fix DMars compilation to use precompiled headers

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Chris Elliott
2003-06-18 12:09:16 +00:00
parent dd27a3bd76
commit 7d5848668d
15 changed files with 27 additions and 70 deletions

View File

@@ -15,7 +15,7 @@
// check if to use precompiled headers: do it for most Windows compilers unless
// adding DigitalMars here appears to amke it slower!
// explicitly disabled by defining NOPCH
#if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__VISAGECPP__) || defined(__MWERKS__)
#if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__DIGITALMARS__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__VISAGECPP__) || defined(__MWERKS__)
#if !defined(NOPCH)
#define WX_PRECOMP
#endif