don't allocate backbuffer for dummy surfaces

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41426 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2006-09-25 08:01:36 +00:00
parent 93259e592b
commit 7e2baeb413
3 changed files with 38 additions and 7 deletions

View File

@@ -74,7 +74,11 @@ wxIDirectFBSurfacePtr CreateDummySurface(wxWindow *win, const wxRect *rect)
wxLogTrace(TRACE_PAINT, _T("%p ('%s'): creating dummy DC surface"),
win, win->GetName().c_str());
wxSize size(rect ? rect->GetSize() : win->GetSize());
return win->GetDfbSurface()->CreateCompatible(size);
return win->GetDfbSurface()->CreateCompatible
(
size,
wxIDirectFBSurface::CreateCompatible_NoBackBuffer
);
}
//-----------------------------------------------------------------------------
@@ -191,8 +195,14 @@ wxWindowDC::~wxWindowDC()
if ( m_shouldFlip )
{
// FIXME: flip only modified parts of the surface
surface->FlipToFront();
DFBSurfaceCapabilities caps = DSCAPS_NONE;
surface->GetCapabilities(&caps);
if ( caps & DSCAPS_DOUBLE )
{
// FIXME: flip only modified parts of the surface
surface->FlipToFront();
}
// else: the surface is not double-buffered and so cannot be flipped
}
// else: don't flip the surface, wxTLW will do it when it finishes
// painting of its invalidated areas