Fixed tree book controller sizing by invalidating size after first
insertion, and also allowing full size calculation. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39207 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -92,6 +92,27 @@ wxTreeCtrlBase::~wxTreeCtrlBase()
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delete m_imageListState;
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}
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static void wxGetBestTreeSize(const wxTreeCtrlBase* treeCtrl, const wxTreeItemId& id, wxSize& size)
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{
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wxRect rect;
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if ( treeCtrl->GetBoundingRect(id, rect, true) )
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{
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if ( size.x < rect.x + rect.width )
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size.x = rect.x + rect.width;
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if ( size.y < rect.y + rect.height )
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size.y = rect.y + rect.height;
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}
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wxTreeItemIdValue cookie;
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for ( wxTreeItemId item = treeCtrl->GetFirstChild(id, cookie);
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item.IsOk();
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item = treeCtrl->GetNextChild(item, cookie) )
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{
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wxGetBestTreeSize(treeCtrl, item, size);
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}
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}
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wxSize wxTreeCtrlBase::DoGetBestSize() const
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{
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wxSize size;
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@@ -99,23 +120,29 @@ wxSize wxTreeCtrlBase::DoGetBestSize() const
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// this doesn't really compute the total bounding rectangle of all items
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// but a not too bad guess of it which has the advantage of not having to
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// examine all (potentially hundreds or thousands) items in the control
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for ( wxTreeItemId item = GetRootItem();
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item.IsOk();
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item = GetLastChild(item) )
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if (GetQuickBestSize())
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{
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wxRect rect;
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// last parameter is "true" to get only the dimensions of the text
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// label, we don't want to get the entire item width as it's determined
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// by the current size
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if ( GetBoundingRect(item, rect, true) )
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for ( wxTreeItemId item = GetRootItem();
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item.IsOk();
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item = GetLastChild(item) )
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{
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if ( size.x < rect.x + rect.width )
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size.x = rect.x + rect.width;
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if ( size.y < rect.y + rect.height )
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size.y = rect.y + rect.height;
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wxRect rect;
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// last parameter is "true" to get only the dimensions of the text
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// label, we don't want to get the entire item width as it's determined
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// by the current size
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if ( GetBoundingRect(item, rect, true) )
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{
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if ( size.x < rect.x + rect.width )
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size.x = rect.x + rect.width;
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if ( size.y < rect.y + rect.height )
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size.y = rect.y + rect.height;
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}
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}
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}
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else
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wxGetBestTreeSize(this, GetRootItem(), size);
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// need some minimal size even for empty tree
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if ( !size.x || !size.y )
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