adjusted indentation with astyle; added Id keyword

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52383 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-03-08 14:43:31 +00:00
parent aa6ec1d787
commit 7c913512a4
269 changed files with 9052 additions and 9058 deletions

View File

@@ -9,26 +9,26 @@
/**
@class wxPaintDC
@wxheader{dcclient.h}
A wxPaintDC must be constructed if an application wishes to paint on the
client area of a window from within an @b OnPaint event.
This should normally be constructed as a temporary stack object; don't store
a wxPaintDC object. If you have an OnPaint handler, you @e must create a
wxPaintDC
object within it even if you don't actually use it.
Using wxPaintDC within OnPaint is important because it automatically
sets the clipping area to the damaged area of the window. Attempts to draw
outside this area do not appear.
To draw on a window from outside @b OnPaint, construct a wxClientDC object.
To draw on the whole window including decorations, construct a wxWindowDC object
(Windows only).
@library{wxcore}
@category{dc}
@seealso
wxDC, wxMemoryDC, wxPaintDC, wxWindowDC, wxScreenDC
*/
@@ -45,20 +45,20 @@ public:
/**
@class wxClientDC
@wxheader{dcclient.h}
A wxClientDC must be constructed if an application wishes to paint on the
client area of a window from outside an @b OnPaint event.
This should normally be constructed as a temporary stack object; don't store
a wxClientDC object.
To draw on a window from within @b OnPaint, construct a wxPaintDC object.
To draw on the whole window including decorations, construct a wxWindowDC object
(Windows only).
@library{wxcore}
@category{dc}
@seealso
wxDC, wxMemoryDC, wxPaintDC, wxWindowDC, wxScreenDC
*/
@@ -75,23 +75,23 @@ public:
/**
@class wxWindowDC
@wxheader{dcclient.h}
A wxWindowDC must be constructed if an application wishes to paint on the
whole area of a window (client and decorations).
This should normally be constructed as a temporary stack object; don't store
a wxWindowDC object.
To draw on a window from inside @b OnPaint, construct a wxPaintDC object.
To draw on the client area of a window from outside @b OnPaint, construct a
wxClientDC object.
To draw on the whole window including decorations, construct a wxWindowDC object
(Windows only).
@library{wxcore}
@category{dc}
@seealso
wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxScreenDC
*/