More configure fixes
/src/qt and /include/wx/qt now have stubs. Not everything compiles yet. But it's a start.. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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src/qt/app.cpp
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366
src/qt/app.cpp
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/////////////////////////////////////////////////////////////////////////////
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// Name: app.cpp
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// Purpose:
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// Author: Robert Roebling
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// Created: 01/02/97
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// Id:
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// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "app.h"
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#endif
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#include "wx/app.h"
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#include "wx/gdicmn.h"
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#include "wx/utils.h"
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#include "wx/postscrp.h"
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#include "wx/intl.h"
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#include "wx/log.h"
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#include "wx/memory.h"
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#include "unistd.h"
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//-----------------------------------------------------------------------------
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// global data
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//-----------------------------------------------------------------------------
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wxApp *wxTheApp = NULL;
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wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL;
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extern wxList wxPendingDelete;
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//-----------------------------------------------------------------------------
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// local functions
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//-----------------------------------------------------------------------------
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extern void wxFlushResources(void);
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//-----------------------------------------------------------------------------
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// global functions
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//-----------------------------------------------------------------------------
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void wxExit(void)
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{
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};
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bool wxYield(void)
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{
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return TRUE;
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};
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//-----------------------------------------------------------------------------
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// wxApp
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//-----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxApp,wxEvtHandler)
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BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
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EVT_IDLE(wxApp::OnIdle)
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END_EVENT_TABLE()
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wxApp::wxApp()
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{
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m_topWindow = NULL;
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m_exitOnFrameDelete = TRUE;
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};
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wxApp::~wxApp(void)
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{
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};
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bool wxApp::OnInit(void)
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{
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return TRUE;
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};
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bool wxApp::OnInitGui(void)
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{
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return TRUE;
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};
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int wxApp::OnRun(void)
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{
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return MainLoop();
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};
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bool wxApp::ProcessIdle(void)
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{
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wxIdleEvent event;
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event.SetEventObject( this );
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ProcessEvent( event );
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return event.MoreRequested();
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};
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void wxApp::OnIdle( wxIdleEvent &event )
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{
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static bool inOnIdle = FALSE;
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// Avoid recursion (via ProcessEvent default case)
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if (inOnIdle)
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return;
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inOnIdle = TRUE;
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// 'Garbage' collection of windows deleted with Close().
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DeletePendingObjects();
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// flush the logged messages if any
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wxLog *pLog = wxLog::GetActiveTarget();
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if ( pLog != NULL && pLog->HasPendingMessages() )
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pLog->Flush();
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// Send OnIdle events to all windows
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bool needMore = SendIdleEvents();
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if (needMore)
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event.RequestMore(TRUE);
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inOnIdle = FALSE;
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};
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bool wxApp::SendIdleEvents(void)
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{
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bool needMore = FALSE;
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wxNode* node = wxTopLevelWindows.First();
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while (node)
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{
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wxWindow* win = (wxWindow*) node->Data();
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if (SendIdleEvents(win))
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needMore = TRUE;
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node = node->Next();
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}
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return needMore;
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};
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bool wxApp::SendIdleEvents( wxWindow* win )
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{
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bool needMore = FALSE;
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wxIdleEvent event;
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event.SetEventObject(win);
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win->ProcessEvent(event);
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if (event.MoreRequested())
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needMore = TRUE;
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wxNode* node = win->GetChildren()->First();
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while (node)
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{
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wxWindow* win = (wxWindow*) node->Data();
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if (SendIdleEvents(win))
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needMore = TRUE;
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node = node->Next();
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}
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return needMore ;
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};
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int wxApp::OnExit(void)
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{
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return 0;
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};
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int wxApp::MainLoop(void)
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{
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return 0;
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};
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void wxApp::ExitMainLoop(void)
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{
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};
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bool wxApp::Initialized(void)
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{
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return m_initialized;
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};
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bool wxApp::Pending(void)
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{
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return FALSE;
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};
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void wxApp::Dispatch(void)
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{
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};
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void wxApp::DeletePendingObjects(void)
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{
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wxNode *node = wxPendingDelete.First();
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while (node)
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{
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wxObject *obj = (wxObject *)node->Data();
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delete obj;
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if (wxPendingDelete.Member(obj))
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delete node;
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node = wxPendingDelete.First();
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};
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};
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wxWindow *wxApp::GetTopWindow(void)
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{
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if (m_topWindow) return m_topWindow;
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wxNode *node = wxTopLevelWindows.First();
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if (!node) return NULL;
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return (wxWindow*)node->Data();
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};
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void wxApp::SetTopWindow( wxWindow *win )
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{
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m_topWindow = win;
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};
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void wxApp::CommonInit(void)
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{
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/*
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#if USE_RESOURCES
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(void) wxGetResource("wxWindows", "OsVersion", &wxOsVersion);
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#endif
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*/
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wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
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wxTheColourDatabase->Initialize();
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wxInitializeStockObjects();
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// For PostScript printing
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#if USE_POSTSCRIPT
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wxInitializePrintSetupData();
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wxThePrintPaperDatabase = new wxPrintPaperDatabase;
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wxThePrintPaperDatabase->CreateDatabase();
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#endif
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/*
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wxBitmap::InitStandardHandlers();
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g_globalCursor = new wxCursor;
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*/
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wxInitializeStockObjects();
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};
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void wxApp::CommonCleanUp(void)
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{
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wxDeleteStockObjects();
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wxFlushResources();
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};
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wxLog *wxApp::CreateLogTarget()
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{
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return new wxLogGui;
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}
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//-----------------------------------------------------------------------------
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// wxEntry
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//-----------------------------------------------------------------------------
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int wxEntry( int argc, char *argv[] )
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{
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wxBuffer = new char[BUFSIZ + 512];
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wxClassInfo::InitializeClasses();
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#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
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#if !defined(_WINDLL)
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streambuf* sBuf = new wxDebugStreamBuf;
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#else
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streambuf* sBuf = NULL;
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#endif
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ostream* oStr = new ostream(sBuf) ;
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wxDebugContext::SetStream(oStr, sBuf);
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#endif
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if (!wxTheApp)
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{
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if (!wxApp::GetInitializerFunction())
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{
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printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
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return 0;
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};
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wxAppInitializerFunction app_ini = wxApp::GetInitializerFunction();
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wxObject *test_app = app_ini();
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wxTheApp = (wxApp*) test_app;
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// wxTheApp = (wxApp*)( app_ini() );
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};
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if (!wxTheApp)
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{
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printf( "wxWindows error: wxTheApp == NULL\n" );
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return 0;
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};
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// printf( "Programmstart.\n" );
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wxTheApp->argc = argc;
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wxTheApp->argv = argv;
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// Your init here !!!!
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wxApp::CommonInit();
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wxTheApp->OnInitGui();
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// Here frames insert themselves automatically
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// into wxTopLevelWindows by getting created
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// in OnInit().
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if (!wxTheApp->OnInit()) return 0;
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wxTheApp->m_initialized = (wxTopLevelWindows.Number() > 0);
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int retValue = 0;
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if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
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wxTheApp->DeletePendingObjects();
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wxTheApp->OnExit();
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wxApp::CommonCleanUp();
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#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
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// At this point we want to check if there are any memory
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// blocks that aren't part of the wxDebugContext itself,
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// as a special case. Then when dumping we need to ignore
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// wxDebugContext, too.
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if (wxDebugContext::CountObjectsLeft() > 0)
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{
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wxTrace("There were memory leaks.\n");
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wxDebugContext::Dump();
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wxDebugContext::PrintStatistics();
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}
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wxDebugContext::SetStream(NULL, NULL);
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#endif
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return retValue;
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};
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//-----------------------------------------------------------------------------
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// main()
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//-----------------------------------------------------------------------------
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#if defined(AIX) || defined(AIX4) || defined(____HPUX__)
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// main in IMPLEMENT_WX_MAIN in IMPLEMENT_APP in app.h
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#else
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int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
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#endif
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