* Posix/SGI/No threads added
* Updated configure.in file (Threads and Joystick detection) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@89 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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src/gtk1/threadpsx.cpp
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317
src/gtk1/threadpsx.cpp
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/////////////////////////////////////////////////////////////////////////////
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// Name: threadpsx.cpp
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// Purpose: wxThread (Posix) Implementation
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// Author: Original from Wolfram Gloger/Guilhem Lavaux
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// Modified by:
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// Created: 04/22/98
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// RCS-ID: $Id$
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// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998)
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "thread.h"
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#endif
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#include <stdio.h>
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#include <unistd.h>
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#include <sched.h>
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#include <pthread.h>
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enum thread_state {
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STATE_IDLE = 0,
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STATE_RUNNING,
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STATE_CANCELED,
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STATE_EXITED
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};
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/////////////////////////////////////////////////////////////////////////////
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// Static variables
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/////////////////////////////////////////////////////////////////////////////
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#include "thread.h"
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static pthread_t p_mainid;
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wxMutex wxMainMutex; // controls access to all GUI functions
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/////////////////////////////////////////////////////////////////////////////
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// GUI thread manager
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/////////////////////////////////////////////////////////////////////////////
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#include "threadgui.inc"
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/////////////////////////////////////////////////////////////////////////////
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// wxThread: Posix Thread implementation (Mutex)
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/////////////////////////////////////////////////////////////////////////////
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class wxMutexInternal {
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public:
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pthread_mutex_t p_mutex;
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};
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wxMutex::wxMutex(void)
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{
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p_internal = new wxMutexInternal;
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pthread_mutex_init(&(p_internal->p_mutex), NULL);
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m_locked = false;
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}
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wxMutex::~wxMutex(void)
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{
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if (m_locked)
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pthread_mutex_unlock(&(p_internal->p_mutex));
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pthread_mutex_destroy(&(p_internal->p_mutex));
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delete p_internal;
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}
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wxMutexError wxMutex::Lock(void)
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{
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int err;
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err = pthread_mutex_lock(&(p_internal->p_mutex));
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switch (err) {
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case EDEADLK: return MUTEX_DEAD_LOCK;
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}
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m_locked++;
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return MUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::TryLock(void)
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{
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int err;
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if (m_locked)
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return MUTEX_BUSY;
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err = pthread_mutex_trylock(&(p_internal->p_mutex));
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switch (err) {
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case EBUSY: return MUTEX_BUSY;
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}
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m_locked++;
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return MUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::Unlock(void)
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{
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if (m_locked > 0) m_locked--;
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pthread_mutex_unlock(&(p_internal->p_mutex));
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return MUTEX_NO_ERROR;
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}
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/////////////////////////////////////////////////////////////////////////////
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// wxThread: Posix Thread implementation (Condition)
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/////////////////////////////////////////////////////////////////////////////
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class wxConditionInternal {
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public:
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pthread_cond_t p_condition;
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};
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wxCondition::wxCondition(void)
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{
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p_internal = new wxConditionInternal;
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pthread_cond_init(&(p_internal->p_condition), NULL);
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}
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wxCondition::~wxCondition(void)
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{
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pthread_cond_destroy(&(p_internal->p_condition));
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delete p_internal;
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}
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void wxCondition::Wait(wxMutex& mutex)
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{
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pthread_cond_wait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex));
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}
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bool wxCondition::Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec)
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{
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struct timespec tspec;
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tspec.tv_sec = time(NULL)+sec;
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tspec.tv_nsec = nsec;
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return (pthread_cond_timedwait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex), &tspec) != ETIMEDOUT);
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}
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void wxCondition::Signal(void)
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{
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pthread_cond_signal(&(p_internal->p_condition));
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}
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void wxCondition::Broadcast(void)
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{
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pthread_cond_broadcast(&(p_internal->p_condition));
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}
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/////////////////////////////////////////////////////////////////////////////
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// wxThread: Posix Thread implementation (Thread)
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/////////////////////////////////////////////////////////////////////////////
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class wxThreadInternal {
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public:
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wxThreadInternal() { state = STATE_IDLE; }
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~wxThreadInternal() {}
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static void *PthreadStart(void *ptr);
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pthread_t thread_id;
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int state;
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int prio;
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};
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void *wxThreadInternal::PthreadStart(void *ptr)
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{
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wxThread *thread = (wxThread *)ptr;
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pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
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void* status = thread->Entry();
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thread->Exit(status);
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return NULL;
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}
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wxThreadError wxThread::Create()
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{
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pthread_attr_t a;
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int min_prio, max_prio, p;
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struct sched_param sp;
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if (p_internal->state != STATE_IDLE)
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return THREAD_RUNNING;
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// Change thread priority
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pthread_attr_init(&a);
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pthread_attr_getschedpolicy(&a, &p);
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min_prio = sched_get_priority_min(p);
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max_prio = sched_get_priority_max(p);
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pthread_attr_getschedparam(&a, &sp);
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sp.sched_priority = min_prio +
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(p_internal->prio*(max_prio-min_prio))/100;
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pthread_attr_setschedparam(&a, &sp);
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// this is the point of no return
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p_internal->state = STATE_RUNNING;
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if (pthread_create(&p_internal->thread_id, &a,
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wxThreadInternal::PthreadStart, (void *)this) != 0) {
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p_internal->state = STATE_IDLE;
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pthread_attr_destroy(&a);
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return THREAD_NO_RESOURCE;
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}
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pthread_attr_destroy(&a);
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return THREAD_NO_ERROR;
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}
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void wxThread::SetPriority(int prio)
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{
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if (p_internal->state == STATE_RUNNING)
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return;
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if (prio > 100)
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prio = 100;
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if (prio < 0)
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prio = 0;
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p_internal->prio = prio;
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}
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int wxThread::GetPriority(void)
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{
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return p_internal->prio;
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}
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void wxThread::DeferDestroy(bool on)
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{
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if (on)
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pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, NULL);
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else
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pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
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}
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wxThreadError wxThread::Destroy(void)
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{
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int res = 0;
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if (p_internal->state == STATE_RUNNING) {
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res = pthread_cancel(p_internal->thread_id);
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if (res == 0)
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p_internal->state = STATE_CANCELED;
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}
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return THREAD_NO_ERROR;
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}
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void *wxThread::Join()
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{
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void* status = 0;
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if (p_internal->state != STATE_IDLE) {
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bool do_unlock = wxThread::IsMain();
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while (p_internal->state == STATE_RUNNING)
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wxYield();
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if (do_unlock)
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wxMainMutex.Unlock();
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pthread_join(p_internal->thread_id, &status);
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if (do_unlock)
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wxMainMutex.Lock();
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p_internal->state = STATE_IDLE;
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}
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return status;
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}
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unsigned long wxThread::GetID()
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{
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return (unsigned long)p_internal->thread_id;
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}
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void wxThread::Exit(void *status)
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{
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wxThread* ptr = this;
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THREAD_SEND_EXIT_MSG(ptr);
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p_internal->state = STATE_EXITED;
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pthread_exit(status);
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}
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void wxThread::TestDestroy()
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{
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pthread_testcancel();
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}
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bool wxThread::IsMain(void)
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{
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return (bool)pthread_equal(pthread_self(), p_mainid);
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}
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wxThread::wxThread()
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{
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p_internal = new wxThreadInternal();
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}
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wxThread::~wxThread()
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{
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Destroy();
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Join();
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delete p_internal;
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}
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// The default callback just joins the thread and throws away the result.
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void wxThread::OnExit()
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{
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}
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// Automatic initialization
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class wxThreadModule : public wxModule {
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DECLARE_DYNAMIC_CLASS(wxThreadModule)
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public:
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virtual bool OnInit(void) {
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wxThreadGuiInit();
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p_mainid = pthread_self();
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wxMainMutex.Lock();
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return TRUE;
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}
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virtual void OnExit(void) {
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wxMainMutex.Unlock();
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wxThreadGuiExit();
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}
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};
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IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
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