cleanup - reformatting

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37554 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Surovell
2006-02-13 09:10:34 +00:00
parent cc224d6e79
commit 7af14d7187

View File

@@ -1,5 +1,5 @@
///////////////////////////////////////////////////////////////////////////////
// Name: mac/renderer.cpp
// Name: src/mac/carbon/renderer.cpp
// Purpose: implementation of wxRendererNative for Mac
// Author: Vadim Zeitlin
// Modified by:
@@ -9,14 +9,6 @@
// License: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
@@ -29,44 +21,41 @@
#include "wx/dc.h"
#include "wx/bitmap.h"
#include "wx/settings.h"
#endif //WX_PRECOMP
#endif
#include "wx/renderer.h"
#include "wx/toplevel.h"
#include "wx/dcclient.h"
#include "wx/mac/uma.h"
// ----------------------------------------------------------------------------
// wxRendererMac: our wxRendererNative implementation
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative
{
public:
// draw the header control button (used by wxListCtrl)
virtual void DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
virtual void DrawHeaderButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0 );
// draw the expanded/collapsed icon for a tree control item
virtual void DrawTreeItemButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
virtual void DrawTreeItemButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0 );
// draw a (vertical) sash
virtual void DrawSplitterSash(wxWindow *win,
wxDC& dc,
const wxSize& size,
wxCoord position,
wxOrientation orient,
int flags = 0);
virtual void DrawSplitterSash( wxWindow *win,
wxDC& dc,
const wxSize& size,
wxCoord position,
wxOrientation orient,
int flags = 0 );
private:
// the tree buttons
wxBitmap m_bmpTreeExpanded,
m_bmpTreeCollapsed;
wxBitmap m_bmpTreeExpanded;
wxBitmap m_bmpTreeCollapsed;
};
// ----------------------------------------------------------------------------
@@ -74,14 +63,16 @@ private:
// ----------------------------------------------------------------------------
/* XPM */
static const char *aqua_arrow_right_xpm[] = {
/* columns rows colors chars-per-pixel */
static const char *aqua_arrow_right_xpm[] =
{
// columns rows colors chars-per-pixel
"13 11 4 1",
" c None",
"b c #C0C0C0",
"c c #707070",
"d c #A0A0A0",
/* pixels */
// pixels
" b ",
" ddb ",
" cccdb ",
@@ -96,14 +87,16 @@ static const char *aqua_arrow_right_xpm[] = {
};
/* XPM */
static const char *aqua_arrow_down_xpm[] = {
/* columns rows colors chars-per-pixel */
static const char *aqua_arrow_down_xpm[] =
{
// columns rows colors chars-per-pixel
"13 11 4 1",
" c None",
"b c #C0C0C0",
"c c #707070",
"d c #A0A0A0",
/* pixels */
// pixels
" ",
" ",
" bdcccccccdb ",
@@ -121,7 +114,7 @@ static const char *aqua_arrow_down_xpm[] = {
// implementation
// ============================================================================
/* static */
// static
wxRendererNative& wxRendererNative::GetDefault()
{
static wxRendererMac s_rendererMac;
@@ -129,93 +122,104 @@ wxRendererNative& wxRendererNative::GetDefault()
return s_rendererMac;
}
void
wxRendererMac::DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags)
void wxRendererMac::DrawHeaderButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags )
{
const wxCoord x = dc.XLOG2DEV(rect.x-1),
y = dc.YLOG2DEV(rect.y-1),
w = dc.XLOG2DEVREL(rect.width),
h = dc.YLOG2DEVREL(rect.height);
int major, minor;
int major,minor;
wxGetOsVersion( &major, &minor );
const wxCoord x = dc.XLOG2DEV(rect.x - 1);
const wxCoord y = dc.YLOG2DEV(rect.y - 1);
const wxCoord w = dc.XLOG2DEVREL(rect.width);
const wxCoord h = dc.YLOG2DEVREL(rect.height);
dc.SetBrush( *wxTRANSPARENT_BRUSH );
#if defined(__WXMAC_OSX__) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3 )
if ( HIThemeDrawButton != 0 )
{
HIRect headerRect = CGRectMake( x , y , w , h );
if ( dc.IsKindOf( CLASSINFO( wxPaintDC ) ) == false )
HIRect headerRect = CGRectMake( x, y, w, h );
if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
{
Rect r = { (short) headerRect.origin.y , (short) headerRect.origin.x ,
(short) (headerRect.origin.y + headerRect.size.height) , (short) (headerRect.origin.x + headerRect.size.width) } ;
RgnHandle updateRgn = NewRgn() ;
RectRgn( updateRgn , &r ) ;
HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle() , updateRgn , true ) ;
DisposeRgn( updateRgn ) ;
Rect r =
{
(short) headerRect.origin.y, (short) headerRect.origin.x,
(short) (headerRect.origin.y + headerRect.size.height),
(short) (headerRect.origin.x + headerRect.size.width)
};
RgnHandle updateRgn = NewRgn();
RectRgn( updateRgn, &r );
HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
DisposeRgn( updateRgn );
}
else
{
CGContextRef cgContext ;
CGContextRef cgContext;
#if wxMAC_USE_CORE_GRAPHICS
cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext() ;
cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext();
#else
Rect bounds ;
GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
CGContextScaleCTM( cgContext , 1 , -1 ) ;
HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ) , cgContext ) ;
CGContextClip( cgContext ) ;
HIViewConvertRect( &headerRect , (HIViewRef) win->GetHandle() , (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ) ;
Rect bounds;
GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
CGContextScaleCTM( cgContext, 1, -1 );
HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext );
CGContextClip( cgContext );
HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
#endif
{
HIThemeButtonDrawInfo drawInfo ;
HIRect labelRect ;
memset( &drawInfo , 0 , sizeof(drawInfo) ) ;
drawInfo.version = 0 ;
drawInfo.state = ( flags & wxCONTROL_DISABLED ) ? kThemeStateInactive : kThemeStateActive ;
drawInfo.kind = kThemeListHeaderButton ;
drawInfo.value = 0 ;
drawInfo.adornment = kThemeAdornmentNone ;
HIThemeDrawButton( &headerRect , &drawInfo , cgContext , kHIThemeOrientationNormal , &labelRect ) ;
HIThemeButtonDrawInfo drawInfo;
HIRect labelRect;
memset( &drawInfo, 0, sizeof(drawInfo) );
drawInfo.version = 0;
drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
drawInfo.kind = kThemeListHeaderButton;
drawInfo.value = 0;
drawInfo.adornment = kThemeAdornmentNone;
HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
}
#if wxMAC_USE_CORE_GRAPHICS
#else
QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
#endif
}
}
else
#endif
{
wxMacWindowClipper clipper(win) ;
Rect rect = { y , x , y + h , x + w } ;
wxPoint origin = win->GetClientAreaOrigin() ;
int dx , dy ;
dx = origin.x ;
dy = origin.y ;
win->MacWindowToRootWindow( &dx , &dy ) ;
OffsetRect( &rect , dx , dy ) ;
wxMacWindowClipper clipper(win);
Rect rect = { y, x, y + h, x + w };
wxPoint origin = win->GetClientAreaOrigin();
int dx, dy;
dx = origin.x;
dy = origin.y;
win->MacWindowToRootWindow( &dx, &dy );
OffsetRect( &rect, dx, dy );
ThemeButtonDrawInfo drawInfo ;
memset( &drawInfo , 0 , sizeof(drawInfo) ) ;
drawInfo.state = ( flags & wxCONTROL_DISABLED ) ? kThemeStateInactive : kThemeStateActive ;
drawInfo.value = 0 ;
drawInfo.adornment = kThemeAdornmentNone ;
DrawThemeButton( &rect , kThemeListHeaderButton , &drawInfo , NULL , NULL , NULL , 0 ) ;
ThemeButtonDrawInfo drawInfo;
memset( &drawInfo, 0, sizeof(drawInfo) );
drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
drawInfo.value = 0;
drawInfo.adornment = kThemeAdornmentNone;
DrawThemeButton( &rect, kThemeListHeaderButton, &drawInfo, NULL, NULL, NULL, 0 );
}
}
void
wxRendererMac::DrawTreeItemButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags)
void wxRendererMac::DrawTreeItemButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags )
{
// init the buttons on demand
if ( !m_bmpTreeExpanded.Ok() )
@@ -229,83 +233,100 @@ wxRendererMac::DrawTreeItemButton(wxWindow *win,
// VZ: this is the old code from treectlg.cpp which apparently doesn't work
// but I kept it here just in case it is needed -- if not, please
// remove it
#if 0 // def __WXMAC__
wxMacPortSetter helper(&dc) ;
wxMacWindowClipper clipper(this) ;
wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ;
int loc_x = x - 5 ;
int loc_y = y_mid - 6 ;
MacWindowToRootWindow( & loc_x , & loc_y ) ;
Rect bounds = { loc_y , loc_x , loc_y + 18 , loc_x + 12 } ;
ThemeButtonDrawInfo info = { kThemeStateActive , item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight ,
kThemeAdornmentNone };
DrawThemeButton( &bounds, kThemeDisclosureButton ,
&info , NULL , NULL , NULL , NULL ) ;
#if 0 // def __WXMAC__
wxMacPortSetter helper(&dc);
wxMacWindowClipper clipper(this);
wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() );
int loc_x = x - 5;
int loc_y = y_mid - 6;
MacWindowToRootWindow( &loc_x, &loc_y );
Rect bounds = { loc_y, loc_x, loc_y + 18, loc_x + 12 };
ThemeButtonDrawInfo info =
{
kThemeStateActive,
item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight,
kThemeAdornmentNone
};
DrawThemeButton( &bounds, kThemeDisclosureButton, &info, NULL, NULL, NULL, NULL );
#else // 1
dc.DrawBitmap(flags & wxCONTROL_EXPANDED ? m_bmpTreeExpanded
: m_bmpTreeCollapsed,
rect.x, rect.y, true /* use mask */);
#endif // 0/1
dc.DrawBitmap(
flags & wxCONTROL_EXPANDED
? m_bmpTreeExpanded
: m_bmpTreeCollapsed,
rect.x, rect.y, true /* use mask */);
#endif
}
void
wxRendererMac::DrawSplitterSash(wxWindow *win,
wxDC& dc,
const wxSize& size,
wxCoord position,
wxOrientation orient,
int WXUNUSED(flags))
void wxRendererMac::DrawSplitterSash( wxWindow *win,
wxDC& dc,
const wxSize& size,
wxCoord position,
wxOrientation orient,
int WXUNUSED(flags) )
{
#if defined(__WXMAC_OSX__) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3 )
if ( HIThemeDrawPaneSplitter != 0 )
{
bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance() ;
SInt32 height ;
GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height ) ;
HIRect splitterRect ;
if ( orient == wxVERTICAL )
splitterRect = CGRectMake( position , 0 , height, size.y);
bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance();
SInt32 height;
GetThemeMetric( kThemeMetricSmallPaneSplitterHeight, &height );
HIRect splitterRect;
if (orient == wxVERTICAL)
splitterRect = CGRectMake( position, 0, height, size.y );
else
splitterRect = CGRectMake( 0 , position , size.x , height );
splitterRect = CGRectMake( 0, position, size.x, height );
#if !wxMAC_USE_CORE_GRAPHICS
HIViewConvertRect( &splitterRect , (HIViewRef) win->GetHandle() , (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ) ;
HIViewConvertRect(
&splitterRect,
(HIViewRef) win->GetHandle(),
(HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
#endif
// under compositing we should only draw when called by the OS, otherwise just issue a redraw command
// strange redraw errors occur if we don't do this
if ( dc.IsKindOf( CLASSINFO( wxPaintDC ) ) == false )
if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
{
Rect r = { (short) splitterRect.origin.y , (short) splitterRect.origin.x ,
(short) (splitterRect.origin.y + splitterRect.size.height) , (short) (splitterRect.origin.x + splitterRect.size.width) } ;
RgnHandle updateRgn = NewRgn() ;
RectRgn( updateRgn , &r ) ;
HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle() , updateRgn , true ) ;
DisposeRgn( updateRgn ) ;
Rect r =
{
(short) splitterRect.origin.y,
(short) splitterRect.origin.x,
(short) (splitterRect.origin.y + splitterRect.size.height),
(short) (splitterRect.origin.x + splitterRect.size.width)
};
RgnHandle updateRgn = NewRgn();
RectRgn( updateRgn, &r );
HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
DisposeRgn( updateRgn );
}
else
{
CGContextRef cgContext ;
CGContextRef cgContext;
#if wxMAC_USE_CORE_GRAPHICS
cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext() ;
cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext();
#else
Rect bounds ;
GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
CGContextScaleCTM( cgContext , 1 , -1 ) ;
Rect bounds;
GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
CGContextScaleCTM( cgContext, 1, -1 );
#endif
HIThemeSplitterDrawInfo drawInfo ;
drawInfo.version = 0 ;
drawInfo.state = kThemeStateActive ;
drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone ;
HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
HIThemeSplitterDrawInfo drawInfo;
drawInfo.version = 0;
drawInfo.state = kThemeStateActive;
drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone;
HIThemeDrawPaneSplitter( &splitterRect, &drawInfo, cgContext, kHIThemeOrientationNormal );
#if wxMAC_USE_CORE_GRAPHICS
#else
QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
#endif
}
}
@@ -313,29 +334,27 @@ wxRendererMac::DrawSplitterSash(wxWindow *win,
#endif
{
// Do the gradient fill:
static int grayValues[] =
static int grayValues[] =
{
0xA0, 0xF6, 0xED, 0xE4, 0xE2, 0xD0, 0xA0
};
int i;
dc.SetBrush( *wxTRANSPARENT_BRUSH );
if ( orient == wxVERTICAL )
if (orient == wxVERTICAL)
{
int i;
for (i=0; i < (int)WXSIZEOF(grayValues); i++)
for (i=0; i < (int)WXSIZEOF(grayValues); i++)
{
dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
1 , wxSOLID ) );
dc.DrawRectangle( position+i, 0, 1, size.y );
dc.SetPen( wxPen( wxColour( grayValues[i], grayValues[i], grayValues[i] ), 1, wxSOLID ) );
dc.DrawRectangle( position + i, 0, 1, size.y );
}
}
else
{
int i;
for (i=0; i < (int)WXSIZEOF(grayValues); i++)
for (i=0; i < (int)WXSIZEOF(grayValues); i++)
{
dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
1 , wxSOLID ) );
dc.DrawRectangle( 0, position+i, size.x, 1 );
dc.SetPen( wxPen( wxColour( grayValues[i], grayValues[i], grayValues[i] ), 1, wxSOLID ) );
dc.DrawRectangle( 0, position + i, size.x, 1 );
}
}
}