check the return code of wxStream::Read() in wxImageHandler::DoCanRead()
and avoid reading uninitialized memory when it fails git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15601 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1015,7 +1015,7 @@ int wxImage::GetImageCount( const wxString &name, long type )
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bool wxImage::CanRead( wxInputStream &stream )
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{
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wxList &list=GetHandlers();
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const wxList& list = GetHandlers();
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for ( wxList::Node *node = list.GetFirst(); node; node = node->GetNext() )
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{
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