made mutexes recursive under Unix as well as under Win32

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9683 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2001-04-08 22:49:09 +00:00
parent e5aea7214d
commit 7a56de34ab
2 changed files with 13 additions and 4 deletions

View File

@@ -3,7 +3,11 @@
A mutex object is a synchronization object whose state is set to signaled when
it is not owned by any thread, and nonsignaled when it is owned. Its name comes
from its usefulness in coordinating mutually-exclusive access to a shared
resource. Only one thread at a time can own a mutex object.
resource. Only one thread at a time can own a mutex object but the mutexes are
recursive in the sense that a thread can lock a mutex which it had already
locked before (instead of dead locking the entire process in this situation by
starting to wait on a mutex which will never be released while the thread is
waiting).
For example, when several thread use the data stored in the linked list,
modifications to the list should be only allowed to one thread at a time
@@ -55,7 +59,7 @@ Notice how wxMutexLocker was used in the second function to ensure that the
mutex is unlocked in any case: whether the function returns TRUE or FALSE
(because the destructor of the local object {\it lock} is always called). Using
this class instead of directly using wxMutex is, in general safer and is even
more so if yoor program uses C++ exceptions.
more so if your program uses C++ exceptions.
\wxheading{Derived from}

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@@ -164,8 +164,13 @@ wxMutex::wxMutex()
{
m_internal = new wxMutexInternal;
pthread_mutex_init(&(m_internal->m_mutex),
(pthread_mutexattr_t*) NULL );
// support recursive locks like Win32, i.e. a thread can lock a mutex which
// it had itself already locked
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(&(m_internal->m_mutex), &attr);
m_locked = 0;
}