Improve documentation about handling C++ exceptions in wx programs.
Try to explain the different exception handling strategies more clearly in the overview and also update OnUnhandledException() documentation. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66205 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -468,15 +468,21 @@ public:
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virtual int OnRun();
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/**
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This function is called when an unhandled C++ exception occurs inside
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OnRun() (the exceptions which occur during the program startup and shutdown
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might not be caught at all). Notice that by now the main event loop has been
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terminated and the program will exit, if you want to prevent this from happening
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(i.e. continue running after catching an exception) you need to override
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OnExceptionInMainLoop().
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This function is called when an unhandled C++ exception occurs in user
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code called by wxWidgets.
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The default implementation shows information about the exception in debug build
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but does nothing in the release build.
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Any unhandled exceptions thrown from (overridden versions of) OnInit()
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and OnExit() methods as well as any exceptions thrown from inside the
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main loop and re-thrown by OnUnhandledException() will result in a call
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to this function.
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By the time this function is called, the program is already about to
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exit and the exception can't be handled nor ignored any more, override
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OnUnhandledException() or use explicit @c try/catch blocks around
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OnInit() body to be able to handle the exception earlier.
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The default implementation dumps information about the exception using
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wxMessageOutputBest.
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*/
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virtual void OnUnhandledException();
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