adjusted indentation with astyle; added Id keyword
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52383 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -9,8 +9,8 @@
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/**
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@class wxIPV4address
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@wxheader{socket.h}
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@library{wxbase}
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@category{net}
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*/
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@@ -33,7 +33,7 @@ public:
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Returns the hostname which matches the IP address.
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*/
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bool Hostname(const wxString& hostname);
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Return value wxString Hostname();
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Return value wxString Hostname();
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//@}
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/**
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@@ -42,7 +42,7 @@ public:
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wxString IPAddress();
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/**
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Set address to localhost (127.0.0.1). Whenever possible, use the
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Set address to localhost (127.0.0.1). Whenever possible, use the
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AnyAddress(),
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function instead of this one, as this will correctly handle multi-homed
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hosts and avoid other small problems.
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@@ -54,8 +54,8 @@ public:
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Returns the current service.
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*/
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bool Service(const wxString& service);
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Return value bool Service(unsigned short service);
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Return value unsigned short Service();
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Return value bool Service(unsigned short service);
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Return value unsigned short Service();
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//@}
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};
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@@ -63,11 +63,11 @@ public:
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/**
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@class wxSocketServer
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@wxheader{socket.h}
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@library{wxnet}
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@category{net}
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@seealso
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wxSocketServer::WaitForAccept, wxSocketBase::SetNotify, wxSocketBase::Notify,
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wxSocketServer::AcceptWith
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@@ -77,13 +77,13 @@ class wxSocketServer : public wxSocketBase
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public:
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/**
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Constructs a new server and tries to bind to the specified @e address.
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Before trying to accept new connections, test whether it succeeded with
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Before trying to accept new connections, test whether it succeeded with
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@ref wxSocketBase::isok wxSocketBase:IsOk.
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@param address
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@param address
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Specifies the local address for the server (e.g. port number).
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@param flags
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@param flags
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Socket flags (See wxSocketBase::SetFlags)
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*/
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wxSocketServer(const wxSockAddress& address,
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@@ -95,7 +95,7 @@ public:
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~wxSocketServer();
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/**
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Accepts an incoming connection request, and creates a new
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Accepts an incoming connection request, and creates a new
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wxSocketBase object which represents
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the server-side of the connection.
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@@ -106,7 +106,7 @@ public:
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If @e wait is @false, it will try to accept a pending connection
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if there is one, but it will always return immediately without blocking
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the GUI. If you want to use Accept in this way, you can either check for
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incoming connections with WaitForAccept()
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incoming connections with WaitForAccept()
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or catch @b wxSOCKET_CONNECTION events, then call Accept once you know
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that there is an incoming connection waiting to be accepted.
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@@ -122,7 +122,7 @@ public:
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/**
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Accept an incoming connection using the specified socket object.
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@param socket
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@param socket
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Socket to be initialized
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@returns Returns @true on success, or @false if an error occurred or if the
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@@ -132,17 +132,17 @@ public:
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bool AcceptWith(wxSocketBase& socket, bool wait = @true);
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/**
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This function waits for an incoming connection. Use it if you want to call
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Accept() or AcceptWith()
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This function waits for an incoming connection. Use it if you want to call
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Accept() or AcceptWith()
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with @e wait set to @false, to detect when an incoming connection is waiting
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to be accepted.
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@param seconds
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@param seconds
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Number of seconds to wait.
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If -1, it will wait for the default timeout,
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as set with SetTimeout.
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@param millisecond
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@param millisecond
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Number of milliseconds to wait.
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@returns Returns @true if an incoming connection arrived, @false if the
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@@ -155,12 +155,12 @@ public:
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/**
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@class wxIPaddress
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@wxheader{socket.h}
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wxIPaddress is an abstract base class for all internet protocol address
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objects. Currently, only wxIPV4address
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wxIPaddress is an abstract base class for all internet protocol address
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objects. Currently, only wxIPV4address
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is implemented. An experimental implementation for IPV6, wxIPV6address,
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is being developed.
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@library{wxbase}
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@category{net}
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*/
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@@ -194,7 +194,7 @@ public:
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Returns the hostname which matches the IP address.
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*/
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virtual bool Hostname(const wxString& hostname);
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Return value virtual wxString Hostname();
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Return value virtual wxString Hostname();
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//@}
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/**
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@@ -208,7 +208,7 @@ public:
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virtual bool IsLocalHost();
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/**
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Set address to localhost.
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Set address to localhost.
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On IPV4 implementations, 127.0.0.1
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@@ -223,8 +223,8 @@ public:
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Returns the current service.
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*/
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virtual bool Service(const wxString& service);
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Return value virtual bool Service(unsigned short service);
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Return value virtual unsigned short Service();
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Return value virtual bool Service(unsigned short service);
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Return value virtual unsigned short Service();
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//@}
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};
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@@ -232,11 +232,11 @@ public:
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/**
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@class wxSocketClient
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@wxheader{socket.h}
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@library{wxnet}
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@category{net}
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@seealso
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wxSocketClient::WaitOnConnect, wxSocketBase::SetNotify, wxSocketBase::Notify
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*/
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@@ -246,7 +246,7 @@ public:
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/**
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Constructor.
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@param flags
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@param flags
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Socket flags (See wxSocketBase::SetFlags)
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*/
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wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
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@@ -270,15 +270,15 @@ public:
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or catch @b wxSOCKET_CONNECTION events (for successful establishment)
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and @b wxSOCKET_LOST events (for connection failure).
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@param address
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@param address
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Address of the server.
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@param local
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@param local
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Bind to the specified local address and port before connecting.
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The local address and port can also be set using SetLocal,
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and then using the 2-parameter Connect method.
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@param wait
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@param wait
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If @true, waits for the connection to complete.
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@returns Returns @true if the connection is established and no error
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@@ -288,8 +288,8 @@ public:
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wxSocketBase::Notify
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*/
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bool Connect(wxSockAddress& address, bool wait = @true);
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bool Connect(wxSockAddress& address, wxSockAddress& local,
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bool wait = @true);
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bool Connect(wxSockAddress& address, wxSockAddress& local,
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bool wait = @true);
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//@}
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/**
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@@ -297,18 +297,18 @@ public:
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elapses. Use this function after issuing a call
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to Connect() with @e wait set to @false.
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@param seconds
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@param seconds
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Number of seconds to wait.
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If -1, it will wait for the default timeout,
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as set with SetTimeout.
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@param millisecond
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@param millisecond
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Number of milliseconds to wait.
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@returns WaitOnConnect returns @true if the connection request completes.
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This does not necessarily mean that the connection
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was successfully established; it might also happen
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that the connection was refused by the peer. Use
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that the connection was refused by the peer. Use
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IsConnected to distinguish between these two
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situations.
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*/
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@@ -319,12 +319,12 @@ public:
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/**
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@class wxSockAddress
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@wxheader{socket.h}
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You are unlikely to need to use this class: only wxSocketBase uses it.
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@library{wxbase}
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@category{FIXME}
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@seealso
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wxSocketBase, wxIPaddress, wxIPV4address
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*/
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@@ -356,12 +356,12 @@ public:
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/**
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@class wxSocketEvent
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@wxheader{socket.h}
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This event class contains information about socket events.
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@library{wxnet}
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@category{net}
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@seealso
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wxSocketBase, wxSocketClient, wxSocketServer
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*/
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@@ -395,22 +395,22 @@ public:
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/**
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@class wxSocketBase
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@wxheader{socket.h}
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wxSocketBase is the base class for all socket-related objects, and it
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defines all basic IO functionality.
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Note: (Workaround for implementation limitation for wxWidgets up to 2.5.x)
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If you want to use sockets or derived classes such as wxFTP in a secondary
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thread,
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call wxSocketBase::Initialize() (undocumented) from the main thread before
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creating
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any sockets - in wxApp::OnInit for example.
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creating
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any sockets - in wxApp::OnInit for example.
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See http://wiki.wxwidgets.org/wiki.pl?WxSocket or
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http://www.litwindow.com/knowhow/knowhow.html for more details.
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@library{wxnet}
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@category{net}
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@seealso
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wxSocketEvent, wxSocketClient, wxSocketServer, @ref overview_samplesockets
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"Sockets sample"
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@@ -419,8 +419,8 @@ class wxSocketBase : public wxObject
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{
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public:
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/**
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Default constructor. Don't use it directly; instead, use
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wxSocketClient to construct a socket client, or
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Default constructor. Don't use it directly; instead, use
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wxSocketClient to construct a socket client, or
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wxSocketServer to construct a socket server.
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*/
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wxSocketBase();
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@@ -532,7 +532,7 @@ public:
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bool Error();
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/**
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Returns a pointer of the client data for this socket, as set with
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Returns a pointer of the client data for this socket, as set with
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SetClientData()
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*/
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void * GetClientData();
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@@ -552,7 +552,7 @@ public:
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bool GetLocal(wxSockAddress& addr);
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/**
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This function returns the peer address field of the socket. The peer
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This function returns the peer address field of the socket. The peer
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address field contains the complete peer host address of the socket
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(address, port, ...).
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@@ -584,11 +584,11 @@ public:
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when you Close() a socket (and thus also upon
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socket destruction), so you don't need to use it in these cases.
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Wait(),
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wxSocketServer::WaitForAccept,
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WaitForLost(),
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WaitForRead(),
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WaitForWrite(),
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Wait(),
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wxSocketServer::WaitForAccept,
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WaitForLost(),
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WaitForRead(),
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WaitForWrite(),
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wxSocketClient::WaitOnConnect
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*/
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void InterruptWait();
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@@ -657,10 +657,10 @@ public:
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Use Error() to determine if the operation succeeded.
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@param buffer
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@param buffer
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Buffer where to put peeked data.
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@param nbytes
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@param nbytes
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Number of bytes.
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@returns Returns a reference to the current object.
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@@ -677,10 +677,10 @@ public:
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Use Error() to determine if the operation succeeded.
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@param buffer
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@param buffer
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Buffer where to put read data.
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@param nbytes
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@param nbytes
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Number of bytes.
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@returns Returns a reference to the current object.
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@@ -691,7 +691,7 @@ public:
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wxSocketBase Read(void * buffer, wxUint32 nbytes);
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/**
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This function reads a buffer sent by WriteMsg()
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This function reads a buffer sent by WriteMsg()
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on a socket. If the buffer passed to the function isn't big enough, the
|
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remaining bytes will be discarded. This function always waits for the
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buffer to be entirely filled, unless an error occurs.
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@@ -700,10 +700,10 @@ public:
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Use Error() to determine if the operation succeeded.
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@param buffer
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@param buffer
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Buffer where to put read data.
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@param nbytes
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@param nbytes
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Size of the buffer.
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@returns Returns a reference to the current object.
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@@ -726,8 +726,8 @@ public:
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/**
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This function saves the current state of the socket in a stack. Socket
|
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state includes flags, as set with SetFlags(),
|
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event mask, as set with SetNotify() and
|
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Notify(), user data, as set with
|
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event mask, as set with SetNotify() and
|
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Notify(), user data, as set with
|
||||
SetClientData().
|
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Calls to SaveState and RestoreState can be nested.
|
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@@ -746,13 +746,13 @@ public:
|
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/**
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Sets an event handler to be called when a socket event occurs. The
|
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handler will be called for those events for which notification is
|
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enabled with SetNotify() and
|
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enabled with SetNotify() and
|
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Notify().
|
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|
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@param handler
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@param handler
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||||
Specifies the event handler you want to use.
|
||||
|
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@param id
|
||||
@param id
|
||||
The id of socket event.
|
||||
|
||||
@sa SetNotify(), Notify(), wxSocketEvent, wxEvtHandler
|
||||
@@ -836,7 +836,7 @@ public:
|
||||
setsockopt() flag. This flag allows the socket to bind to a port that is
|
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already in use.
|
||||
This is mostly used on UNIX-based systems to allow rapid starting and stopping
|
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of a server -
|
||||
of a server -
|
||||
otherwise you may have to wait several minutes for the port to become available.
|
||||
wxSOCKET_REUSEADDR can also be used with socket clients to (re)bind to a
|
||||
particular local port
|
||||
@@ -957,10 +957,10 @@ public:
|
||||
|
||||
If you use Error(), it will always return @false.
|
||||
|
||||
@param buffer
|
||||
@param buffer
|
||||
Buffer to be unread.
|
||||
|
||||
@param nbytes
|
||||
@param nbytes
|
||||
Number of bytes.
|
||||
|
||||
@returns Returns a reference to the current object.
|
||||
@@ -971,7 +971,7 @@ public:
|
||||
|
||||
/**
|
||||
This function waits until any of the following conditions is @true:
|
||||
|
||||
|
||||
|
||||
The socket becomes readable.
|
||||
The socket becomes writable.
|
||||
@@ -982,12 +982,12 @@ public:
|
||||
Note that it is recommended to use the individual Wait functions
|
||||
to wait for the required condition, instead of this one.
|
||||
|
||||
@param seconds
|
||||
@param seconds
|
||||
Number of seconds to wait.
|
||||
If -1, it will wait for the default timeout,
|
||||
as set with SetTimeout.
|
||||
|
||||
@param millisecond
|
||||
@param millisecond
|
||||
Number of milliseconds to wait.
|
||||
|
||||
@returns Returns @true when any of the above conditions is satisfied,
|
||||
@@ -1003,12 +1003,12 @@ public:
|
||||
This function waits until the connection is lost. This may happen if
|
||||
the peer gracefully closes the connection or if the connection breaks.
|
||||
|
||||
@param seconds
|
||||
@param seconds
|
||||
Number of seconds to wait.
|
||||
If -1, it will wait for the default timeout,
|
||||
as set with SetTimeout.
|
||||
|
||||
@param millisecond
|
||||
@param millisecond
|
||||
Number of milliseconds to wait.
|
||||
|
||||
@returns Returns @true if the connection was lost, @false if the timeout
|
||||
@@ -1025,12 +1025,12 @@ public:
|
||||
immediately without blocking (unless the @b wxSOCKET_WAITALL flag
|
||||
is set, in which case the operation might still block).
|
||||
|
||||
@param seconds
|
||||
@param seconds
|
||||
Number of seconds to wait.
|
||||
If -1, it will wait for the default timeout,
|
||||
as set with SetTimeout.
|
||||
|
||||
@param millisecond
|
||||
@param millisecond
|
||||
Number of milliseconds to wait.
|
||||
|
||||
@returns Returns @true if the socket becomes readable, @false on timeout.
|
||||
@@ -1046,12 +1046,12 @@ public:
|
||||
complete immediately (unless the @b wxSOCKET_WAITALL flag is set,
|
||||
in which case the operation might still block).
|
||||
|
||||
@param seconds
|
||||
@param seconds
|
||||
Number of seconds to wait.
|
||||
If -1, it will wait for the default timeout,
|
||||
as set with SetTimeout.
|
||||
|
||||
@param millisecond
|
||||
@param millisecond
|
||||
Number of milliseconds to wait.
|
||||
|
||||
@returns Returns @true if the socket becomes writable, @false on timeout.
|
||||
@@ -1067,10 +1067,10 @@ public:
|
||||
|
||||
Use Error() to determine if the operation succeeded.
|
||||
|
||||
@param buffer
|
||||
@param buffer
|
||||
Buffer with the data to be sent.
|
||||
|
||||
@param nbytes
|
||||
@param nbytes
|
||||
Number of bytes.
|
||||
|
||||
@returns Returns a reference to the current object.
|
||||
@@ -1082,8 +1082,8 @@ public:
|
||||
|
||||
/**
|
||||
This function writes a buffer of @e nbytes bytes from the socket, but it
|
||||
writes a short header before so that ReadMsg()
|
||||
knows how much data should it actually read. So, a buffer sent with WriteMsg
|
||||
writes a short header before so that ReadMsg()
|
||||
knows how much data should it actually read. So, a buffer sent with WriteMsg
|
||||
@b must be read with ReadMsg. This function always waits for the entire
|
||||
buffer to be sent, unless an error occurs.
|
||||
|
||||
@@ -1091,10 +1091,10 @@ public:
|
||||
|
||||
Use Error() to determine if the operation succeeded.
|
||||
|
||||
@param buffer
|
||||
@param buffer
|
||||
Buffer with the data to be sent.
|
||||
|
||||
@param nbytes
|
||||
@param nbytes
|
||||
Number of bytes to send.
|
||||
|
||||
@returns Returns a reference to the current object.
|
||||
@@ -1106,11 +1106,11 @@ public:
|
||||
/**
|
||||
@class wxDatagramSocket
|
||||
@wxheader{socket.h}
|
||||
|
||||
|
||||
|
||||
|
||||
@library{wxnet}
|
||||
@category{FIXME}
|
||||
|
||||
|
||||
@seealso
|
||||
wxSocketBase::Error, wxSocketBase::LastError, wxSocketBase::LastCount,
|
||||
wxSocketBase::SetFlags,
|
||||
@@ -1121,7 +1121,7 @@ public:
|
||||
/**
|
||||
Constructor.
|
||||
|
||||
@param flags
|
||||
@param flags
|
||||
Socket flags (See wxSocketBase::SetFlags)
|
||||
*/
|
||||
wxDatagramSocket(wxSocketFlags flags = wxSOCKET_NONE);
|
||||
@@ -1138,14 +1138,14 @@ public:
|
||||
|
||||
Use wxSocketBase::Error to determine if the operation succeeded.
|
||||
|
||||
@param address
|
||||
@param address
|
||||
Any address - will be overwritten with the address of the peer that sent that
|
||||
data.
|
||||
|
||||
@param buffer
|
||||
@param buffer
|
||||
Buffer where to put read data.
|
||||
|
||||
@param nbytes
|
||||
@param nbytes
|
||||
Number of bytes.
|
||||
|
||||
@returns Returns a reference to the current object, and the address of
|
||||
@@ -1165,13 +1165,13 @@ public:
|
||||
|
||||
Use wxSocketBase::Error to determine if the operation succeeded.
|
||||
|
||||
@param address
|
||||
@param address
|
||||
The address of the destination peer for this data.
|
||||
|
||||
@param buffer
|
||||
@param buffer
|
||||
Buffer where read data is.
|
||||
|
||||
@param nbytes
|
||||
@param nbytes
|
||||
Number of bytes.
|
||||
|
||||
@returns Returns a reference to the current object.
|
||||
|
Reference in New Issue
Block a user