adjusted indentation with astyle; added Id keyword

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52383 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-03-08 14:43:31 +00:00
parent aa6ec1d787
commit 7c913512a4
269 changed files with 9052 additions and 9058 deletions

View File

@@ -9,16 +9,16 @@
/**
@class wxAnimationCtrl
@wxheader{animate.h}
This is a static control which displays an animation.
wxAnimationCtrl API is simple as possible and won't give you full control on the
animation; if you need it then use wxMediaCtrl.
This control is useful to display a (small) animation while doing a long task
(e.g. a "throbber").
It is only available if @c wxUSE_ANIMATIONCTRL is set to 1 (the default).
@beginStyleTable
@style{wxAC_DEFAULT_STYLE}:
The default style: wxBORDER_NONE.
@@ -27,11 +27,11 @@
size of the animation when SetAnimation is called. If this style
flag is given, the control will not change its size
@endStyleTable
@library{wxadv}
@category{ctrl}
@appearance{animationctrl.png}
@seealso
wxAnimation
*/
@@ -55,25 +55,25 @@ public:
frame
of the animation is displayed.
@param parent
@param parent
Parent window, must be non-@NULL.
@param id
@param id
The identifier for the control.
@param anim
@param anim
The initial animation shown in the control.
@param pos
@param pos
Initial position.
@param size
@param size
Initial size.
@param style
@param style
The window style, see wxAC_* flags.
@param name
@param name
Control name.
@returns @true if the control was successfully created or @false if
@@ -162,18 +162,18 @@ public:
/**
@class wxAnimation
@wxheader{animate.h}
This class encapsulates the concept of a platform-dependent animation.
An animation is a sequence of frames of the same size.
Sound is not supported by wxAnimation.
@library{wxadv}
@category{FIXME}
@stdobjects
Objects:
wxNullAnimation
@seealso
wxAnimationCtrl
*/
@@ -184,16 +184,16 @@ public:
/**
Loads an animation from a file.
@param name
@param name
The name of the file to load.
@param type
@param type
See LoadFile for more info.
*/
wxAnimation();
wxAnimation(const wxAnimation& anim);
wxAnimation(const wxString& name,
wxAnimationType type = wxANIMATION_TYPE_ANY);
wxAnimation(const wxAnimation& anim);
wxAnimation(const wxString& name,
wxAnimationType type = wxANIMATION_TYPE_ANY);
//@}
/**
@@ -232,10 +232,10 @@ public:
/**
Loads an animation from the given stream.
@param stream
@param stream
The stream to use to load the animation.
@param type
@param type
One of the following values:
@@ -262,10 +262,10 @@ public:
/**
Loads an animation from a file.
@param name
@param name
A filename.
@param type
@param type
One of the following values: