wxTopLevelWindow (only for wxGTK for now)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11612 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -2,33 +2,163 @@
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// Name: wx/toplevel.h
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// Purpose: declares wxTopLevelWindow class, the base class for all
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// top level windows (such as frames and dialogs)
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// Author: Vadim Zeitlin
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// Author: Vadim Zeitlin, Vaclav Slavik
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// Modified by:
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// Created: 06.08.01
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// RCS-ID: $Id$
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// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Vaclav Slavik <vaclav@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TOPLEVEL_H_
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#define _WX_TOPLEVEL_H_
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#ifndef _WX_TOPLEVEL_BASE_H_
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#define _WX_TOPLEVEL_BASE_H_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma interface "toplevelbase.h"
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#endif
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#include "wx/window.h"
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#include "wx/icon.h"
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// the default names for various classs
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WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
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class WXDLLEXPORT wxTopLevelWindowBase;
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// Dialogs are created in a special way
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#define wxTLW_EX_DIALOG 0x00000008
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// Styles for ShowFullScreen
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// (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
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// wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
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#define wxFULLSCREEN_NOMENUBAR 0x01
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#define wxFULLSCREEN_NOTOOLBAR 0x02
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#define wxFULLSCREEN_NOSTATUSBAR 0x04
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#define wxFULLSCREEN_NOBORDER 0x08
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#define wxFULLSCREEN_NOCAPTION 0x10
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#define wxFULLSCREEN_ALL (wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION)
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// ----------------------------------------------------------------------------
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// wxTopLevelWindow: a top level (as opposed to child) window
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxTopLevelWindow : public wxWindow
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class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow
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{
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public:
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// construction
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wxTopLevelWindowBase();
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// top level wnd state
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// --------------------
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// maximize = TRUE => maximize, otherwise - restore
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virtual void Maximize(bool maximize = TRUE) = 0;
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// undo Maximize() or Iconize()
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virtual void Restore() = 0;
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// iconize = TRUE => iconize, otherwise - restore
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virtual void Iconize(bool iconize = TRUE) = 0;
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// return TRUE if the frame is maximized
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virtual bool IsMaximized() const = 0;
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// return TRUE if the frame is iconized
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virtual bool IsIconized() const = 0;
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// get the frame icon
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const wxIcon& GetIcon() const { return m_icon; }
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// set the frame icon
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virtual void SetIcon(const wxIcon& icon) { m_icon = icon; }
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/*
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for now we already have them in wxWindow, but this is wrong: these
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methods really only make sense for wxTopLevelWindow!
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virtual void SetTitle( const wxString& title) = 0;
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virtual void SetTitle(const wxString& title) = 0;
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virtual wxString GetTitle() const = 0;
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*/
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// old functions, use the new ones instead!
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#if WXWIN_COMPATIBILITY_2
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bool Iconized() const { return IsIconized(); }
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#endif // WXWIN_COMPATIBILITY_2
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// implementation only from now on
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// -------------------------------
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// override some base class virtuals
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virtual bool Destroy();
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virtual bool IsTopLevel() const { return TRUE; }
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// event handlers
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void OnCloseWindow(wxCloseEvent& event);
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void OnSize(wxSizeEvent& event);
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// this should go away, but for now it's called from docview.cpp,
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// so should be there for all platforms
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void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
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protected:
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// the frame client to screen translation should take account of the
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// toolbar which may shift the origin of the client area
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virtual void DoClientToScreen(int *x, int *y) const;
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virtual void DoScreenToClient(int *x, int *y) const;
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// send the iconize event, return TRUE if processed
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bool SendIconizeEvent(bool iconized = TRUE);
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// the frame icon
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wxIcon m_icon;
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// test whether this window makes part of the frame
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// (menubar, toolbar and statusbar are excluded from automatic layout)
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virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const { return FALSE; }
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DECLARE_EVENT_TABLE()
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};
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#endif // _WX_TOPLEVEL_H_
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// include the real class declaration
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#if defined(__WXGTK__)
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#include "wx/gtk/toplevel.h"
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#define wxTopLevelWindowNative wxTopLevelWindowGTK
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#elif defined(__WXMGL__)
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#include "wx/mgl/toplevel.h"
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#define wxTopLevelWindowNative wxTopLevelWindowMGL
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#endif
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#ifdef __WXUNIVERSAL__
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#include "wx/univ/toplevel.h"
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#else // !__WXUNIVERSAL__
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#ifdef wxTopLevelWindowNative
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class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative
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{
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public:
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// construction
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wxTopLevelWindow() { Init(); }
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wxTopLevelWindow(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr)
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{
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Init();
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Create(parent, id, title, pos, size, style, name);
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}
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DECLARE_DYNAMIC_CLASS(wxTopLevelWindow)
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};
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#endif // wxTopLevelWindowNative
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#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
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#endif // _WX_TOPLEVEL_BASE_H_
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