reSWIGged
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27221 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
		| @@ -36,8 +36,8 @@ class Panel(_core.Window): | ||||
|         """ | ||||
|         InitDialog(self) | ||||
|  | ||||
|         Sends an EVT_INIT_DIALOG event, whose handler usually transfers | ||||
|         data to the dialog via validators. | ||||
|         Sends an EVT_INIT_DIALOG event, whose handler usually transfers data | ||||
|         to the dialog via validators. | ||||
|         """ | ||||
|         return _windows_.Panel_InitDialog(*args, **kwargs) | ||||
|  | ||||
| @@ -45,15 +45,15 @@ class Panel(_core.Window): | ||||
|         """ | ||||
|         GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|         Get the default attributes for this class.  This is useful if | ||||
|         you want to use the same font or colour in your own control as | ||||
|         in a standard control -- which is a much better idea than hard | ||||
|         coding specific colours or fonts which might look completely out | ||||
|         of place on the users system, especially if it uses themes. | ||||
|         Get the default attributes for this class.  This is useful if you want | ||||
|         to use the same font or colour in your own control as in a standard | ||||
|         control -- which is a much better idea than hard coding specific | ||||
|         colours or fonts which might look completely out of place on the users | ||||
|         system, especially if it uses themes. | ||||
|  | ||||
|         The variant parameter is only relevant under Mac currently and is | ||||
|         ignore under other platforms. Under Mac, it will change the size of the | ||||
|         returned font. See SetWindowVariant for more about this. | ||||
|         ignore under other platforms. Under Mac, it will change the size of | ||||
|         the returned font. See SetWindowVariant for more about this. | ||||
|         """ | ||||
|         return _windows_.Panel_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -76,15 +76,15 @@ def Panel_GetClassDefaultAttributes(*args, **kwargs): | ||||
|     """ | ||||
|     Panel_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|     Get the default attributes for this class.  This is useful if | ||||
|     you want to use the same font or colour in your own control as | ||||
|     in a standard control -- which is a much better idea than hard | ||||
|     coding specific colours or fonts which might look completely out | ||||
|     of place on the users system, especially if it uses themes. | ||||
|     Get the default attributes for this class.  This is useful if you want | ||||
|     to use the same font or colour in your own control as in a standard | ||||
|     control -- which is a much better idea than hard coding specific | ||||
|     colours or fonts which might look completely out of place on the users | ||||
|     system, especially if it uses themes. | ||||
|  | ||||
|     The variant parameter is only relevant under Mac currently and is | ||||
|     ignore under other platforms. Under Mac, it will change the size of the | ||||
|     returned font. See SetWindowVariant for more about this. | ||||
|     ignore under other platforms. Under Mac, it will change the size of | ||||
|     the returned font. See SetWindowVariant for more about this. | ||||
|     """ | ||||
|     return _windows_.Panel_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -139,11 +139,7 @@ class ScrolledWindow(Panel): | ||||
|         return _windows_.ScrolledWindow_SetScrollRate(*args, **kwargs) | ||||
|  | ||||
|     def GetScrollPixelsPerUnit(*args, **kwargs): | ||||
|         """ | ||||
|         GetScrollPixelsPerUnit() -> (xUnit, yUnit) | ||||
|  | ||||
|         Get the size of one logical unit in physical units. | ||||
|         """ | ||||
|         """GetScrollPixelsPerUnit() -> (xUnit, yUnit)""" | ||||
|         return _windows_.ScrolledWindow_GetScrollPixelsPerUnit(*args, **kwargs) | ||||
|  | ||||
|     def EnableScrolling(*args, **kwargs): | ||||
| @@ -151,11 +147,7 @@ class ScrolledWindow(Panel): | ||||
|         return _windows_.ScrolledWindow_EnableScrolling(*args, **kwargs) | ||||
|  | ||||
|     def GetViewStart(*args, **kwargs): | ||||
|         """ | ||||
|         GetViewStart() -> (x,y) | ||||
|  | ||||
|         Get the view start | ||||
|         """ | ||||
|         """GetViewStart() -> (x,y)""" | ||||
|         return _windows_.ScrolledWindow_GetViewStart(*args, **kwargs) | ||||
|  | ||||
|     def SetScale(*args, **kwargs): | ||||
| @@ -216,15 +208,15 @@ class ScrolledWindow(Panel): | ||||
|         """ | ||||
|         GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|         Get the default attributes for this class.  This is useful if | ||||
|         you want to use the same font or colour in your own control as | ||||
|         in a standard control -- which is a much better idea than hard | ||||
|         coding specific colours or fonts which might look completely out | ||||
|         of place on the users system, especially if it uses themes. | ||||
|         Get the default attributes for this class.  This is useful if you want | ||||
|         to use the same font or colour in your own control as in a standard | ||||
|         control -- which is a much better idea than hard coding specific | ||||
|         colours or fonts which might look completely out of place on the users | ||||
|         system, especially if it uses themes. | ||||
|  | ||||
|         The variant parameter is only relevant under Mac currently and is | ||||
|         ignore under other platforms. Under Mac, it will change the size of the | ||||
|         returned font. See SetWindowVariant for more about this. | ||||
|         ignore under other platforms. Under Mac, it will change the size of | ||||
|         the returned font. See SetWindowVariant for more about this. | ||||
|         """ | ||||
|         return _windows_.ScrolledWindow_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -247,15 +239,15 @@ def ScrolledWindow_GetClassDefaultAttributes(*args, **kwargs): | ||||
|     """ | ||||
|     ScrolledWindow_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|     Get the default attributes for this class.  This is useful if | ||||
|     you want to use the same font or colour in your own control as | ||||
|     in a standard control -- which is a much better idea than hard | ||||
|     coding specific colours or fonts which might look completely out | ||||
|     of place on the users system, especially if it uses themes. | ||||
|     Get the default attributes for this class.  This is useful if you want | ||||
|     to use the same font or colour in your own control as in a standard | ||||
|     control -- which is a much better idea than hard coding specific | ||||
|     colours or fonts which might look completely out of place on the users | ||||
|     system, especially if it uses themes. | ||||
|  | ||||
|     The variant parameter is only relevant under Mac currently and is | ||||
|     ignore under other platforms. Under Mac, it will change the size of the | ||||
|     returned font. See SetWindowVariant for more about this. | ||||
|     ignore under other platforms. Under Mac, it will change the size of | ||||
|     the returned font. See SetWindowVariant for more about this. | ||||
|     """ | ||||
|     return _windows_.ScrolledWindow_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -485,15 +477,15 @@ class Frame(TopLevelWindow): | ||||
|         """ | ||||
|         GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|         Get the default attributes for this class.  This is useful if | ||||
|         you want to use the same font or colour in your own control as | ||||
|         in a standard control -- which is a much better idea than hard | ||||
|         coding specific colours or fonts which might look completely out | ||||
|         of place on the users system, especially if it uses themes. | ||||
|         Get the default attributes for this class.  This is useful if you want | ||||
|         to use the same font or colour in your own control as in a standard | ||||
|         control -- which is a much better idea than hard coding specific | ||||
|         colours or fonts which might look completely out of place on the users | ||||
|         system, especially if it uses themes. | ||||
|  | ||||
|         The variant parameter is only relevant under Mac currently and is | ||||
|         ignore under other platforms. Under Mac, it will change the size of the | ||||
|         returned font. See SetWindowVariant for more about this. | ||||
|         ignore under other platforms. Under Mac, it will change the size of | ||||
|         the returned font. See SetWindowVariant for more about this. | ||||
|         """ | ||||
|         return _windows_.Frame_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -516,15 +508,15 @@ def Frame_GetClassDefaultAttributes(*args, **kwargs): | ||||
|     """ | ||||
|     Frame_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|     Get the default attributes for this class.  This is useful if | ||||
|     you want to use the same font or colour in your own control as | ||||
|     in a standard control -- which is a much better idea than hard | ||||
|     coding specific colours or fonts which might look completely out | ||||
|     of place on the users system, especially if it uses themes. | ||||
|     Get the default attributes for this class.  This is useful if you want | ||||
|     to use the same font or colour in your own control as in a standard | ||||
|     control -- which is a much better idea than hard coding specific | ||||
|     colours or fonts which might look completely out of place on the users | ||||
|     system, especially if it uses themes. | ||||
|  | ||||
|     The variant parameter is only relevant under Mac currently and is | ||||
|     ignore under other platforms. Under Mac, it will change the size of the | ||||
|     returned font. See SetWindowVariant for more about this. | ||||
|     ignore under other platforms. Under Mac, it will change the size of | ||||
|     the returned font. See SetWindowVariant for more about this. | ||||
|     """ | ||||
|     return _windows_.Frame_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -585,15 +577,15 @@ class Dialog(TopLevelWindow): | ||||
|         """ | ||||
|         GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|         Get the default attributes for this class.  This is useful if | ||||
|         you want to use the same font or colour in your own control as | ||||
|         in a standard control -- which is a much better idea than hard | ||||
|         coding specific colours or fonts which might look completely out | ||||
|         of place on the users system, especially if it uses themes. | ||||
|         Get the default attributes for this class.  This is useful if you want | ||||
|         to use the same font or colour in your own control as in a standard | ||||
|         control -- which is a much better idea than hard coding specific | ||||
|         colours or fonts which might look completely out of place on the users | ||||
|         system, especially if it uses themes. | ||||
|  | ||||
|         The variant parameter is only relevant under Mac currently and is | ||||
|         ignore under other platforms. Under Mac, it will change the size of the | ||||
|         returned font. See SetWindowVariant for more about this. | ||||
|         ignore under other platforms. Under Mac, it will change the size of | ||||
|         the returned font. See SetWindowVariant for more about this. | ||||
|         """ | ||||
|         return _windows_.Dialog_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -616,15 +608,15 @@ def Dialog_GetClassDefaultAttributes(*args, **kwargs): | ||||
|     """ | ||||
|     Dialog_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|     Get the default attributes for this class.  This is useful if | ||||
|     you want to use the same font or colour in your own control as | ||||
|     in a standard control -- which is a much better idea than hard | ||||
|     coding specific colours or fonts which might look completely out | ||||
|     of place on the users system, especially if it uses themes. | ||||
|     Get the default attributes for this class.  This is useful if you want | ||||
|     to use the same font or colour in your own control as in a standard | ||||
|     control -- which is a much better idea than hard coding specific | ||||
|     colours or fonts which might look completely out of place on the users | ||||
|     system, especially if it uses themes. | ||||
|  | ||||
|     The variant parameter is only relevant under Mac currently and is | ||||
|     ignore under other platforms. Under Mac, it will change the size of the | ||||
|     returned font. See SetWindowVariant for more about this. | ||||
|     ignore under other platforms. Under Mac, it will change the size of | ||||
|     the returned font. See SetWindowVariant for more about this. | ||||
|     """ | ||||
|     return _windows_.Dialog_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -804,15 +796,15 @@ class StatusBar(_core.Window): | ||||
|         """ | ||||
|         GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|         Get the default attributes for this class.  This is useful if | ||||
|         you want to use the same font or colour in your own control as | ||||
|         in a standard control -- which is a much better idea than hard | ||||
|         coding specific colours or fonts which might look completely out | ||||
|         of place on the users system, especially if it uses themes. | ||||
|         Get the default attributes for this class.  This is useful if you want | ||||
|         to use the same font or colour in your own control as in a standard | ||||
|         control -- which is a much better idea than hard coding specific | ||||
|         colours or fonts which might look completely out of place on the users | ||||
|         system, especially if it uses themes. | ||||
|  | ||||
|         The variant parameter is only relevant under Mac currently and is | ||||
|         ignore under other platforms. Under Mac, it will change the size of the | ||||
|         returned font. See SetWindowVariant for more about this. | ||||
|         ignore under other platforms. Under Mac, it will change the size of | ||||
|         the returned font. See SetWindowVariant for more about this. | ||||
|         """ | ||||
|         return _windows_.StatusBar_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -835,15 +827,15 @@ def StatusBar_GetClassDefaultAttributes(*args, **kwargs): | ||||
|     """ | ||||
|     StatusBar_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|     Get the default attributes for this class.  This is useful if | ||||
|     you want to use the same font or colour in your own control as | ||||
|     in a standard control -- which is a much better idea than hard | ||||
|     coding specific colours or fonts which might look completely out | ||||
|     of place on the users system, especially if it uses themes. | ||||
|     Get the default attributes for this class.  This is useful if you want | ||||
|     to use the same font or colour in your own control as in a standard | ||||
|     control -- which is a much better idea than hard coding specific | ||||
|     colours or fonts which might look completely out of place on the users | ||||
|     system, especially if it uses themes. | ||||
|  | ||||
|     The variant parameter is only relevant under Mac currently and is | ||||
|     ignore under other platforms. Under Mac, it will change the size of the | ||||
|     returned font. See SetWindowVariant for more about this. | ||||
|     ignore under other platforms. Under Mac, it will change the size of | ||||
|     the returned font. See SetWindowVariant for more about this. | ||||
|     """ | ||||
|     return _windows_.StatusBar_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -865,10 +857,9 @@ SPLIT_DRAG_DRAGGING = _windows_.SPLIT_DRAG_DRAGGING | ||||
| SPLIT_DRAG_LEFT_DOWN = _windows_.SPLIT_DRAG_LEFT_DOWN | ||||
| class SplitterWindow(_core.Window): | ||||
|     """ | ||||
|     wx.SplitterWindow manages up to two subwindows or panes, | ||||
|     with an optional vertical or horizontal split which can be | ||||
|     used with the mouse or programmatically. | ||||
|  | ||||
|     wx.SplitterWindow manages up to two subwindows or panes, with an | ||||
|     optional vertical or horizontal split which can be used with the mouse | ||||
|     or programmatically. | ||||
|     """ | ||||
|     def __repr__(self): | ||||
|         return "<%s.%s; proxy of C++ wxSplitterWindow instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) | ||||
| @@ -916,8 +907,8 @@ class SplitterWindow(_core.Window): | ||||
|         SetSplitMode(self, int mode) | ||||
|  | ||||
|         Sets the split mode.  The mode can be wx.SPLIT_VERTICAL or | ||||
|         wx.SPLIT_HORIZONTAL.  This only sets the internal variable; | ||||
|         does not update the display. | ||||
|         wx.SPLIT_HORIZONTAL.  This only sets the internal variable; does not | ||||
|         update the display. | ||||
|         """ | ||||
|         return _windows_.SplitterWindow_SetSplitMode(*args, **kwargs) | ||||
|  | ||||
| @@ -933,9 +924,9 @@ class SplitterWindow(_core.Window): | ||||
|         """ | ||||
|         Initialize(self, Window window) | ||||
|  | ||||
|         Initializes the splitter window to have one pane.  This | ||||
|         should be called if you wish to initially view only a single | ||||
|         pane in the splitter window. | ||||
|         Initializes the splitter window to have one pane.  This should be | ||||
|         called if you wish to initially view only a single pane in the | ||||
|         splitter window. | ||||
|         """ | ||||
|         return _windows_.SplitterWindow_Initialize(*args, **kwargs) | ||||
|  | ||||
| @@ -944,24 +935,6 @@ class SplitterWindow(_core.Window): | ||||
|         SplitVertically(self, Window window1, Window window2, int sashPosition=0) -> bool | ||||
|  | ||||
|         Initializes the left and right panes of the splitter window. | ||||
|  | ||||
|             window1       The left pane. | ||||
|             window2       The right pane. | ||||
|             sashPosition  The initial position of the sash. If this | ||||
|                           value is positive, it specifies the size | ||||
|                           of the left pane. If it is negative, it is | ||||
|                           absolute value gives the size of the right | ||||
|                           pane. Finally, specify 0 (default) to | ||||
|                           choose the default position (half of the | ||||
|                           total window width). | ||||
|  | ||||
|         Returns True if successful, False otherwise (the window was | ||||
|         already split). | ||||
|  | ||||
|         SplitVertically should be called if you wish to initially | ||||
|         view two panes. It can also be called at any subsequent | ||||
|         time, but the application should check that the window is | ||||
|         not currently split using IsSplit. | ||||
|         """ | ||||
|         return _windows_.SplitterWindow_SplitVertically(*args, **kwargs) | ||||
|  | ||||
| @@ -970,24 +943,6 @@ class SplitterWindow(_core.Window): | ||||
|         SplitHorizontally(self, Window window1, Window window2, int sashPosition=0) -> bool | ||||
|  | ||||
|         Initializes the top and bottom panes of the splitter window. | ||||
|  | ||||
|             window1       The top pane. | ||||
|             window2       The bottom pane. | ||||
|             sashPosition  The initial position of the sash. If this | ||||
|                           value is positive, it specifies the size | ||||
|                           of the upper pane. If it is negative, it | ||||
|                           is absolute value gives the size of the | ||||
|                           lower pane. Finally, specify 0 (default) | ||||
|                           to choose the default position (half of | ||||
|                           the total window height). | ||||
|  | ||||
|         Returns True if successful, False otherwise (the window was | ||||
|         already split). | ||||
|  | ||||
|         SplitHorizontally should be called if you wish to initially | ||||
|         view two panes. It can also be called at any subsequent | ||||
|         time, but the application should check that the window is | ||||
|         not currently split using IsSplit. | ||||
|         """ | ||||
|         return _windows_.SplitterWindow_SplitHorizontally(*args, **kwargs) | ||||
|  | ||||
| @@ -995,9 +950,9 @@ class SplitterWindow(_core.Window): | ||||
|         """ | ||||
|         Unsplit(self, Window toRemove=None) -> bool | ||||
|  | ||||
|         Unsplits the window.  Pass the pane to remove, or None to | ||||
|         remove the right or bottom pane.  Returns True if | ||||
|         successful, False otherwise (the window was not split). | ||||
|         Unsplits the window.  Pass the pane to remove, or None to remove the | ||||
|         right or bottom pane.  Returns True if successful, False otherwise (the | ||||
|         window was not split). | ||||
|  | ||||
|         This function will not actually delete the pane being | ||||
|         removed; it sends EVT_SPLITTER_UNSPLIT which can be handled | ||||
| @@ -1011,18 +966,16 @@ class SplitterWindow(_core.Window): | ||||
|         ReplaceWindow(self, Window winOld, Window winNew) -> bool | ||||
|  | ||||
|         This function replaces one of the windows managed by the | ||||
|         SplitterWindow with another one. It is in general better to | ||||
|         use it instead of calling Unsplit() and then resplitting the | ||||
|         window back because it will provoke much less flicker. It is | ||||
|         valid to call this function whether the splitter has two | ||||
|         windows or only one. | ||||
|         SplitterWindow with another one. It is in general better to use it | ||||
|         instead of calling Unsplit() and then resplitting the window back | ||||
|         because it will provoke much less flicker. It is valid to call this | ||||
|         function whether the splitter has two windows or only one. | ||||
|  | ||||
|         Both parameters should be non-None and winOld must specify | ||||
|         one of the windows managed by the splitter. If the | ||||
|         parameters are incorrect or the window couldn't be replaced, | ||||
|         False is returned. Otherwise the function will return True, | ||||
|         but please notice that it will not Destroy the replaced | ||||
|         window and you may wish to do it yourself. | ||||
|         Both parameters should be non-None and winOld must specify one of the | ||||
|         windows managed by the splitter. If the parameters are incorrect or | ||||
|         the window couldn't be replaced, False is returned. Otherwise the | ||||
|         function will return True, but please notice that it will not Destroy | ||||
|         the replaced window and you may wish to do it yourself. | ||||
|         """ | ||||
|         return _windows_.SplitterWindow_ReplaceWindow(*args, **kwargs) | ||||
|  | ||||
| @@ -1030,16 +983,15 @@ class SplitterWindow(_core.Window): | ||||
|         """ | ||||
|         UpdateSize(self) | ||||
|  | ||||
|         Causes any pending sizing of the sash and child panes to | ||||
|         take place immediately. | ||||
|         Causes any pending sizing of the sash and child panes to take place | ||||
|         immediately. | ||||
|  | ||||
|         Such resizing normally takes place in idle time, in order to | ||||
|         wait for layout to be completed. However, this can cause | ||||
|         unacceptable flicker as the panes are resized after the | ||||
|         window has been shown. To work around this, you can perform | ||||
|         window layout (for example by sending a size event to the | ||||
|         parent window), and then call this function, before showing | ||||
|         the top-level window. | ||||
|         Such resizing normally takes place in idle time, in order to wait for | ||||
|         layout to be completed. However, this can cause unacceptable flicker | ||||
|         as the panes are resized after the window has been shown. To work | ||||
|         around this, you can perform window layout (for example by sending a | ||||
|         size event to the parent window), and then call this function, before | ||||
|         showing the top-level window. | ||||
|         """ | ||||
|         return _windows_.SplitterWindow_UpdateSize(*args, **kwargs) | ||||
|  | ||||
| @@ -1087,8 +1039,8 @@ class SplitterWindow(_core.Window): | ||||
|         """ | ||||
|         SetSashPosition(self, int position, bool redraw=True) | ||||
|  | ||||
|         Sets the sash position, in pixels.  If redraw is Ttrue then | ||||
|         the panes are resized and the sash and border are redrawn. | ||||
|         Sets the sash position, in pixels.  If redraw is Ttrue then the panes | ||||
|         are resized and the sash and border are redrawn. | ||||
|         """ | ||||
|         return _windows_.SplitterWindow_SetSashPosition(*args, **kwargs) | ||||
|  | ||||
| @@ -1106,13 +1058,12 @@ class SplitterWindow(_core.Window): | ||||
|  | ||||
|         Sets the minimum pane size in pixels. | ||||
|  | ||||
|         The default minimum pane size is zero, which means that | ||||
|         either pane can be reduced to zero by dragging the sash, | ||||
|         thus removing one of the panes. To prevent this behaviour (and | ||||
|         veto out-of-range sash dragging), set a minimum size, | ||||
|         for example 20 pixels. If the wx.SP_PERMIT_UNSPLIT style is | ||||
|         used when a splitter window is created, the window may be | ||||
|         unsplit even if minimum size is non-zero. | ||||
|         The default minimum pane size is zero, which means that either pane | ||||
|         can be reduced to zero by dragging the sash, thus removing one of the | ||||
|         panes. To prevent this behaviour (and veto out-of-range sash | ||||
|         dragging), set a minimum size, for example 20 pixels. If the | ||||
|         wx.SP_PERMIT_UNSPLIT style is used when a splitter window is created, | ||||
|         the window may be unsplit even if minimum size is non-zero. | ||||
|         """ | ||||
|         return _windows_.SplitterWindow_SetMinimumPaneSize(*args, **kwargs) | ||||
|  | ||||
| @@ -1152,15 +1103,15 @@ class SplitterWindow(_core.Window): | ||||
|         """ | ||||
|         GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|         Get the default attributes for this class.  This is useful if | ||||
|         you want to use the same font or colour in your own control as | ||||
|         in a standard control -- which is a much better idea than hard | ||||
|         coding specific colours or fonts which might look completely out | ||||
|         of place on the users system, especially if it uses themes. | ||||
|         Get the default attributes for this class.  This is useful if you want | ||||
|         to use the same font or colour in your own control as in a standard | ||||
|         control -- which is a much better idea than hard coding specific | ||||
|         colours or fonts which might look completely out of place on the users | ||||
|         system, especially if it uses themes. | ||||
|  | ||||
|         The variant parameter is only relevant under Mac currently and is | ||||
|         ignore under other platforms. Under Mac, it will change the size of the | ||||
|         returned font. See SetWindowVariant for more about this. | ||||
|         ignore under other platforms. Under Mac, it will change the size of | ||||
|         the returned font. See SetWindowVariant for more about this. | ||||
|         """ | ||||
|         return _windows_.SplitterWindow_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -1188,15 +1139,15 @@ def SplitterWindow_GetClassDefaultAttributes(*args, **kwargs): | ||||
|     """ | ||||
|     SplitterWindow_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes | ||||
|  | ||||
|     Get the default attributes for this class.  This is useful if | ||||
|     you want to use the same font or colour in your own control as | ||||
|     in a standard control -- which is a much better idea than hard | ||||
|     coding specific colours or fonts which might look completely out | ||||
|     of place on the users system, especially if it uses themes. | ||||
|     Get the default attributes for this class.  This is useful if you want | ||||
|     to use the same font or colour in your own control as in a standard | ||||
|     control -- which is a much better idea than hard coding specific | ||||
|     colours or fonts which might look completely out of place on the users | ||||
|     system, especially if it uses themes. | ||||
|  | ||||
|     The variant parameter is only relevant under Mac currently and is | ||||
|     ignore under other platforms. Under Mac, it will change the size of the | ||||
|     returned font. See SetWindowVariant for more about this. | ||||
|     ignore under other platforms. Under Mac, it will change the size of | ||||
|     the returned font. See SetWindowVariant for more about this. | ||||
|     """ | ||||
|     return _windows_.SplitterWindow_GetClassDefaultAttributes(*args, **kwargs) | ||||
|  | ||||
| @@ -1218,14 +1169,12 @@ class SplitterEvent(_core.NotifyEvent): | ||||
|         """ | ||||
|         SetSashPosition(self, int pos) | ||||
|  | ||||
|         This funciton is only meaningful during | ||||
|         EVT_SPLITTER_SASH_POS_CHANGING and | ||||
|         EVT_SPLITTER_SASH_POS_CHANGED events.  In the case of | ||||
|         _CHANGED events, sets the the new sash position. In the case | ||||
|         of _CHANGING events, sets the new tracking bar position so | ||||
|         visual feedback during dragging will represent that change | ||||
|         that will actually take place. Set to -1 from the event | ||||
|         handler code to prevent repositioning. | ||||
|         This funciton is only meaningful during EVT_SPLITTER_SASH_POS_CHANGING | ||||
|         and EVT_SPLITTER_SASH_POS_CHANGED events.  In the case of _CHANGED | ||||
|         events, sets the the new sash position. In the case of _CHANGING | ||||
|         events, sets the new tracking bar position so visual feedback during | ||||
|         dragging will represent that change that will actually take place. Set | ||||
|         to -1 from the event handler code to prevent repositioning. | ||||
|         """ | ||||
|         return _windows_.SplitterEvent_SetSashPosition(*args, **kwargs) | ||||
|  | ||||
| @@ -1233,9 +1182,8 @@ class SplitterEvent(_core.NotifyEvent): | ||||
|         """ | ||||
|         GetSashPosition(self) -> int | ||||
|  | ||||
|         Returns the new sash position while in | ||||
|         EVT_SPLITTER_SASH_POS_CHANGING and | ||||
|         EVT_SPLITTER_SASH_POS_CHANGED events. | ||||
|         Returns the new sash position while in EVT_SPLITTER_SASH_POS_CHANGING | ||||
|         and EVT_SPLITTER_SASH_POS_CHANGED events. | ||||
|         """ | ||||
|         return _windows_.SplitterEvent_GetSashPosition(*args, **kwargs) | ||||
|  | ||||
| @@ -1243,8 +1191,8 @@ class SplitterEvent(_core.NotifyEvent): | ||||
|         """ | ||||
|         GetWindowBeingRemoved(self) -> Window | ||||
|  | ||||
|         Returns a pointer to the window being removed when a | ||||
|         splitter window is unsplit. | ||||
|         Returns a pointer to the window being removed when a splitter window | ||||
|         is unsplit. | ||||
|         """ | ||||
|         return _windows_.SplitterEvent_GetWindowBeingRemoved(*args, **kwargs) | ||||
|  | ||||
| @@ -1814,7 +1762,7 @@ class VScrolledWindow(Panel): | ||||
|         """ | ||||
|         ScrollPages(self, int pages) -> bool | ||||
|  | ||||
|         If the platform and window class supports it,  scrolls the window by | ||||
|         If the platform and window class supports it, scrolls the window by | ||||
|         the given number of pages down, if pages is positive, or up if pages | ||||
|         is negative.  Returns True if the window was scrolled, False if it was | ||||
|         already on top/bottom and nothing was done. | ||||
| @@ -2274,17 +2222,6 @@ class DirDialog(Dialog): | ||||
|     """ | ||||
|     wx.DirDialog allows the user to select a directory by browising the | ||||
|     file system. | ||||
|  | ||||
|  | ||||
|     Window  Styles | ||||
|     -------------- | ||||
|         ====================  ========================================== | ||||
|         wx.DD_NEW_DIR_BUTTON  Add 'Create new directory' button and allow | ||||
|                               directory names to be editable. On Windows | ||||
|                               the new directory button is only available | ||||
|                               with recent versions of the common dialogs. | ||||
|         ====================  ========================================== | ||||
|  | ||||
|     """ | ||||
|     def __repr__(self): | ||||
|         return "<%s.%s; proxy of C++ wxDirDialog instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) | ||||
| @@ -2355,45 +2292,6 @@ class FileDialog(Dialog): | ||||
|     """ | ||||
|     wx.FileDialog allows the user to select one or more files from the | ||||
|     filesystem. | ||||
|  | ||||
|     In Windows, this is the common file selector dialog. On X based | ||||
|     platforms a generic alternative is used.  The path and filename are | ||||
|     distinct elements of a full file pathname. If path is "", the | ||||
|     current directory will be used. If filename is "", no default | ||||
|     filename will be supplied. The wildcard determines what files are | ||||
|     displayed in the file selector, and file extension supplies a type | ||||
|     extension for the required filename. | ||||
|  | ||||
|     Both the X and Windows versions implement a wildcard filter. Typing a | ||||
|     filename containing wildcards (*, ?) in the filename text item, and | ||||
|     clicking on Ok, will result in only those files matching the pattern | ||||
|     being displayed. The wildcard may be a specification for multiple | ||||
|     types of file with a description for each, such as:: | ||||
|  | ||||
|        "BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif" | ||||
|  | ||||
|  | ||||
|     Window  Styles | ||||
|     -------------- | ||||
|         ==================   ========================================== | ||||
|         wx.OPEN              This is an open dialog. | ||||
|  | ||||
|         wx.SAVE              This is a save dialog. | ||||
|  | ||||
|         wx.HIDE_READONLY     For open dialog only: hide the checkbox | ||||
|                              allowing to open the file in read-only mode. | ||||
|  | ||||
|         wx.OVERWRITE_PROMPT  For save dialog only: prompt for a confirmation | ||||
|                              if a file will be overwritten. | ||||
|  | ||||
|         wx.MULTIPLE          For open dialog only: allows selecting multiple | ||||
|                              files. | ||||
|  | ||||
|         wx.CHANGE_DIR        Change the current working directory to the | ||||
|                              directory  where the file(s) chosen by the user | ||||
|                              are. | ||||
|         ==================   ========================================== | ||||
|  | ||||
|     """ | ||||
|     def __repr__(self): | ||||
|         return "<%s.%s; proxy of C++ wxFileDialog instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) | ||||
| @@ -2580,12 +2478,7 @@ class MultiChoiceDialog(Dialog): | ||||
|         self._setOORInfo(self) | ||||
|  | ||||
|     def SetSelections(*args, **kwargs): | ||||
|         """ | ||||
|         SetSelections(List selections) | ||||
|  | ||||
|         Specify the items in the list that should be selected, using a list of | ||||
|         integers. | ||||
|         """ | ||||
|         """SetSelections(List selections)""" | ||||
|         return _windows_.MultiChoiceDialog_SetSelections(*args, **kwargs) | ||||
|  | ||||
|     def GetSelections(*args, **kwargs): | ||||
| @@ -2890,27 +2783,6 @@ class MessageDialog(Dialog): | ||||
|     """ | ||||
|     This class provides a simple dialog that shows a single or multi-line | ||||
|     message, with a choice of OK, Yes, No and/or Cancel buttons. | ||||
|  | ||||
|  | ||||
|     Window Styles | ||||
|     -------------- | ||||
|         =================    ============================================= | ||||
|         wx.OK                Show an OK button. | ||||
|         wx.CANCEL            Show a Cancel button. | ||||
|         wx.YES_NO            Show Yes and No buttons. | ||||
|         wx.YES_DEFAULT       Used with wxYES_NO, makes Yes button the | ||||
|                              default - which is the default behaviour. | ||||
|         wx.NO_DEFAULT        Used with wxYES_NO, makes No button the default. | ||||
|         wx.ICON_EXCLAMATION  Shows an exclamation mark icon. | ||||
|         wx.ICON_HAND         Shows an error icon. | ||||
|         wx.ICON_ERROR        Shows an error icon - the same as wxICON_HAND. | ||||
|         wx.ICON_QUESTION     Shows a question mark icon. | ||||
|         wx.ICON_INFORMATION  Shows an information (i) icon. | ||||
|         wx.STAY_ON_TOP       The message box stays on top of all other | ||||
|                              window, even those of the other applications | ||||
|                              (Windows only). | ||||
|         =================    ============================================= | ||||
|  | ||||
|     """ | ||||
|     def __repr__(self): | ||||
|         return "<%s.%s; proxy of C++ wxMessageDialog instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) | ||||
| @@ -2940,34 +2812,6 @@ class ProgressDialog(Frame): | ||||
|     """ | ||||
|     A dialog that shows a short message and a progress bar. Optionally, it | ||||
|     can display an ABORT button. | ||||
|  | ||||
|     Window Styles | ||||
|     -------------- | ||||
|         =================     ============================================= | ||||
|         wx.PD_APP_MODAL       Make the progress dialog modal. If this flag is | ||||
|                               not given, it is only "locally" modal - | ||||
|                               that is the input to the parent window is | ||||
|                               disabled, but not to the other ones. | ||||
|  | ||||
|         wx.PD_AUTO_HIDE       Causes the progress dialog to disappear from | ||||
|                               screen as soon as the maximum value of the | ||||
|                               progress meter has been reached. | ||||
|  | ||||
|         wx.PD_CAN_ABORT       This flag tells the dialog that it should have | ||||
|                               a "Cancel" button which the user may press. If | ||||
|                               this happens, the next call to Update() will | ||||
|                               return false. | ||||
|  | ||||
|         wx.PD_ELAPSED_TIME    This flag tells the dialog that it should show | ||||
|                               elapsed time (since creating the dialog). | ||||
|  | ||||
|         wx.PD_ESTIMATED_TIME  This flag tells the dialog that it should show | ||||
|                               estimated time. | ||||
|  | ||||
|         wx.PD_REMAINING_TIME  This flag tells the dialog that it should show | ||||
|                               remaining time. | ||||
|         =================     ============================================= | ||||
|  | ||||
|     """ | ||||
|     def __repr__(self): | ||||
|         return "<%s.%s; proxy of C++ wxProgressDialog instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) | ||||
| @@ -3120,19 +2964,6 @@ class FindReplaceData(_core.Object): | ||||
|  | ||||
|     Note that all SetXXX() methods may only be called before showing the | ||||
|     dialog and calling them has no effect later. | ||||
|  | ||||
|     Flags | ||||
|     ----- | ||||
|         ================   ===============================================   | ||||
|         wx.FR_DOWN         Downward search/replace selected (otherwise, | ||||
|                            upwards) | ||||
|  | ||||
|         wx.FR_WHOLEWORD    Whole word search/replace selected | ||||
|  | ||||
|         wx.FR_MATCHCASE    Case sensitive search/replace selected | ||||
|                            (otherwise, case insensitive) | ||||
|         ================   ===============================================   | ||||
|  | ||||
|     """ | ||||
|     def __repr__(self): | ||||
|         return "<%s.%s; proxy of C++ wxFindReplaceData instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) | ||||
| @@ -3217,21 +3048,6 @@ class FindReplaceDialog(Dialog): | ||||
|     that unlike for the other standard dialogs this one must have a parent | ||||
|     window. Also note that there is no way to use this dialog in a modal | ||||
|     way; it is always, by design and implementation, modeless. | ||||
|  | ||||
|  | ||||
|     Window Styles | ||||
|     ------------- | ||||
|  | ||||
|         =====================  ========================================= | ||||
|         wx.FR_REPLACEDIALOG    replace dialog (otherwise find dialog) | ||||
|  | ||||
|         wx.FR_NOUPDOWN         don't allow changing the search direction | ||||
|  | ||||
|         wx.FR_NOMATCHCASE      don't allow case sensitive searching | ||||
|  | ||||
|         wx.FR_NOWHOLEWORD      don't allow whole word searching | ||||
|         =====================  ========================================= | ||||
|  | ||||
|     """ | ||||
|     def __repr__(self): | ||||
|         return "<%s.%s; proxy of C++ wxFindReplaceDialog instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) | ||||
|   | ||||
		Reference in New Issue
	
	Block a user