adjusted indentation with astyle; added Id keyword
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52383 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -9,7 +9,7 @@
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/**
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@class wxConnection
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@wxheader{ipc.h}
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A wxConnection object represents the connection between a client
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and a server. It is created by making a connection using a
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wxClient object, or by the acceptance of a
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@@ -20,14 +20,14 @@
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using wxDDEConnection is available on Windows only, but a
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platform-independent, socket-based version of this API is
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available using wxTCPConnection, which has the same API.
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An application should normally derive a new connection class from
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wxConnection, in order to override the communication event
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handlers to do something interesting.
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@library{wxbase}
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@category{FIXME}
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@seealso
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wxClient, wxServer, @ref overview_ipcoverview "Interprocess communications
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overview"
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@@ -43,7 +43,7 @@ public:
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object will be provided on requesting (or accepting) a
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connection. However, if the user defines his or her own derived
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connection object, the wxServer::OnAcceptConnection
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and/or wxClient::OnMakeConnection
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and/or wxClient::OnMakeConnection
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members should be replaced by functions which construct the new
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connection object.
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@@ -55,7 +55,7 @@ public:
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mainly for backwards compatibility.
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*/
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wxConnection();
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wxConnection(void* buffer, size_t size);
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wxConnection(void* buffer, size_t size);
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//@}
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//@{
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@@ -67,14 +67,14 @@ public:
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*/
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bool Advise(const wxString& item, const void* data, size_t size,
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wxIPCFormat format = wxIPC_PRIVATE);
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bool Advise(const wxString& item, const char* data);
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bool Advise(const wxString& item, const wchar_t* data);
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bool Advise(const wxString& item, const wxString data);
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bool Advise(const wxString& item, const char* data);
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bool Advise(const wxString& item, const wchar_t* data);
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bool Advise(const wxString& item, const wxString data);
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//@}
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/**
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Called by the client or server application to disconnect from the
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other program; it causes the OnDisconnect()
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other program; it causes the OnDisconnect()
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message to be sent to the corresponding connection object in the
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other program. Returns @true if successful or already disconnected.
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The application that calls @b Disconnect must explicitly delete
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@@ -87,14 +87,14 @@ public:
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Called by the client application to execute a command on the
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server. Can also be used to transfer arbitrary data to the server
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(similar to Poke() in
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that respect). Causes the server connection's OnExec()
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that respect). Causes the server connection's OnExec()
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member to be called. Returns @true if successful.
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*/
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bool Execute(const void* data, size_t size,
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wxIPCFormat format = wxIPC_PRIVATE);
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bool Execute(const char* data);
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bool Execute(const wchar_t* data);
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bool Execute(const wxString data);
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bool Execute(const char* data);
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bool Execute(const wchar_t* data);
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bool Execute(const wxString data);
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//@}
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/**
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@@ -135,7 +135,7 @@ public:
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wxIPCFormat format);
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/**
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Message sent to the server application when the client calls
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Message sent to the server application when the client calls
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Request(). The
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server's OnRequest() method
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should respond by returning a character string, or @NULL to
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@@ -176,14 +176,14 @@ public:
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*/
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bool Poke(const wxString& item, const void* data, size_t size,
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wxIPCFormat format = wxIPC_PRIVATE);
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bool Poke(const wxString& item, const char* data);
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bool Poke(const wxString& item, const wchar_t* data);
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bool Poke(const wxString& item, const wxString data);
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bool Poke(const wxString& item, const char* data);
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bool Poke(const wxString& item, const wchar_t* data);
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bool Poke(const wxString& item, const wxString data);
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//@}
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/**
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Called by the client application to request data from the server.
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Causes the server connection's OnRequest()
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Causes the server connection's OnRequest()
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member to be called. Size may be @NULL or a pointer to a variable
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to receive the size of the requested item.
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@@ -196,7 +196,7 @@ public:
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/**
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Called by the client application to ask if an advise loop can be
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started with the server. Causes the server connection's
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started with the server. Causes the server connection's
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OnStartAdvise()
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member to be called. Returns @true if the server okays it, @false
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otherwise.
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@@ -205,7 +205,7 @@ public:
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/**
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Called by the client application to ask if an advise loop can be
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stopped. Causes the server connection's OnStopAdvise()
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stopped. Causes the server connection's OnStopAdvise()
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member to be called. Returns @true if the server okays it, @false
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otherwise.
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*/
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@@ -216,27 +216,27 @@ public:
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/**
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@class wxClient
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@wxheader{ipc.h}
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A wxClient object represents the client part of a client-server
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DDE-like (Dynamic Data Exchange) conversation. The actual
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DDE-based implementation using wxDDEClient is available on Windows
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only, but a platform-independent, socket-based version of this
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API is available using wxTCPClient, which has the same API.
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To create a client which can communicate with a suitable server,
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you need to derive a class from wxConnection and another from
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wxClient. The custom wxConnection class will intercept
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communications in a 'conversation' with a server, and the custom
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wxClient is required so that a user-overridden
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wxClient::OnMakeConnection
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wxClient::OnMakeConnection
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member can return a wxConnection of the required class, when a
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connection is made. Look at the IPC sample and the
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connection is made. Look at the IPC sample and the
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@ref overview_ipcoverview "Interprocess communications overview" for
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an example of how to do this.
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@library{wxbase}
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@category{FIXME}
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@seealso
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wxServer, wxConnection, @ref overview_ipcoverview "Interprocess communications
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overview"
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@@ -255,8 +255,8 @@ public:
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native DDE in Windows), service name and topic string. If the
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server allows a connection, a wxConnection object will be
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returned. The type of wxConnection returned can be altered by
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overriding the
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OnMakeConnection()
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overriding the
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OnMakeConnection()
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member to return your own derived connection object.
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Under Unix, the service name may be either an integer port
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@@ -298,30 +298,30 @@ public:
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/**
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@class wxServer
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@wxheader{ipc.h}
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A wxServer object represents the server part of a client-server
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DDE-like (Dynamic Data Exchange) conversation. The actual
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DDE-based implementation using wxDDEServer is available on Windows
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only, but a platform-independent, socket-based version of this
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API is available using wxTCPServer, which has the same API.
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To create a server which can communicate with a suitable client,
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you need to derive a class from wxConnection and another from
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wxServer. The custom wxConnection class will intercept
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communications in a 'conversation' with a client, and the custom
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wxServer is required so that a user-overridden wxServer::OnAcceptConnection
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wxServer is required so that a user-overridden wxServer::OnAcceptConnection
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member can return a wxConnection of the required class, when a
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connection is made. Look at the IPC sample and the @ref overview_ipcoverview
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"Interprocess communications overview" for
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an example of how to do this.
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@library{wxbase}
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@category{FIXME}
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@seealso
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wxClient, wxConnection, IPC, overview
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*/
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class wxServer
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class wxServer
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{
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public:
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/**
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