Minor changes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1746 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1999-02-22 09:32:50 +00:00
parent e541d0bf0c
commit 7c5dc04fd2
4 changed files with 21 additions and 4 deletions

View File

@@ -332,15 +332,29 @@ Here are the steps required:
All targets have 'clean' targets to allow removal of object files
and other intermediate compiler files.
Gotchas:
Notes:
- libwx.a is 48 MB or more - but much less if compiled with no
debug info (-g0) and level 4 optimization (-O4).
- install.exe doesn't have built-in decompression because lzexpand.lib
isn't available with Cygwin. However, you can use it with external
decompression utilities.
- Doesn't compile src/msw/ole files, so no drag and drop.
- There's a bug in the Mingw32 headers for some distributions.
in include/windows32/defines.h, where it says:
#define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
it should say:
#define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
(a missing bracket).
References:
- The GNU-WIN32 site is at

View File

@@ -30,7 +30,8 @@ Please see also:
- Add all makefiles/documentation for utils/serialize.
- Complete this ToDo list :-)
- Implement wxScrolledWindow::OnChar to scroll the window using
the keyboard.
For 2.1: small changes not involving rewriting anything
-------------------------------------------------------
@@ -48,3 +49,4 @@ For 2.2: major new additions
- Unicode support (Win32 only probably)
- DnD and OLE clipboard, uniform DnD/clipboard handling

View File

@@ -539,7 +539,8 @@ bool ConvertVariantToOle(const wxVariant& variant, VARIANTARG& oleVariant)
else if (type == "bool")
{
oleVariant.vt = VT_BOOL;
#ifdef __WATCOMC__
// 'bool' required for VC++ 4 apparently
#if defined(__WATCOMC__) || (defined(_MSC_VER) && (_MSC_VER <= 1000))
oleVariant.bool = variant.GetBool();
#else
oleVariant.boolVal = variant.GetBool();

View File

@@ -47,7 +47,7 @@ OBJECTS = png.obj pngread.obj pngrtran.obj pngrutil.obj \
all: $(WINPNGLIB)
$(WINPNGLIB): $(OBJECTS)
erase $(WINPNGLIB)
-erase $(WINPNGLIB)
lib @<<
-out:$(WINPNGLIB)
$(OBJECTS)