adjusted indentation with astyle; added Id keyword
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52383 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -9,26 +9,26 @@
|
||||
/**
|
||||
@class wxPaintDC
|
||||
@wxheader{dcclient.h}
|
||||
|
||||
|
||||
A wxPaintDC must be constructed if an application wishes to paint on the
|
||||
client area of a window from within an @b OnPaint event.
|
||||
This should normally be constructed as a temporary stack object; don't store
|
||||
a wxPaintDC object. If you have an OnPaint handler, you @e must create a
|
||||
wxPaintDC
|
||||
object within it even if you don't actually use it.
|
||||
|
||||
|
||||
Using wxPaintDC within OnPaint is important because it automatically
|
||||
sets the clipping area to the damaged area of the window. Attempts to draw
|
||||
outside this area do not appear.
|
||||
|
||||
|
||||
To draw on a window from outside @b OnPaint, construct a wxClientDC object.
|
||||
|
||||
|
||||
To draw on the whole window including decorations, construct a wxWindowDC object
|
||||
(Windows only).
|
||||
|
||||
|
||||
@library{wxcore}
|
||||
@category{dc}
|
||||
|
||||
|
||||
@seealso
|
||||
wxDC, wxMemoryDC, wxPaintDC, wxWindowDC, wxScreenDC
|
||||
*/
|
||||
@@ -45,20 +45,20 @@ public:
|
||||
/**
|
||||
@class wxClientDC
|
||||
@wxheader{dcclient.h}
|
||||
|
||||
|
||||
A wxClientDC must be constructed if an application wishes to paint on the
|
||||
client area of a window from outside an @b OnPaint event.
|
||||
This should normally be constructed as a temporary stack object; don't store
|
||||
a wxClientDC object.
|
||||
|
||||
|
||||
To draw on a window from within @b OnPaint, construct a wxPaintDC object.
|
||||
|
||||
|
||||
To draw on the whole window including decorations, construct a wxWindowDC object
|
||||
(Windows only).
|
||||
|
||||
|
||||
@library{wxcore}
|
||||
@category{dc}
|
||||
|
||||
|
||||
@seealso
|
||||
wxDC, wxMemoryDC, wxPaintDC, wxWindowDC, wxScreenDC
|
||||
*/
|
||||
@@ -75,23 +75,23 @@ public:
|
||||
/**
|
||||
@class wxWindowDC
|
||||
@wxheader{dcclient.h}
|
||||
|
||||
|
||||
A wxWindowDC must be constructed if an application wishes to paint on the
|
||||
whole area of a window (client and decorations).
|
||||
This should normally be constructed as a temporary stack object; don't store
|
||||
a wxWindowDC object.
|
||||
|
||||
|
||||
To draw on a window from inside @b OnPaint, construct a wxPaintDC object.
|
||||
|
||||
|
||||
To draw on the client area of a window from outside @b OnPaint, construct a
|
||||
wxClientDC object.
|
||||
|
||||
|
||||
To draw on the whole window including decorations, construct a wxWindowDC object
|
||||
(Windows only).
|
||||
|
||||
|
||||
@library{wxcore}
|
||||
@category{dc}
|
||||
|
||||
|
||||
@seealso
|
||||
wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxScreenDC
|
||||
*/
|
||||
|
Reference in New Issue
Block a user