wxSocketBase::OnRequest is non.virtual now (and there is no wxSocketClient::OnRequest

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3669 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia
1999-09-15 00:04:44 +00:00
parent c21b68f7dd
commit 7c395bf3a1

View File

@@ -100,19 +100,20 @@ protected:
char *m_cdata; // C callback data char *m_cdata; // C callback data
bool m_connected; // Connected ? bool m_connected; // Connected ?
bool m_establishing; // Pending connections? bool m_establishing; // Pending connections ?
bool m_notify_state; // Notify state bool m_notify_state; // Notify state
int m_id; // Socket id (for event handler) int m_id; // Socket id (for event handler)
// Defering variables // Defering variables
enum { enum {
DEFER_READ, DEFER_WRITE, NO_DEFER DEFER_READ, DEFER_WRITE, NO_DEFER
} m_defering; // Defering state } m_defering; // Defering state
char *m_defer_buffer; // Defering target buffer char *m_defer_buffer; // Defering target buffer
wxUint32 m_defer_nbytes; // Defering buffer size wxUint32 m_defer_nbytes; // Defering buffer size
wxTimer *m_defer_timer; // Timer for defering mode wxTimer *m_defer_timer; // Timer for defering mode
wxList m_states; // Stack of states bool m_error; // Did an error occur in last IO call ?
wxList m_states; // Stack of states
public: public:
wxSocketBase(); wxSocketBase();
@@ -128,14 +129,9 @@ public:
wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes); wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes);
void Discard(); void Discard();
// Try not to use these two methods (they sould be protected)
void CreatePushbackAfter(const char *buffer, wxUint32 size);
void CreatePushbackBefore(const char *buffer, wxUint32 size);
// Status // Status
inline bool Ok() const { return (m_socket != NULL); }; inline bool Ok() const { return (m_socket != NULL); };
inline bool Error() const inline bool Error() const { return m_error; };
{ return (GSocket_GetError(m_socket) != GSOCK_NOERROR); };
inline bool IsConnected() const { return m_connected; }; inline bool IsConnected() const { return m_connected; };
inline bool IsDisconnected() const { return !IsConnected(); }; inline bool IsDisconnected() const { return !IsConnected(); };
inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); }; inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); };
@@ -144,13 +140,19 @@ public:
inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); } inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
inline wxSockType GetType() const { return m_type; } inline wxSockType GetType() const { return m_type; }
// Some info on the socket...
virtual bool GetPeer(wxSockAddress& addr_man) const;
virtual bool GetLocal(wxSockAddress& addr_man) const;
// Set attributes and flags
void SetFlags(wxSockFlags _flags); void SetFlags(wxSockFlags _flags);
wxSockFlags GetFlags() const; wxSockFlags GetFlags() const;
void SetTimeout(unsigned long sec); void SetTimeout(long seconds);
// seconds = -1 means infinite wait // Wait functions
// seconds, milliseconds = 0 means no wait // seconds = -1 means default timeout (change with SetTimeout)
// seconds, milliseconds > 0 means specified wait // seconds, milliseconds = 0 means no wait
// seconds, milliseconds > 0 means specified wait
bool Wait(long seconds = -1, long milliseconds = 0); bool Wait(long seconds = -1, long milliseconds = 0);
bool WaitForRead(long seconds = -1, long milliseconds = 0); bool WaitForRead(long seconds = -1, long milliseconds = 0);
bool WaitForWrite(long seconds = -1, long milliseconds = 0); bool WaitForWrite(long seconds = -1, long milliseconds = 0);
@@ -160,36 +162,31 @@ public:
void SaveState(); void SaveState();
void RestoreState(); void RestoreState();
// Setup external callback
wxSockCbk Callback(wxSockCbk cbk_);
char *CallbackData(char *data);
// Setup event handler // Setup event handler
void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1); void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1);
// Method called when something happens in the socket // Tell wxSocket which events to notify
void SetNotify(wxSocketEventFlags flags); void SetNotify(wxSocketEventFlags flags);
virtual void OnRequest(wxSocketNotify req_evt); void Notify(bool notify);
static wxSocketEventFlags EventToNotify(wxSocketNotify evt);
inline wxSocketEventFlags NeededReq() const { return m_neededreq; }
// External callback
wxSockCbk Callback(wxSockCbk cbk_);
char *CallbackData(char *data);
// Public internal callback // Public internal callback
virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt)); virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt));
// Some info on the socket... // Do NOT use these functions; they should be protected!
virtual bool GetPeer(wxSockAddress& addr_man) const; void CreatePushbackAfter(const char *buffer, wxUint32 size);
virtual bool GetLocal(wxSockAddress& addr_man) const; void CreatePushbackBefore(const char *buffer, wxUint32 size);
void OnRequest(wxSocketNotify req_evt);
// Install or uninstall callbacks
void Notify(bool notify);
// So you can know what the socket driver is looking for ...
inline wxSocketEventFlags NeededReq() const { return m_neededreq; }
static wxSocketEventFlags EventToNotify(wxSocketNotify evt);
protected: protected:
friend class wxSocketServer; friend class wxSocketServer;
friend class wxSocketClient;
friend class wxSocketHandler; friend class wxSocketHandler;
friend class wxSocketInternal;
#ifdef __SALFORDC__ #ifdef __SALFORDC__
public: public:
@@ -217,7 +214,6 @@ class WXDLLEXPORT wxSocketServer : public wxSocketBase
{ {
DECLARE_CLASS(wxSocketServer) DECLARE_CLASS(wxSocketServer)
public: public:
// 'service' can be a name or a port-number // 'service' can be a name or a port-number
wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSocketBase::NONE); wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSocketBase::NONE);
@@ -225,7 +221,7 @@ public:
wxSocketBase* Accept(bool wait = TRUE); wxSocketBase* Accept(bool wait = TRUE);
bool AcceptWith(wxSocketBase& sock, bool wait = TRUE); bool AcceptWith(wxSocketBase& sock, bool wait = TRUE);
bool WaitOnAccept(long seconds = -1, long milliseconds = 0); bool WaitForAccept(long seconds = -1, long milliseconds = 0);
}; };
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
@@ -241,8 +237,6 @@ public:
virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE); virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE);
bool WaitOnConnect(long seconds = -1, long milliseconds = 0); bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
virtual void OnRequest(wxSocketNotify flags);
}; };
class WXDLLEXPORT wxSocketEvent : public wxEvent { class WXDLLEXPORT wxSocketEvent : public wxEvent {