adjusted indentation with astyle; added Id keyword
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52383 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -9,16 +9,16 @@
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/**
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@class wxTCPServer
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@wxheader{sckipc.h}
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A wxTCPServer object represents the server part of a client-server conversation.
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It emulates a DDE-style protocol, but uses TCP/IP which is available on most
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platforms.
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A DDE-based implementation for Windows is available using wxDDEServer.
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@library{wxnet}
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@category{FIXME}
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@seealso
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wxTCPClient, wxTCPConnection, @ref overview_ipcoverview "IPC overview"
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*/
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@@ -54,23 +54,23 @@ public:
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/**
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@class wxTCPClient
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@wxheader{sckipc.h}
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A wxTCPClient object represents the client part of a client-server conversation.
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It emulates a DDE-style protocol, but uses TCP/IP which is available on most
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platforms.
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A DDE-based implementation for Windows is available using wxDDEClient.
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To create a client which can communicate with a suitable server,
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you need to derive a class from wxTCPConnection and another from wxTCPClient.
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The custom wxTCPConnection class will intercept communications in
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a 'conversation' with a server, and the custom wxTCPServer is required
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so that a user-overridden wxTCPClient::OnMakeConnection member can return
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a wxTCPConnection of the required class, when a connection is made.
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@library{wxnet}
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@category{FIXME}
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@seealso
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wxTCPServer, wxTCPConnection, @ref overview_ipcoverview "Interprocess
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communications overview"
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@@ -119,26 +119,26 @@ public:
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/**
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@class wxTCPConnection
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@wxheader{sckipc.h}
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A wxTCPClient object represents the connection between a client and a server.
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It emulates a DDE-style protocol, but uses TCP/IP which is available on most
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platforms.
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A DDE-based implementation for Windows is available using wxDDEConnection.
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A wxTCPConnection object can be created by making a connection using a
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wxTCPClient object, or by the acceptance of a connection by a
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wxTCPServer object. The bulk of a conversation is controlled by
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calling members in a @b wxTCPConnection object or by overriding its
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members.
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An application should normally derive a new connection class from
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wxTCPConnection, in order to override the communication event handlers
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to do something interesting.
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@library{wxnet}
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@category{FIXME}
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@seealso
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wxTCPClient, wxTCPServer, @ref overview_ipcoverview "Interprocess
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communications overview"
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@@ -161,21 +161,21 @@ public:
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transactions.
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*/
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wxTCPConnection();
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wxTCPConnection(void* buffer, size_t size);
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wxTCPConnection(void* buffer, size_t size);
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//@}
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//@{
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/**
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Called by the server application to advise the client of a change in
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the data associated with the given item. Causes the client
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connection's OnAdvise()
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connection's OnAdvise()
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member to be called. Returns @true if successful.
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*/
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bool Advise(const wxString& item, const void* data, size_t size,
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wxIPCFormat format = wxIPC_PRIVATE);
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bool Advise(const wxString& item, const char* data);
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bool Advise(const wxString& item, const wchar_t* data);
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bool Advise(const wxString& item, const wxString data);
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bool Advise(const wxString& item, const char* data);
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bool Advise(const wxString& item, const wchar_t* data);
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bool Advise(const wxString& item, const wxString data);
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//@}
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/**
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@@ -199,9 +199,9 @@ public:
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*/
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bool Execute(const void* data, size_t size,
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wxIPCFormat format = wxIPC_PRIVATE);
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bool Execute(const char* data);
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bool Execute(const wchar_t* data);
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bool Execute(const wxString data);
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bool Execute(const char* data);
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bool Execute(const wchar_t* data);
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bool Execute(const wxString data);
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//@}
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/**
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@@ -276,9 +276,9 @@ public:
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*/
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bool Poke(const wxString& item, const void* data, size_t size,
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wxIPCFormat format = wxIPC_PRIVATE);
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bool Poke(const wxString& item, const char* data);
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bool Poke(const wxString& item, const wchar_t* data);
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bool Poke(const wxString& item, const wxString data);
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bool Poke(const wxString& item, const char* data);
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bool Poke(const wxString& item, const wchar_t* data);
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bool Poke(const wxString& item, const wxString data);
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//@}
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/**
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