wxMGL wxWindow and wxApp mostly complete, now hunting bugs
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11341 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -21,8 +21,8 @@
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// classes
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//-----------------------------------------------------------------------------
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class wxApp;
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class wxLog;
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class WXDLLEXPORT wxApp;
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class WXDLLEXPORT wxLog;
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//-----------------------------------------------------------------------------
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// wxApp
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@@ -31,59 +31,40 @@ class wxLog;
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class WXDLLEXPORT wxApp: public wxAppBase
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{
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public:
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wxApp() {}
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~wxApp() {}
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wxApp();
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~wxApp();
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/* override for altering the way wxGTK intializes the GUI
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* (palette/visual/colorcube). under wxMSW, OnInitGui() does nothing by
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* default. when overriding this method, the code in it is likely to be
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* platform dependent, otherwise use OnInit(). */
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virtual bool OnInitGui() {return 0;}
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virtual bool OnInitGui();
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// override base class (pure) virtuals
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virtual int MainLoop() {return 0;}
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virtual void ExitMainLoop() {}
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virtual bool Initialized() {return 0;}
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virtual bool Pending() {return 0;}
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virtual void Dispatch() {}
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virtual int MainLoop();
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virtual void ExitMainLoop();
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virtual bool Initialized();
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virtual bool Pending();
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virtual void Dispatch();
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virtual wxIcon GetStdIcon(int which) const {return wxNullIcon;}
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virtual wxIcon GetStdIcon(int which) const;
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// implementation only from now on
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void OnIdle( wxIdleEvent &event ) {}
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bool SendIdleEvents() {return 0;}
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bool SendIdleEvents( wxWindow* win ) {return 0;}
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void OnIdle(wxIdleEvent &event);
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bool SendIdleEvents();
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bool SendIdleEvents(wxWindow* win);
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static bool Initialize() {return 0;}
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static bool InitialzeVisual() {return 0;}
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static void CleanUp() {}
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static bool Initialize();
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static void CleanUp();
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bool ProcessIdle() {return 0;}
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void DeletePendingObjects() {}
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// This can be used to suppress the generation of Idle events.
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void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
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bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
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#if 0 //FIXME MGL
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bool m_initialized;
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gint m_idleTag;
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#if wxUSE_THREADS
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gint m_wakeUpTimerTag;
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#endif
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unsigned char *m_colorCube;
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#endif
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private:
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/// Set to TRUE while we are in wxYield().
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bool m_suppressIdleEvents;
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bool ProcessIdle();
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void DeletePendingObjects();
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private:
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DECLARE_DYNAMIC_CLASS(wxApp)
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DECLARE_EVENT_TABLE()
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};
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int WXDLLEXPORT wxEntry( int argc, char *argv[] );
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int WXDLLEXPORT wxEntry(int argc, char *argv[]);
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#endif // __WX_APP_H__
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