More configure fixes

/src/qt and /include/wx/qt now have stubs. Not everything
  compiles yet. But it's a start..


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
1998-08-07 21:32:13 +00:00
parent b4e76e0d7e
commit 7c78e7c702
105 changed files with 13910 additions and 12 deletions

163
src/qt/region.cpp Normal file
View File

@@ -0,0 +1,163 @@
/////////////////////////////////////////////////////////////////////////////
// Name: region.cpp
// Purpose:
// Author: Robert Roebling
// Created: 01/02/98
// Id:
// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "region.h"
#endif
#include "wx/region.h"
//-----------------------------------------------------------------------------
// wxRegion
//-----------------------------------------------------------------------------
class wxRegionRefData: public wxObjectRefData
{
public:
wxRegionRefData(void);
~wxRegionRefData(void);
public:
};
wxRegionRefData::wxRegionRefData(void)
{
};
wxRegionRefData::~wxRegionRefData(void)
{
};
//-----------------------------------------------------------------------------
#define M_REGIONDATA ((wxRegionRefData *)m_refData)
IMPLEMENT_DYNAMIC_CLASS(wxRegion,wxGDIObject);
wxRegion::wxRegion( long x, long y, long w, long h )
{
m_refData = new wxRegionRefData();
};
wxRegion::wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight )
{
m_refData = new wxRegionRefData();
};
wxRegion::wxRegion( const wxRect& rect )
{
m_refData = new wxRegionRefData();
};
wxRegion::wxRegion(void)
{
m_refData = new wxRegionRefData();
};
wxRegion::~wxRegion(void)
{
};
void wxRegion::Clear(void)
{
UnRef();
m_refData = new wxRegionRefData();
};
bool wxRegion::Union( long x, long y, long width, long height )
{
return TRUE;
};
bool wxRegion::Union( const wxRect& rect )
{
return TRUE;
};
bool wxRegion::Union( const wxRegion& region )
{
return TRUE;
};
bool wxRegion::Intersect( long x, long y, long width, long height )
{
return TRUE;
};
bool wxRegion::Intersect( const wxRect& rect )
{
return TRUE;
};
bool wxRegion::Intersect( const wxRegion& region )
{
return TRUE;
};
bool wxRegion::Subtract( long x, long y, long width, long height )
{
return TRUE;
};
bool wxRegion::Subtract( const wxRect& rect )
{
return TRUE;
};
bool wxRegion::Subtract( const wxRegion& region )
{
return TRUE;
};
bool wxRegion::Xor( long x, long y, long width, long height )
{
return TRUE;
};
bool wxRegion::Xor( const wxRect& rect )
{
return TRUE;
};
bool wxRegion::Xor( const wxRegion& region )
{
return TRUE;
};
void wxRegion::GetBox( long& x, long& y, long&w, long &h ) const
{
x = 0;
y = 0;
w = -1;
h = -1;
};
wxRect wxRegion::GetBox(void) const
{
return wxRect( 0, 0, -1, -1 );
};
bool wxRegion::Empty(void) const
{
};
wxRegionContain wxRegion::Contains( long x, long y ) const
{
return wxOutRegion;
};
wxRegionContain wxRegion::Contains( long x, long y, long w, long h ) const
{
return wxOutRegion;
};