, const wxColour& colour,
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wxFloodFillStyle style = wxFLOOD_SURFACE);
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wxFloodFillStyle style = wxFLOOD_SURFACE);
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void GetClippingBox(wxCoord *x, wxCoord *y, wxCoord *width, wxCoord *height) const;
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bool GetPixel(wxCoord x, wxCoord y, wxColour* colour) const;
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bool GetPixel(wxCoord x, wxCoord y, wxColour* colour) const;
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void SetPalette(const wxPalette& palette);
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void SetPalette(const wxPalette& palette);
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int GetDepth() const;
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void SetLogicalFunction(wxRasterOperationMode function);
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wxRasterOperationMode GetLogicalFunction() const;
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bool StartDoc(const wxString& message);
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bool StartDoc(const wxString& message);
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void EndDoc();
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void StartPage();
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void EndPage();
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//@}
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//@}
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};
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};
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@@ -203,9 +170,17 @@ public:
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};
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};
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/**
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/**
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Handler saving a bitmap to an external file and linking to it from the SVG.
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Handler saving bitmaps to external PNG files and linking to it from the
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SVG.
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This handler is used by default by wxSVGFileDC.
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This handler is used by default by wxSVGFileDC. PNG files are created in
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the same folder as the SVG file and are named using the SVG filename
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appended with ``_image#.png``.
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When using wxSVGFileDC::SetBitmapHandler() to set this handler with the
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default constructor, the PNG files are created in the runtime location of
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the application. The save location can be customized by using the
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wxSVGBitmapFileHandler(const wxString&) constructor.
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@see wxSVGFileDC::SetBitmapHandler().
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@see wxSVGFileDC::SetBitmapHandler().
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@@ -217,6 +192,18 @@ public:
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class wxSVGBitmapFileHandler : public wxSVGBitmapHandler
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class wxSVGBitmapFileHandler : public wxSVGBitmapHandler
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{
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{
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public:
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public:
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/**
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Create a wxSVGBitmapFileHandler and specify the location where the file
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will be saved.
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@param path The path (with separator) of the save location. If
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@a path contains a filename, the autogenerated filename will be
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appended to this name.
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@since 3.1.3
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*/
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wxSVGBitmapFileHandler(const wxString& path);
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virtual bool ProcessBitmap(const wxBitmap& bitmap,
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virtual bool ProcessBitmap(const wxBitmap& bitmap,
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wxCoord x, wxCoord y,
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wxCoord x, wxCoord y,
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wxOutputStream& stream) const;
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wxOutputStream& stream) const;
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