More deprecated class mods
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19900 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,68 +0,0 @@
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/* //////////////////////////////////////////////////////////////////////////
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// Name: expr.h
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// Purpose: C helper defines and functions for wxExpr class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c)
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// Licence: wxWindows licence
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////////////////////////////////////////////////////////////////////////// */
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#ifndef _WX_EXPRH__
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#define _WX_EXPRH__
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#include <math.h>
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#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
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# undef __BSEXCPT__
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#endif
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#include <stdlib.h>
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#ifdef ____HPUX__
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#define alloca malloc
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#endif
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#ifdef __cplusplus
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extern "C" {
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char *proio_cons(char *, char *);
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char * wxmake_integer(char *);
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char * wxmake_word(char *);
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char * wxmake_string(char *);
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char * wxmake_real(char *, char *);
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char * wxmake_exp(char *, char *);
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char * wxmake_exp2(char *, char *, char*);
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void add_expr(char *);
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void process_command(char *);
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void syntax_error(char *);
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}
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#else
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#if defined(__BORLANDC__) || defined(__VISAGECPP__)
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char *proio_cons(char *, char *);
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char * wxmake_integer(char *);
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char * wxmake_word(char *);
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char * wxmake_string(char *);
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char * wxmake_real(char *, char *);
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char * wxmake_exp(char *, char *);
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char * wxmake_exp2(char *, char *, char*);
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void add_expr(char *);
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void process_command(char *);
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void syntax_error(char *);
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int lex_input(void);
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#else
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char *proio_cons();
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char * wxmake_integer();
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char * wxmake_word();
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char * wxmake_string();
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char * wxmake_real();
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char * wxmake_exp();
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char * wxmake_exp2();
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void add_expr();
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void process_command();
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void syntax_error();
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#endif
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#endif
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#endif
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/* _WX_EXPRH__ */
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@@ -1,208 +0,0 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: resource.h
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// Purpose: Resource processing
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_RESOURCEH__
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#define _WX_RESOURCEH__
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "resource.h"
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#endif
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#include "wx/setup.h"
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#if wxUSE_WX_RESOURCES
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#include "wx/bitmap.h"
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#include <stdio.h>
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// A few further types not in wx_types.h
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#define wxRESOURCE_TYPE_SEPARATOR 1000
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#define wxRESOURCE_TYPE_XBM_DATA 1001
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#define wxRESOURCE_TYPE_XPM_DATA 1002
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#define RESOURCE_PLATFORM_WINDOWS 1
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#define RESOURCE_PLATFORM_X 2
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#define RESOURCE_PLATFORM_MAC 3
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#define RESOURCE_PLATFORM_ANY 4
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// Extended styles: for resource usage only
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// Use dialog units instead of pixels
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#define wxRESOURCE_DIALOG_UNITS 0x0001
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// Use default system colour and font
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#define wxRESOURCE_USE_DEFAULTS 0x0002
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// Old-style vertical label
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#define wxRESOURCE_VERTICAL_LABEL 0x0004
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// Old-style horizontal label
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#define wxRESOURCE_HORIZONTAL_LABEL 0x0008
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// Macros to help use dialog units
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#define wxDLG_POINT(x, y, parent, useDlgUnits) (useDlgUnits ? parent->ConvertDialogToPixel(wxPoint(x, y)) : wxPoint(x, y))
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#define wxDLG_SIZE(x, y, parent, useDlgUnits) (useDlgUnits ? parent->ConvertDialogToPixel(wxSize(x, y)) : wxSize(x, y))
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#ifdef FindResource
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#undef FindResource
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#endif
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class WXDLLEXPORT wxInputStream;
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/*
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* Internal format for control/panel item
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*/
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class WXDLLEXPORT wxItemResource: public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxItemResource)
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public:
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wxItemResource();
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~wxItemResource();
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inline void SetType(const wxString& type) { m_itemType = type; }
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inline void SetStyle(long styl) { m_windowStyle = styl; }
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inline void SetId(int id) { m_windowId = id; }
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inline void SetBitmap(const wxBitmap& bm) { m_bitmap = bm; }
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inline wxBitmap& GetBitmap() const { return (wxBitmap&) m_bitmap; }
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inline void SetFont(const wxFont& font) { m_windowFont = font; }
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inline wxFont& GetFont() const { return (wxFont&) m_windowFont; }
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inline void SetSize(int xx, int yy, int ww, int hh)
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{ m_x = xx; m_y = yy; m_width = ww; m_height = hh; }
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inline void SetTitle(const wxString& title) { m_title = title; }
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inline void SetName(const wxString& name) { m_name = name; }
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inline void SetValue1(long v) { m_value1 = v; }
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inline void SetValue2(long v) { m_value2 = v; }
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inline void SetValue3(long v) { m_value3 = v; }
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inline void SetValue5(long v) { m_value5 = v; }
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inline void SetValue4(const wxString& v) { m_value4 = v; }
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inline void SetStringValues(const wxStringList& svalues) { m_stringValues = svalues; }
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inline const wxString& GetType() const { return m_itemType; }
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inline int GetX() const { return m_x; }
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inline int GetY() const { return m_y; }
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inline int GetWidth() const { return m_width; }
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inline int GetHeight() const { return m_height; }
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inline const wxString& GetTitle() const { return m_title; }
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inline const wxString& GetName() const { return m_name; }
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inline long GetStyle() const { return m_windowStyle; }
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inline int GetId() const { return m_windowId; }
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inline wxInt32 GetValue1() const { return m_value1; }
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inline wxInt32 GetValue2() const { return m_value2; }
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inline wxInt32 GetValue3() const { return m_value3; }
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inline wxInt32 GetValue5() const { return m_value5; }
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inline wxString GetValue4() const { return m_value4; }
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inline wxList& GetChildren() const { return (wxList&) m_children; }
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inline wxStringList& GetStringValues() const { return (wxStringList&) m_stringValues; }
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inline void SetBackgroundColour(const wxColour& col) { m_backgroundColour = col; }
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inline void SetLabelColour(const wxColour& col) { m_labelColour = col; }
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inline void SetButtonColour(const wxColour& col) { m_buttonColour = col; }
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inline wxColour& GetBackgroundColour() const { return (wxColour&) m_backgroundColour; }
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inline wxColour& GetLabelColour() const { return (wxColour&) m_labelColour; }
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inline wxColour& GetButtonColour() const { return (wxColour&) m_buttonColour; }
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inline void SetResourceStyle(long style) { m_exStyle = style; }
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inline wxInt32 GetResourceStyle() const { return m_exStyle; }
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protected:
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wxList m_children;
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wxString m_itemType;
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int m_x, m_y, m_width, m_height;
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wxString m_title;
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wxString m_name;
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long m_windowStyle;
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long m_value1, m_value2, m_value3, m_value5;
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wxString m_value4;
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int m_windowId;
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wxStringList m_stringValues; // Optional string values
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wxBitmap m_bitmap;
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wxColour m_backgroundColour;
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wxColour m_labelColour;
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wxColour m_buttonColour;
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wxFont m_windowFont;
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long m_exStyle; // Extended, resource-specific styles
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};
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/*
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* Resource table (normally only one of these)
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*/
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class WXDLLEXPORT wxResourceTable: public wxHashTable
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{
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DECLARE_DYNAMIC_CLASS(wxResourceTable)
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protected:
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public:
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wxHashTable identifiers;
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wxResourceTable();
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~wxResourceTable();
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virtual wxItemResource *FindResource(const wxString& name) const;
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virtual void AddResource(wxItemResource *item);
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virtual bool DeleteResource(const wxString& name);
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virtual bool ParseResourceFile(const wxString& filename);
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virtual bool ParseResourceFile(wxInputStream *is);
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virtual bool ParseResourceData(const wxString& data);
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virtual bool SaveResource(const wxString& filename);
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// Register XBM/XPM data
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virtual bool RegisterResourceBitmapData(const wxString& name, char bits[], int width, int height);
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virtual bool RegisterResourceBitmapData(const wxString& name, char **data);
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virtual wxControl *CreateItem(wxWindow *panel, const wxItemResource* childResource, const wxItemResource* parentResource) const;
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virtual void ClearTable();
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};
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WXDLLEXPORT extern void wxInitializeResourceSystem();
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WXDLLEXPORT extern void wxCleanUpResourceSystem();
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WXDLLEXPORT_DATA(extern wxResourceTable*) wxDefaultResourceTable;
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WXDLLEXPORT extern long wxParseWindowStyle(const wxString& style);
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class WXDLLEXPORT wxMenuBar;
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class WXDLLEXPORT wxMenu;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxIcon;
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WXDLLEXPORT extern wxBitmap wxResourceCreateBitmap(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
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WXDLLEXPORT extern wxIcon wxResourceCreateIcon(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
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WXDLLEXPORT extern wxMenuBar* wxResourceCreateMenuBar(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL, wxMenuBar *menuBar = (wxMenuBar *) NULL);
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WXDLLEXPORT extern wxMenu* wxResourceCreateMenu(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
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WXDLLEXPORT extern bool wxResourceParseData(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
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WXDLLEXPORT extern bool wxResourceParseData(const char* resource, wxResourceTable *table = (wxResourceTable *) NULL);
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WXDLLEXPORT extern bool wxResourceParseFile(const wxString& filename, wxResourceTable *table = (wxResourceTable *) NULL);
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WXDLLEXPORT extern bool wxResourceParseString(char* s, wxResourceTable *table = (wxResourceTable *) NULL);
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WXDLLEXPORT extern bool wxResourceParseString(const wxString& s, wxResourceTable *table = (wxResourceTable *) NULL);
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WXDLLEXPORT extern void wxResourceClear(wxResourceTable *table = (wxResourceTable *) NULL);
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// Register XBM/XPM data
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WXDLLEXPORT extern bool wxResourceRegisterBitmapData(const wxString& name, char bits[], int width, int height, wxResourceTable *table = (wxResourceTable *) NULL);
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WXDLLEXPORT extern bool wxResourceRegisterBitmapData(const wxString& name, char **data, wxResourceTable *table = (wxResourceTable *) NULL);
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#define wxResourceRegisterIconData wxResourceRegisterBitmapData
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/*
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* Resource identifer code: #define storage
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*/
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WXDLLEXPORT extern bool wxResourceAddIdentifier(const wxString& name, int value, wxResourceTable *table = (wxResourceTable *) NULL);
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WXDLLEXPORT extern int wxResourceGetIdentifier(const wxString& name, wxResourceTable *table = (wxResourceTable *) NULL);
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#if defined(__WXPM__)
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#include "wx/os2/wxrsc.h"
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#endif
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#endif
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#endif
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// _WX_RESOURCEH__
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@@ -1,7 +0,0 @@
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#ifndef _WX_TREELAY_H_BASE_
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#define _WX_TREELAY_H_BASE_
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#include "wx/generic/treelay.h"
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#endif
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// _WX_TREELAY_H_BASE_
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@@ -1,283 +0,0 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: wxexpr.h
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// Purpose: Prolog-like file I/O, used by resource system.
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c)
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WXEXPRH__
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#define _WX_WXEXPRH__
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "wxexpr.h"
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#endif
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#if wxUSE_PROLOGIO
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#include "wx/defs.h"
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#include "wx/string.h"
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#include "wx/list.h"
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#include "wx/hash.h"
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#include "wx/expr.h"
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#include <stdio.h>
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// Compatibility
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#define PrologExpr wxExpr
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#define PrologDatabase wxExprDatabase
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#define proioErrorHandler wxExprErrorHandler
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#define PROIO_ERROR_GENERAL 1
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#define PROIO_ERROR_SYNTAX 2
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#define PrologNull wxExprNull
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#define PrologInteger wxExprInteger
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#define PrologReal wxExprReal
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#define PrologWord wxExprWord
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#define PrologString wxExprString
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#define PrologList wxExprList
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#define PrologType wxExprType
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// Error types
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#define WXEXPR_ERROR_GENERAL 1
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#define WXEXPR_ERROR_SYNTAX 2
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// Error handler function definition. If app returns TRUE,
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// carry on processing.
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typedef bool (*wxExprErrorHandler) (int errorType, char *msg);
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WXDLLEXPORT_DATA(extern wxExprErrorHandler) currentwxExprErrorHandler;
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typedef enum {
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wxExprNull,
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wxExprInteger,
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wxExprReal,
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wxExprWord,
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wxExprString,
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wxExprList
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} wxExprType;
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class WXDLLEXPORT wxExprDatabase;
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class WXDLLEXPORT wxExpr
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{
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public:
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wxObject *client_data;
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wxExprType type;
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union {
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long integer;
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wxChar *word;
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wxChar *string;
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double real;
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wxExpr *first; // If is a list expr, points to the first node
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} value;
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wxExpr *next; // If this is a node in a list, points to the next node
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wxExpr *last; // If is a list expr, points to the last node
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wxExpr(wxExprType the_type, wxChar *word_or_string, bool allocate);
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wxExpr(const wxString& functor); // Assume this is a new clause - pass functor
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wxExpr(wxExprType the_type, const wxString& word_or_string = wxT(""));
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wxExpr(long the_integer);
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wxExpr(double the_real);
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wxExpr(wxList *the_list);
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~wxExpr(void);
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inline wxExprType Type(void) const { return type; }
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inline long IntegerValue(void) const
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{
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if (type == wxExprInteger)
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return value.integer;
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else if (type == wxExprReal)
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return (long)value.real;
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else return 0;
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}
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inline double RealValue(void) const {
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if (type == wxExprReal)
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return value.real;
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else if (type == wxExprInteger)
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return (double)value.integer;
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else return (double)0.0;
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}
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inline wxString WordValue(void) const {
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if (type == wxExprWord)
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return value.word;
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else if (type == wxExprString)
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return wxString(value.string);
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else return wxString(wxT(""));
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}
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inline wxString StringValue(void) const {
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if (type == wxExprString)
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return wxString(value.string);
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else if (type == wxExprWord)
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return wxString(value.word);
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else return wxString(wxT(""));
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}
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// Get nth arg of clause (starting from 1)
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wxExpr *Arg(wxExprType type, int arg) const;
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// Return nth argument of a list expression (starting from zero)
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wxExpr *Nth(int arg) const;
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// Returns the number of elements in a list expression
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int Number(void) const;
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// Make a clone
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wxExpr *Copy(void) const;
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wxExpr *GetAttributeValueNode(const wxString& word) const; // Use only for a clause or list
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wxExpr *AttributeValue(const wxString& word) const; // Use only for a clause
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wxString Functor(void) const; // Only for a clause
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bool IsFunctor(const wxString& s) const; // Only for a clause
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void WriteClause(FILE* stream); // Write this expression as a top-level clause
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void WriteExpr(FILE* stream); // Write as any other subexpression
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// Append an expression to a list
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void Append(wxExpr *expr);
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// Insert at beginning of list
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void Insert(wxExpr *expr);
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// Get first expr in list
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inline wxExpr *GetFirst(void) const { return ((type == wxExprList) ? value.first : (wxExpr*)NULL); }
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// Get next expr if this is a node in a list
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inline wxExpr *GetNext(void) const { return next; }
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// Get last expr in list
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inline wxExpr *GetLast(void) const { return ((type == wxExprList) ? last : (wxExpr*)NULL); }
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// This should really be called SetAttributeValue since any existing
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// attribute-value is deleted first.
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void AddAttributeValue(const wxString& attribute, long value);
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||||
void AddAttributeValue(const wxString& attribute, double value);
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||||
void AddAttributeValueWord(const wxString& attribute, const wxString& value);
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||||
void AddAttributeValueString(const wxString& attribute, const wxString& value);
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void AddAttributeValue(const wxString& attribute, wxList *value);
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void AddAttributeValue(const wxString& attribute, wxExpr *value);
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void AddAttributeValueStringList(const wxString& attribute, wxList *string_list);
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||||
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||||
void DeleteAttributeValue(const wxString& attribute);
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||||
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bool GetAttributeValue(const wxString& att, int& var) const;
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bool GetAttributeValue(const wxString& att, long& var) const;
|
||||
bool GetAttributeValue(const wxString& att, float& var) const;
|
||||
bool GetAttributeValue(const wxString& att, double& var) const;
|
||||
bool GetAttributeValue(const wxString& att, wxString& var) const; // Word OR string -> string
|
||||
bool GetAttributeValue(const wxString& att, wxExpr **var) const;
|
||||
|
||||
// Compatibility with old PrologIO
|
||||
inline void AssignAttributeValue(wxChar *att, int *var) const { GetAttributeValue(att, *var); }
|
||||
inline void AssignAttributeValue(wxChar *att, long *var) const { GetAttributeValue(att, *var); }
|
||||
inline void AssignAttributeValue(wxChar *att, float *var) const { GetAttributeValue(att, *var); }
|
||||
inline void AssignAttributeValue(wxChar *att, double *var) const { GetAttributeValue(att, *var); }
|
||||
inline void AssignAttributeValue(wxChar *att, wxExpr **var) const { GetAttributeValue(att, var); }
|
||||
void AssignAttributeValue(wxChar *att, wxChar **var) const ; // Word OR string -> string
|
||||
|
||||
// Add string items to list if the list attribute exists
|
||||
bool GetAttributeValueStringList(const wxString& att, wxList *var) const;
|
||||
|
||||
// Associate other data with this expression, e.g. when reading in a
|
||||
// number of linked items - store C++ object pointer with the expression
|
||||
// so we can index into the wxExpr database and fish out the pointer.
|
||||
inline void SetClientData(wxObject *data) { client_data = data; }
|
||||
inline wxObject *GetClientData(void) const { return client_data; }
|
||||
|
||||
DECLARE_NO_COPY_CLASS(wxExpr)
|
||||
};
|
||||
|
||||
class WXDLLEXPORT wxExprDatabase: public wxList
|
||||
{
|
||||
private:
|
||||
wxNode *position; // Where we are in a search
|
||||
wxHashTable *hash_table;
|
||||
wxString attribute_to_hash;
|
||||
|
||||
public:
|
||||
int noErrors;
|
||||
|
||||
wxExprDatabase(wxExprErrorHandler handler = 0);
|
||||
|
||||
// Use hashing on both the functor, and the attribute of
|
||||
// specified type (wxExprString or wxExprInteger) and name.
|
||||
// So to find node 45
|
||||
// (i.e. match the clause node(id=45, ...))
|
||||
// it usually requires 1 look-up: the keys for functor and attribute
|
||||
// are added together.
|
||||
// Obviously if the attribute was missing in a clause, it would
|
||||
// fail to be found by this method, but could be retrieved by a
|
||||
// linear search using BeginFind and FindClauseByFunctor,
|
||||
// or just searching through the list as per usual.
|
||||
|
||||
wxExprDatabase(wxExprType type, const wxString& attribute, int size = 500,
|
||||
wxExprErrorHandler handler = 0);
|
||||
|
||||
~wxExprDatabase(void);
|
||||
|
||||
void BeginFind(void) ; // Initialise a search
|
||||
wxExpr *FindClause(long id) ; // Find a term based on an integer id attribute
|
||||
// e.g. node(id=23, type=rectangle, ....).
|
||||
|
||||
// Find on basis of attribute/value pairs, e.g. type=rectangle
|
||||
// This doesn't use hashing; it's a linear search.
|
||||
wxExpr *FindClause(const wxString& word, const wxString& value);
|
||||
wxExpr *FindClause(const wxString& word, long value);
|
||||
wxExpr *FindClause(const wxString& word, double value);
|
||||
wxExpr *FindClauseByFunctor(const wxString& functor);
|
||||
|
||||
wxExpr *HashFind(const wxString& functor, const wxString& value) const;
|
||||
wxExpr *HashFind(const wxString& functor, long value) const;
|
||||
|
||||
void Append(wxExpr *expr); // Does cleverer things if hashing is on
|
||||
void ClearDatabase(void);
|
||||
inline int GetErrorCount() const { return noErrors; }
|
||||
bool Read(const wxString& filename);
|
||||
bool ReadFromString(const wxString& buffer);
|
||||
bool Write(const wxString& fileName);
|
||||
bool Write(FILE* stream);
|
||||
|
||||
// Compatibility
|
||||
inline bool ReadProlog(wxChar *filename) { return Read(wxString(filename)); }
|
||||
inline bool ReadPrologFromString(char *buffer)
|
||||
{
|
||||
return ReadFromString(wxString(buffer, wxConvLibc));
|
||||
}
|
||||
inline void WriteProlog(FILE* stream) { Write(stream); }
|
||||
|
||||
private:
|
||||
DECLARE_DYNAMIC_CLASS(wxExprDatabase)
|
||||
DECLARE_NO_COPY_CLASS(wxExprDatabase)
|
||||
};
|
||||
|
||||
// Function call-style interface - some more convenience wrappers/unwrappers
|
||||
|
||||
// Make a call
|
||||
WXDLLEXPORT wxExpr* wxExprMakeCall(const wxString& functor ...);
|
||||
|
||||
#define wxExprMakeInteger(x) (new wxExpr((long)x))
|
||||
#define wxExprMakeReal(x) (new wxExpr((double)x))
|
||||
#define wxExprMakeString(x) (new wxExpr(wxExprString, x))
|
||||
#define wxExprMakeWord(x) (new wxExpr(wxExprWord, x))
|
||||
#define wxExprMake(x) (new wxExpr(x))
|
||||
|
||||
// Checks functor
|
||||
WXDLLEXPORT bool wxExprIsFunctor(wxExpr *expr, const wxString& functor);
|
||||
|
||||
// Temporary variable for communicating between wxexpr.cpp and YACC/LEX
|
||||
WXDLLEXPORT_DATA(extern wxExprDatabase*) thewxExprDatabase;
|
||||
|
||||
// YACC/LEX can leave memory lying around...
|
||||
extern "C" WXDLLEXPORT int wxExprCleanUp();
|
||||
|
||||
#endif // wxUSE_PROLOGIO
|
||||
|
||||
#endif // _WX_WXEXPRH__
|
||||
|
Reference in New Issue
Block a user